Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Albañil
Tiamat
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
Alkhalos
Sylvanus
Level 148
God Stats
0W - 1L
1,658 SR
Queue Stats
22W - 25L
1,495 Elo+
Party 1
Heimdallr
Heimdallr
IHungerr
Heimdallr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Reo101
Ymir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,438 Elo+
Party 1
Team Averages
Level 132
1,532 SR
1,485 Elo+

VS

Team Averages
Level 135
1,536 SR
1,471 Elo+
Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Atrum_Viridis
Sylvanus
Level 122
God Stats
1W - 1L
1,566 SR
Queue Stats
44W - 61L
1,433 Elo+
Party 2
Achilles
Achilles
MeliodasWrath1
Achilles
Level 109
God Stats
2W - 2L
1,294 SR
Queue Stats
71W - 67L
1,492 Elo+
Party 3
Scylla
Scylla
Smith_1911
Scylla
Level 139
God Stats
5W - 2L
1,568 SR
Queue Stats
83W - 98L
1,451 Elo+
Party 2
Medusa
Medusa
The4dversary
Medusa
Level 158
God Stats
4W - 2L
1,753 SR
Queue Stats
458W - 448L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 5 / 6
6,937
867
3,623
13,989
8,286
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Albañil
Tiamat
12
0 / 4 / 4
6,112
764
3,733
7,781
3,399
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Alkhalos
Sylvanus
11
3 / 5 / 3
6,523
815
4,717
9,068
8,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heimdallr
IHungerr
Heimdallr
11
3 / 6 / 4
6,701
838
8,782
7,919
2,819
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Reo101
Ymir
11
1 / 4 / 6
6,590
824
4,416
9,346
9,587
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 4 / 18
7,126
891
5,852
14,493
11,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Atrum_Viridis
Sylvanus
12
0 / 1 / 17
7,652
957
4,825
9,229
10,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
11
4 / 2 / 16
7,536
942
5,068
12,321
9,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Smith_1911
Scylla
15
12 / 1 / 9
9,433
1,179
12,940
5,128
2,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
8 / 1 / 12
8,570
1,071
15,633
6,932
3,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
8
Kills
24
24
Deaths
9
23
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
5
6
0.8
W
Sobek
 
Sobek
0
4
18
2.25
L
Tiamat
Albañil
Tiamat
0
4
4
0.5
L
Sylvanus
Alkhalos
Sylvanus
3
5
3
0.9
W
Sylvanus
Atrum_Viridis
Sylvanus
0
1
17
8.5
L
Heimdallr
IHungerr
Heimdallr
3
6
4
0.83
W
Achilles
4
2
16
6
L
Ymir
Reo101
Ymir
1
4
6
1
W
Scylla
Smith_1911
Scylla
12
1
9
16.5
W
Medusa
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,271
Damage
44,318
48,103
Taken
48,103
32,409
Mitigated
36,247
12,984
Healing
22,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,623
785
97
3,566
13,989
8,286
0
6,034
7,699
5,915
0
W
Sobek
 
Sobek
5,852
517
773
4,641
14,493
11,297
266
3,675
10,818
8,106
0
L
Tiamat
Albañil
Tiamat
3,733
679
463
1,989
7,781
3,399
0
5,273
2,382
11,013
0
L
Sylvanus
Alkhalos
Sylvanus
4,717
1,408
1,865
2,143
9,068
8,318
0
3,583
5,127
8,682
1,146
W
Sylvanus
Atrum_Viridis
Sylvanus
4,825
756
5,194
4,074
9,229
10,334
549
3,369
5,860
6,972
0
L
Heimdallr
IHungerr
Heimdallr
8,782
5,897
0
645
7,919
2,819
0
4,336
3,412
0
12,424
W
Achilles
5,068
796
1,221
4,658
12,321
9,118
435
3,503
8,538
0
8,017
L
Ymir
Reo101
Ymir
4,416
290
303
1,913
9,346
9,587
0
3,789
5,267
10,694
0
W
Scylla
Smith_1911
Scylla
12,940
1,743
378
530
5,128
2,233
2,249
2,199
2,929
24,091
0
W
Medusa
15,633
6,388
94
910
6,932
3,265
1,748
3,237
3,695
0
32,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,863
Gold Earned
40,317
49
Minions Killed
68
0
Camps Cleared
0
667,085
Distance Traveled
851,951
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,937
867
6
1
0
130,529
1
W
Sobek
7,126
891
5
1
0
158,226
2
L
Tiamat
6,112
764
9
1
0
118,835
1
L
Sylvanus
6,523
815
9
1
0
144,181
0
W
Sylvanus
7,652
957
4
1
0
191,601
0
L
Heimdallr
6,701
838
6
1
0
133,762
0
W
Achilles
7,536
942
11
1
0
189,070
1
L
Ymir
6,590
824
19
2
0
139,778
0
W
Scylla
9,433
1,179
28
4
0
147,030
0
W
Medusa
8,570
1,071
20
3
0
166,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role