Player Matchup

Zhong Kui
Zhong Kui
Goudzwaard
Zhong Kui
Level 86
God Stats
6W - 5L
1,202 SR
Queue Stats
40W - 40L
1,400 Elo+
Party 2
Khepri
Khepri
JuggernautPerson
Khepri
Level 65
God Stats
11W - 10L
1,450 SR
Queue Stats
33W - 41L
1,366 Elo+
Party 2
Mulan
Mulan
Senjuu7
Mulan
Level 67
God Stats
10W - 8L
1,549 SR
Queue Stats
211W - 233L
1,400 Elo+
Solo
Rama
Rama
TheDarkNinja01
Rama
Level 87
God Stats
9W - 11L
1,501 SR
Queue Stats
70W - 71L
1,392 Elo+
Party 2
Pele
Pele
yodafett124
Pele
Level 104
God Stats
3W - 0L
1,785 SR
Queue Stats
70W - 77L
1,391 Elo+
Party 2
Team Averages
Level 82
1,497 SR
1,390 Elo+

VS

Team Averages
Level 96
1,384 SR
1,428 Elo+
Geb
Geb
BigSukDaddy
Geb
Level 102
God Stats
12W - 10L
1,347 SR
Queue Stats
73W - 70L
1,424 Elo+
Party 1
Jing Wei
Jing Wei
ItIsDrama
Jing Wei
Level 100
God Stats
3W - 5L
1,329 SR
Queue Stats
117W - 108L
1,410 Elo+
Party 1
Mulan
Mulan
LDtsc
Mulan
Level 125
God Stats
8W - 6L
1,710 SR
Queue Stats
270W - 263L
1,471 Elo+
Solo
Kali
Kali
Psychopomp_020
Kali
Level 76
God Stats
4W - 12L
1,292 SR
Queue Stats
363W - 405L
1,399 Elo+
Solo
Chang'e
Chang'e
yasss_slayyy
Chang'e
Level 78
God Stats
17W - 13L
1,241 SR
Queue Stats
235W - 268L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Goudzwaard
Zhong Kui
13
5 / 1 / 4
7,687
512
8,476
7,766
5,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 1 / 4
7,058
471
4,177
8,057
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Senjuu7
Mulan
13
0 / 4 / 1
7,494
500
7,498
15,705
8,552
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 3
6,111
407
6,900
7,241
2,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 1 / 2
8,277
552
4,174
9,956
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,185
479
4,128
10,548
5,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
ItIsDrama
Jing Wei
10
0 / 2 / 0
6,136
409
5,230
7,615
1,976
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
LDtsc
Mulan
15
6 / 1 / 0
9,161
611
11,940
12,033
10,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 4 / 1
6,437
429
3,400
11,649
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
yasss_slayyy
Chang'e
13
1 / 3 / 0
7,436
496
6,079
9,200
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
8
8
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Zhong Kui
Goudzwaard
Zhong Kui
5
1
4
7
L
Jing Wei
ItIsDrama
Jing Wei
0
2
0
0
W
2
1
4
4
L
Mulan
LDtsc
Mulan
6
1
0
6
L
0
4
1
0.13
W
Mulan
Senjuu7
Mulan
0
4
1
0.13
W
0
1
3
1.5
L
Chang'e
yasss_slayyy
Chang'e
1
3
0
0.33
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,225
Damage
30,777
48,725
Taken
51,045
27,809
Mitigated
25,477
20,889
Healing
20,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,128
656
311
3,645
10,548
5,998
0
3,688
6,726
21,129
0
W
Zhong Kui
Goudzwaard
Zhong Kui
8,476
874
420
3,883
7,766
5,236
398
3,610
3,794
38,496
0
L
Jing Wei
ItIsDrama
Jing Wei
5,230
3,650
0
2,451
7,615
1,976
0
2,101
5,449
0
31,673
W
4,177
389
426
3,400
8,057
8,179
0
2,791
5,120
20,783
0
L
Mulan
LDtsc
Mulan
11,940
944
0
5,785
12,033
10,870
502
323
11,680
0
56,380
L
3,400
1,364
0
4,657
11,649
3,836
0
2,482
9,091
0
30,773
W
Mulan
Senjuu7
Mulan
7,498
1,338
82
4,821
15,705
8,552
0
0
14,892
0
48,382
W
6,900
5,520
0
2,133
7,241
2,248
0
1,212
5,983
0
35,792
L
Chang'e
yasss_slayyy
Chang'e
6,079
236
279
3,514
9,200
2,797
0
3,518
5,446
47,682
0
W
4,174
1,050
0
5,724
9,956
3,594
0
2,048
7,822
0
59,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,627
Gold Earned
36,355
375
Minions Killed
388
0
Camps Cleared
0
1,397,945
Distance Traveled
1,359,950
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,185
479
23
2
0
272,802
2
W
Zhong Kui
7,687
512
66
4
0
266,554
1
L
Jing Wei
6,136
409
76
5
0
272,476
2
W
Khepri
7,058
471
23
2
0
295,919
2
L
Mulan
9,161
611
119
8
0
260,825
5
L
Kali
6,437
429
69
5
0
269,640
0
W
Mulan
7,494
500
109
7
0
266,666
3
W
Rama
6,111
407
68
5
0
264,573
0
L
Chang'e
7,436
496
101
7
0
284,207
2
W
Pele
8,277
552
109
7
0
304,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role