Player Matchup

Terra
Terra
Bot4nic
Terra
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
169W - 98L
1,632 Elo+
Party 3
King Arthur
King Arthur
Chocharr
King Arthur
Level 43
God Stats
2W - 2L
1,746 SR
Queue Stats
248W - 186L
1,597 Elo+
Party 3
Ullr
Ullr
HypnoNexus
Ullr
Level 91
God Stats
23W - 11L
1,616 SR
Queue Stats
722W - 551L
1,638 Elo+
Party 3
Ah Puch
Ah Puch
JWizard4
Ah Puch
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 101L
1,598 Elo+
Party 3
Gilgamesh
Gilgamesh
Ratiobeara
Gilgamesh
Level 107
God Stats
3W - 7L
1,525 SR
Queue Stats
490W - 393L
1,647 Elo+
Party 3
Team Averages
Level 69
1,577 SR
1,622 Elo+

VS

Team Averages
Level 51
1,609 SR
1,480 Elo+
Aphrodite
Aphrodite
JonathanportuxD
Aphrodite
Level 36
God Stats
39W - 38L
1,473 SR
Queue Stats
90W - 117L
1,362 Elo+
Party 2
Chaac
Chaac
TBG OmniKing
Chaac
Level 86
God Stats
3W - 1L
1,593 SR
Queue Stats
85W - 86L
1,423 Elo+
Party 1
Loki
Loki
Torrente994
Loki
Level 69
God Stats
19W - 12L
1,578 SR
Queue Stats
367W - 368L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
Volatile R6
Danzaburou
Level 17
God Stats
3W - 0L
1,901 SR
Queue Stats
29W - 14L
1,659 Elo+
Party 1
Ra
Ra
carlos_the_wise
Ra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bot4nic
Terra
7
1 / 1 / 2
5,150
515
705
5,685
2,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Chocharr
King Arthur
7
2 / 6 / 0
5,084
508
3,574
7,701
4,282
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 1
5,402
540
5,370
7,025
1,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
JWizard4
Ah Puch
11
3 / 1 / 0
5,942
594
3,841
4,010
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Ratiobeara
Gilgamesh
8
0 / 2 / 0
4,901
490
1,701
6,200
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JonathanportuxD
Aphrodite
9
0 / 1 / 5
5,631
563
1,855
2,987
613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
4 / 2 / 1
6,553
655
5,948
6,721
4,275
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 1
6,264
626
2,934
5,701
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Volatile R6
Danzaburou
10
4 / 1 / 1
6,250
625
6,608
9,359
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 3 / 1
5,878
588
2,219
4,568
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
7
Kills
13
13
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Terra
Bot4nic
Terra
1
1
2
2
L
King Arthur
Chocharr
King Arthur
2
6
0
0.33
L
1
3
1
0.5
L
Ah Puch
JWizard4
Ah Puch
3
1
0
3
W
Aphrodite
JonathanportuxD
Aphrodite
0
1
5
2.5
L
Gilgamesh
Ratiobeara
Gilgamesh
0
2
0
0
W
4
2
1
2.25
W
4
0
1
4.5
W
Danzaburou
Volatile R6
Danzaburou
4
1
1
4.5
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,191
Damage
19,564
30,621
Taken
29,336
10,981
Mitigated
10,244
7,255
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Bot4nic
Terra
705
101
26
1,445
5,685
2,406
225
1,018
4,635
6,662
0
L
King Arthur
Chocharr
King Arthur
3,574
778
0
124
7,701
4,282
0
1,095
6,606
0
20,004
L
5,370
1,605
0
1,333
7,025
1,237
0
1,057
5,968
0
26,119
L
Ah Puch
JWizard4
Ah Puch
3,841
263
0
1,869
4,010
1,256
396
1,104
2,806
34,968
0
W
Aphrodite
JonathanportuxD
Aphrodite
1,855
227
3,343
1,591
2,987
613
252
294
2,693
10,839
0
L
Gilgamesh
Ratiobeara
Gilgamesh
1,701
227
0
2,458
6,200
1,800
0
904
5,248
0
25,549
W
5,948
1,004
0
1,745
6,721
4,275
144
0
6,721
5,643
27,707
W
2,934
708
0
2,636
5,701
1,612
51
1,607
4,027
0
30,591
W
Danzaburou
Volatile R6
Danzaburou
6,608
2,695
0
3,616
9,359
2,366
653
407
8,952
0
43,016
W
2,219
113
0
924
4,568
1,378
0
2,034
2,274
32,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,479
Gold Earned
30,576
240
Minions Killed
306
0
Camps Cleared
0
949,802
Distance Traveled
972,134
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,150
515
9
1
0
194,017
2
L
King Arthur
5,084
508
45
5
0
196,490
3
L
Ullr
5,402
540
59
6
0
182,472
0
L
Ah Puch
5,942
594
71
7
0
168,126
0
W
Aphrodite
5,631
563
21
2
0
191,881
0
L
Gilgamesh
4,901
490
56
6
0
208,697
2
W
Chaac
6,553
655
68
7
0
189,209
1
W
Loki
6,264
626
67
7
0
237,421
1
W
Danzaburou
6,250
625
78
8
0
183,490
1
W
Ra
5,878
588
72
7
0
170,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role