Player Matchup

Fenrir
Fenrir
Ce_Roj
Fenrir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
961 Elo+
Solo
Nu Wa
Nu Wa
I love coffe228
Nu Wa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,250 Elo+
Solo
Kukulkan
Kukulkan
Tio canny
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
killzone1994824
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
971 Elo+
Solo
Rama
Rama
knight2489
Rama
Level 8
God Stats
4W - 2L
1,815 SR
Queue Stats
16W - 18L
1,291 Elo+
Solo
Team Averages
Level 8
1,563 SR
1,194 Elo+

VS

Team Averages
Level 12
1,334 SR
1,256 Elo+
Kukulkan
Kukulkan
Brailynlopez
Kukulkan
Level 7
God Stats
2W - 3L
1,196 SR
Queue Stats
7W - 8L
1,237 Elo+
Solo
Fenrir
Fenrir
GaelDiagram
Fenrir
Level 8
God Stats
13W - 11L
1,418 SR
Queue Stats
15W - 21L
1,272 Elo+
Party 1
Cthulhu
Cthulhu
Miguel073167
Cthulhu
Level 8
God Stats
3W - 4L
1,508 SR
Queue Stats
10W - 13L
1,290 Elo+
Solo
Ra
Ra
juniorDiagram50
Ra
Level 21
God Stats
7W - 9L
1,050 SR
Queue Stats
16W - 23L
1,144 Elo+
Party 1
Ymir
Ymir
teamhapa
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ce_Roj
Fenrir
16
0 / 11 / 4
10,566
881
5,761
17,289
12,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
5 / 8 / 1
12,155
1,013
20,489
23,066
7,906
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Tio canny
Kukulkan
16
2 / 14 / 2
11,065
922
21,229
19,285
7,142
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 7 / 3
11,558
963
16,904
26,491
25,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 0 / 1
9,465
789
801
695
147
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brailynlopez
Kukulkan
18
1 / 2 / 14
11,031
919
2,893
5,694
2,138
Fenrir
19
11 / 2 / 13
13,010
1,084
22,482
15,589
12,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Miguel073167
Cthulhu
19
2 / 4 / 15
11,580
965
6,105
18,635
16,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
14 / 1 / 9
13,788
1,149
23,433
12,976
5,778
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
19
11 / 0 / 15
13,428
1,119
22,843
21,639
18,246
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
105
8
Kills
39
40
Deaths
9
11
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Brailynlopez
Kukulkan
1
2
14
4
L
Fenrir
Ce_Roj
Fenrir
0
11
4
0.18
W
Fenrir
11
2
13
8.75
L
5
8
1
0.69
W
Cthulhu
Miguel073167
Cthulhu
2
4
15
2.38
L
Kukulkan
Tio canny
Kukulkan
2
14
2
0.21
W
14
1
9
18.5
L
1
7
3
0.36
L
0
0
1
0.5
W
Ymir
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,184
Damage
77,756
86,826
Taken
74,533
52,937
Mitigated
55,099
4,206
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Brailynlopez
Kukulkan
2,893
881
0
0
5,694
2,138
0
5,139
555
11,732
0
L
Fenrir
Ce_Roj
Fenrir
5,761
3,960
0
530
17,289
12,633
0
7,979
8,310
0
15,811
W
Fenrir
22,482
6,175
0
961
15,589
12,238
0
11,060
4,529
0
38,136
L
20,489
6,522
0
2,856
23,066
7,906
0
16,913
5,906
30,812
0
W
Cthulhu
Miguel073167
Cthulhu
6,105
885
291
6,141
18,635
16,699
0
13,806
4,829
11,134
0
L
Kukulkan
Tio canny
Kukulkan
21,229
4,921
0
230
19,285
7,142
0
11,661
7,350
44,746
0
W
23,433
6,840
1,043
1,944
12,976
5,778
0
10,950
2,026
55,160
0
L
16,904
4,072
0
567
26,491
25,109
0
17,199
8,589
46,557
0
L
801
763
0
23
695
147
0
38
657
0
2,172
W
Ymir
22,843
5,341
0
453
21,639
18,246
0
17,667
3,972
42,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,809
Gold Earned
62,837
139
Minions Killed
212
5
Camps Cleared
1
809,230
Distance Traveled
1,056,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,031
919
30
3
0
198,229
0
L
Fenrir
10,566
881
15
1
3
174,657
0
W
Fenrir
13,010
1,084
39
3
0
257,894
0
L
Nu Wa
12,155
1,013
16
1
0
198,321
0
W
Cthulhu
11,580
965
7
1
0
195,109
0
L
Kukulkan
11,065
922
48
4
0
184,392
0
W
Ra
13,788
1,149
90
8
1
193,710
0
L
Ymir
11,558
963
55
5
2
216,187
0
L
Rama
9,465
789
5
0
0
35,673
0
W
Ymir
13,428
1,119
46
4
0
211,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role