Player Matchup

Pele
Pele
Defiant_Demp76
Pele
Level 41
God Stats
2W - 3L
1,464 SR
Queue Stats
101W - 142L
1,291 Elo+
Solo
Danzaburou
Danzaburou
IGORRSS2
Danzaburou
Level 22
God Stats
21W - 35L
1,386 SR
Queue Stats
47W - 93L
1,222 Elo+
Solo
Discordia
Discordia
joeh1979
Discordia
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 54L
1,169 Elo+
Solo
Team Averages
Level 54
1,450 SR
1,227 Elo+

VS

Team Averages
Level 37
1,566 SR
1,316 Elo+
Loki
Loki
Deus--Hermes
Loki
Level 28
God Stats
1W - 0L
1,612 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Gomez Urbieta
Nu Wa
Level 67
God Stats
6W - 12L
1,303 SR
Queue Stats
139W - 223L
1,191 Elo+
Solo
Hercules
Hercules
HuSk3y92
Hercules
Level 15
God Stats
4W - 8L
1,783 SR
Queue Stats
27W - 32L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,337
576
4,089
6,493
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
IGORRSS2
Danzaburou
10
2 / 4 / 1
7,126
648
6,812
10,813
3,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
joeh1979
Discordia
10
0 / 6 / 2
6,508
592
3,396
9,042
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
7,927
721
7,751
8,723
2,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
6 / 0 / 6
8,730
794
10,691
5,177
1,746
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
HuSk3y92
Hercules
11
4 / 2 / 8
8,281
753
3,950
18,320
8,016
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
13
13
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
3
1
8
7
W
6
0
6
9
W
Hercules
HuSk3y92
Hercules
4
2
8
4
L
Danzaburou
IGORRSS2
Danzaburou
2
4
1
0.63
L
Discordia
joeh1979
Discordia
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,297
Damage
22,392
26,348
Taken
32,220
7,297
Mitigated
12,345
7,715
Healing
12,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,089
791
271
875
6,493
2,214
0
2,589
3,904
0
13,357
W
7,751
350
181
2,575
8,723
2,583
124
1,329
7,394
0
28,738
W
10,691
4,617
765
1,741
5,177
1,746
2,310
2,069
3,108
40,749
0
W
Hercules
HuSk3y92
Hercules
3,950
1,306
228
7,375
18,320
8,016
52
949
17,371
0
16,823
L
Danzaburou
IGORRSS2
Danzaburou
6,812
2,893
298
3,760
10,813
3,016
0
4,393
6,420
0
24,865
L
Discordia
joeh1979
Discordia
3,396
470
178
2,333
9,042
2,067
41
3,809
5,233
25,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,971
Gold Earned
24,938
94
Minions Killed
136
1
Camps Cleared
7
429,419
Distance Traveled
578,350
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,337
576
24
2
1
119,006
0
W
Loki
7,927
721
31
3
2
214,137
5
W
Nu Wa
8,730
794
69
6
3
184,921
0
W
Hercules
8,281
753
36
3
2
179,292
0
L
Danzaburou
7,126
648
43
4
0
161,554
0
L
Discordia
6,508
592
27
2
0
148,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role