Player Matchup

Pele
Pele
D u c k1394
Pele
Level 94
God Stats
14W - 15L
1,505 SR
Queue Stats
274W - 276L
1,537 Elo+
Party 1
Hel
Hel
Im The Tigger
Hel
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 134L
1,540 Elo+
Party 1
Scylla
Scylla
Stormy0c
Scylla
Level 86
God Stats
1W - 1L
1,961 SR
Queue Stats
6W - 9L
1,444 Elo+
Party 1
Medusa
Medusa
paolo7pk2
Medusa
Level 126
God Stats
1W - 3L
1,676 SR
Queue Stats
113W - 100L
1,520 Elo+
Solo
Yemoja
Yemoja
wolf3598
Yemoja
Level 128
God Stats
4W - 5L
1,492 SR
Queue Stats
152W - 154L
1,515 Elo+
Party 1
Team Averages
Level 116
1,627 SR
1,511 Elo+

VS

Team Averages
Level 102
1,632 SR
1,505 Elo+
Izanami
Izanami
BigFatHeavyNuts
Izanami
Level 85
God Stats
26W - 9L
1,689 SR
Queue Stats
279W - 265L
1,531 Elo+
Party 2
Sol
Sol
Jshab
Sol
Level 119
God Stats
9W - 7L
1,540 SR
Queue Stats
82W - 69L
1,520 Elo+
Solo
Serqet
Serqet
Kthulut
Serqet
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 191L
1,548 Elo+
Party 2
Bacchus
Bacchus
SpareShadow
Bacchus
Level 83
God Stats
5W - 4L
1,619 SR
Queue Stats
214W - 223L
1,408 Elo+
Party 2
Bastet
Bastet
UR_MERKED23
Bastet
Level 121
God Stats
9W - 2L
1,810 SR
Queue Stats
488W - 428L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
5,952
595
5,019
9,151
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 4 / 0
5,744
574
3,797
7,342
2,288
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Stormy0c
Scylla
8
1 / 5 / 2
4,973
497
3,295
6,167
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
paolo7pk2
Medusa
10
0 / 4 / 0
5,348
535
3,907
6,445
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
wolf3598
Yemoja
8
1 / 4 / 2
4,999
500
3,504
9,147
3,646
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,499
650
6,703
7,089
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Jshab
Sol
12
5 / 0 / 0
7,464
746
6,018
5,483
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Kthulut
Serqet
11
4 / 3 / 5
6,577
658
3,153
6,885
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
SpareShadow
Bacchus
10
1 / 0 / 11
6,466
647
4,552
7,557
7,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
11
6 / 2 / 2
6,708
671
9,483
7,471
2,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
21
21
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
3
4
0
0.75
L
1
4
0
0.25
W
Sol
Jshab
Sol
5
0
0
5
W
Serqet
Kthulut
Serqet
4
3
5
2.17
W
Bacchus
SpareShadow
Bacchus
1
0
11
6.5
L
Scylla
Stormy0c
Scylla
1
5
2
0.4
W
Bastet
6
2
2
3.5
L
Medusa
paolo7pk2
Medusa
0
4
0
0
L
Yemoja
wolf3598
Yemoja
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,522
Damage
29,909
38,252
Taken
34,485
12,075
Mitigated
15,558
7,809
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,703
5,075
0
2,559
7,089
1,746
1,408
692
6,397
0
40,901
L
5,019
1,314
0
2,685
9,151
2,554
0
2,261
6,629
0
28,952
L
3,797
803
0
2,262
7,342
2,288
186
4,517
2,744
31,518
0
W
Sol
Jshab
Sol
6,018
2,040
0
3,554
5,483
1,561
1,248
2,625
2,858
43,184
0
W
Serqet
Kthulut
Serqet
3,153
1,043
0
1,491
6,885
2,221
0
1,891
4,986
0
27,828
W
Bacchus
SpareShadow
Bacchus
4,552
668
531
2,726
7,557
7,455
29
2,163
5,308
12,817
0
L
Scylla
Stormy0c
Scylla
3,295
91
0
0
6,167
1,485
30
848
5,277
18,517
0
W
Bastet
9,483
2,346
0
3,052
7,471
2,575
422
2,901
4,340
0
34,586
L
Medusa
paolo7pk2
Medusa
3,907
1,408
0
991
6,445
2,102
351
665
5,780
0
37,144
L
Yemoja
wolf3598
Yemoja
3,504
918
803
1,068
9,147
3,646
126
2,279
6,784
11,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,016
Gold Earned
33,714
255
Minions Killed
319
0
Camps Cleared
0
982,293
Distance Traveled
1,056,580
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,499
650
74
7
0
186,056
1
L
Pele
5,952
595
58
6
0
233,291
2
L
Hel
5,744
574
78
8
0
195,783
3
W
Sol
7,464
746
96
10
0
194,431
0
W
Serqet
6,577
658
67
7
0
237,174
0
W
Bacchus
6,466
647
15
2
0
218,272
2
L
Scylla
4,973
497
27
3
0
193,838
3
W
Bastet
6,708
671
67
7
0
220,647
3
L
Medusa
5,348
535
77
8
0
177,669
2
L
Yemoja
4,999
500
15
2
0
181,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role