Player Matchup

Baron Samedi
Baron Samedi
IZANAMITHICC
Baron Samedi
Level 93
God Stats
0W - 5L
1,106 SR
Queue Stats
14W - 30L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
jkatseby07
Gilgamesh
Level 98
God Stats
1W - 2L
1,839 SR
Queue Stats
5W - 14L
1,370 Elo+
Party 1
Izanami
Izanami
surprisesausage
Izanami
Level 29
God Stats
33W - 28L
1,561 SR
Queue Stats
140W - 149L
1,436 Elo+
Solo
Team Averages
Level 73
1,502 SR
1,396 Elo+

VS

Team Averages
Level 68
1,682 SR
1,378 Elo+
Chiron
Chiron
Asponator
Chiron
Level 37
God Stats
11W - 10L
1,500 SR
Queue Stats
86W - 119L
1,337 Elo+
Party 2
Zeus
Zeus
Crazyolman
Zeus
Level 38
God Stats
6W - 1L
1,799 SR
Queue Stats
123W - 156L
1,298 Elo+
Party 2
Sobek
Sobek
NoFWay2K
Sobek
Level 128
God Stats
1W - 1L
1,745 SR
Queue Stats
96W - 90L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IZANAMITHICC
Baron Samedi
10
1 / 3 / 7
6,686
669
4,171
6,687
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
jkatseby07
Gilgamesh
11
0 / 5 / 8
6,747
675
6,099
9,768
4,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
8 / 0 / 1
8,288
829
8,871
5,427
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Asponator
Chiron
11
1 / 3 / 7
6,749
675
5,274
7,427
2,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
6 / 3 / 2
7,607
761
9,087
5,701
1,945
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
NoFWay2K
Sobek
10
1 / 3 / 7
6,810
681
3,761
12,266
10,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
9
Kills
8
8
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
Asponator
Chiron
1
3
7
1.5
W
6
3
2
2.33
L
Baron Samedi
IZANAMITHICC
Baron Samedi
1
3
7
1.5
W
Sobek
NoFWay2K
Sobek
1
3
7
1.5
L
Gilgamesh
jkatseby07
Gilgamesh
0
5
8
0.8
L
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,141
Damage
18,122
21,882
Taken
25,394
9,091
Mitigated
14,764
4,545
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Asponator
Chiron
5,274
2,021
738
1,711
7,427
2,397
252
1,193
5,943
0
17,645
W
9,087
1,670
0
942
5,701
1,945
205
1,292
4,265
23,468
0
L
Baron Samedi
IZANAMITHICC
Baron Samedi
4,171
262
344
612
6,687
2,532
352
4,613
2,074
11,809
0
W
Sobek
NoFWay2K
Sobek
3,761
204
231
4,037
12,266
10,422
0
1,901
9,744
14,016
0
L
Gilgamesh
jkatseby07
Gilgamesh
6,099
1,399
129
1,509
9,768
4,481
259
5,782
3,986
1,405
8,465
L
8,871
4,620
0
1,951
5,427
2,078
1,187
2,766
2,661
0
40,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,721
Gold Earned
21,166
115
Minions Killed
92
6
Camps Cleared
3
535,870
Distance Traveled
507,039
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,749
675
40
4
0
164,674
4
W
Zeus
7,607
761
39
4
3
148,118
4
L
Baron Samedi
6,686
669
24
2
1
178,132
2
W
Sobek
6,810
681
13
1
0
194,247
4
L
Gilgamesh
6,747
675
12
1
0
173,568
0
L
Izanami
8,288
829
79
8
5
184,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role