Player Matchup

Neith
Neith
CrimsonRose199
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Gamester991
Izanami
Level 15
God Stats
2W - 2L
1,710 SR
Queue Stats
2W - 4L
1,447 Elo+
Party 1
Da Ji
Da Ji
LucifersAdvisor
Da Ji
Level 16
God Stats
2W - 2L
1,534 SR
Queue Stats
6W - 16L
1,169 Elo+
Party 1
Ares
Ares
Menorde12
Ares
Level 27
God Stats
7W - 5L
1,571 SR
Queue Stats
78W - 96L
1,348 Elo+
Solo
Chaac
Chaac
keise2
Chaac
Level 29
God Stats
1W - 6L
1,425 SR
Queue Stats
151W - 180L
1,411 Elo+
Solo
Team Averages
Level 18
1,548 SR
1,375 Elo+

VS

Team Averages
Level 23
1,583 SR
1,386 Elo+
Hachiman
Hachiman
BrunksGM
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Helsing69
Persephone
Level 24
God Stats
3W - 3L
1,401 SR
Queue Stats
10W - 11L
1,381 Elo+
Solo
Olorun
Olorun
KanekiNeuro
Olorun
Level 44
God Stats
3W - 0L
1,720 SR
Queue Stats
13W - 38L
1,283 Elo+
Party 2
Nemesis
Nemesis
Klyn144
Nemesis
Level 18
God Stats
6W - 4L
1,673 SR
Queue Stats
17W - 42L
1,320 Elo+
Party 2
Cupid
Cupid
bananashark2000
Cupid
Level 25
God Stats
6W - 4L
1,619 SR
Queue Stats
35W - 53L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
5,412
387
2,786
5,826
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Gamester991
Izanami
10
2 / 5 / 4
6,443
460
3,719
7,556
2,014
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 3
7,246
518
6,008
8,551
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
7
3 / 1 / 1
5,624
402
1,068
6,793
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
keise2
Chaac
10
2 / 1 / 1
6,112
437
3,248
7,900
4,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrunksGM
Hachiman
9
2 / 5 / 3
6,390
456
4,217
5,513
1,402
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Helsing69
Persephone
10
1 / 2 / 2
7,130
509
5,149
4,096
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
13
6 / 3 / 2
8,238
588
5,211
8,162
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Klyn144
Nemesis
11
3 / 1 / 4
7,046
503
3,658
6,786
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 5
7,447
532
5,149
6,067
1,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
12
Kills
15
15
Deaths
12
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BrunksGM
Hachiman
2
5
3
0.7
L
0
7
1
0.07
L
Izanami
Gamester991
Izanami
2
5
4
0.8
W
Persephone
Helsing69
Persephone
1
2
2
1
W
Olorun
6
3
2
2.33
W
Nemesis
Klyn144
Nemesis
3
1
4
5
L
5
1
3
6.5
L
Ares
3
1
1
3.5
W
3
1
5
5.5
L
Chaac
keise2
Chaac
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,829
Damage
23,384
36,626
Taken
30,624
14,025
Mitigated
12,055
5,777
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BrunksGM
Hachiman
4,217
2,777
0
406
5,513
1,402
669
610
4,864
0
15,962
L
2,786
1,427
0
366
5,826
1,969
0
936
4,874
0
19,726
L
Izanami
Gamester991
Izanami
3,719
1,635
0
659
7,556
2,014
0
3,104
4,388
0
30,285
W
Persephone
Helsing69
Persephone
5,149
376
125
514
4,096
2,598
252
0
3,735
30,405
0
W
Olorun
5,211
1,057
0
1,757
8,162
3,631
1,870
0
8,162
42,251
2,335
W
Nemesis
Klyn144
Nemesis
3,658
1,154
0
2,395
6,786
2,649
0
108
6,678
0
36,404
L
6,008
1,350
0
54
8,551
2,951
689
2,732
5,785
0
24,386
L
Ares
1,068
289
0
1,694
6,793
3,088
0
0
6,793
13,815
0
W
5,149
3,582
0
1,439
6,067
1,775
2,153
350
5,678
0
42,889
L
Chaac
keise2
Chaac
3,248
526
0
3,004
7,900
4,003
190
3,010
4,634
0
19,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
36,251
193
Minions Killed
309
0
Camps Cleared
0
1,050,336
Distance Traveled
1,312,068
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,390
456
38
3
0
240,886
1
L
Neith
5,412
387
34
2
0
167,326
0
L
Izanami
6,443
460
51
4
0
228,582
1
W
Persephone
7,130
509
42
3
0
254,621
0
W
Olorun
8,238
588
77
6
0
265,560
3
W
Nemesis
7,046
503
68
5
0
283,237
2
L
Da Ji
7,246
518
42
3
0
287,067
0
L
Ares
5,624
402
29
2
0
150,959
1
W
Cupid
7,447
532
84
6
0
267,764
0
L
Chaac
6,112
437
37
3
0
216,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role