Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Heydahn
Cupid
Level 129
God Stats
1W - 0L
1,659 SR
Queue Stats
13W - 23L
1,351 Elo+
Party 1
Chaac
Chaac
Hokisane
Chaac
Level 141
God Stats
2W - 0L
1,555 SR
Queue Stats
8W - 12L
1,394 Elo+
Party 1
Team Averages
Level 140
1,571 SR
1,415 Elo+

VS

Team Averages
Level 69
1,594 SR
1,467 Elo+
Scylla
Scylla
 
Scylla
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
ANOMALYCK
Artio
Level 55
God Stats
15W - 8L
1,693 SR
Queue Stats
110W - 116L
1,446 Elo+
Party 2
Achilles
Achilles
heitorfp
Achilles
Level 69
God Stats
18W - 14L
1,588 SR
Queue Stats
261W - 286L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
5 / 2 / 6
9,293
774
8,826
11,966
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Heydahn
Cupid
14
4 / 1 / 7
9,361
780
11,972
8,219
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Hokisane
Chaac
12
3 / 8 / 8
8,914
743
8,346
15,465
13,865
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 7 / 5
8,535
711
7,156
12,005
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
ANOMALYCK
Artio
14
6 / 4 / 4
9,832
819
7,775
17,066
17,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
heitorfp
Achilles
6
0 / 1 / 3
6,803
567
0
4,186
1,553

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
12
Kills
10
11
Deaths
12
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
6
4
L
Scylla
 
Scylla
4
7
5
0.93
L
Artio
ANOMALYCK
Artio
6
4
4
2
W
Cupid
Heydahn
Cupid
4
1
7
7.5
W
Chaac
Hokisane
Chaac
3
8
8
0.88
L
Achilles
heitorfp
Achilles
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,144
Damage
14,931
35,650
Taken
33,257
20,878
Mitigated
23,256
11,651
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,826
645
1,988
5,079
11,966
4,363
966
5,205
6,595
30,057
0
L
Scylla
 
Scylla
7,156
1,162
0
480
12,005
4,089
0
2,762
8,912
34,208
0
L
Artio
ANOMALYCK
Artio
7,775
1,074
717
4,770
17,066
17,614
0
5,463
11,213
19,487
0
W
Cupid
Heydahn
Cupid
11,972
7,755
513
1,188
8,219
2,650
1,530
3,658
4,413
0
42,287
W
Chaac
Hokisane
Chaac
8,346
2,851
0
2,883
15,465
13,865
0
6,354
8,888
0
25,991
L
Achilles
heitorfp
Achilles
0
0
0
0
4,186
1,553
0
0
4,186
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,568
Gold Earned
25,170
143
Minions Killed
73
8
Camps Cleared
2
611,774
Distance Traveled
414,164
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,293
774
33
3
1
211,950
2
L
Scylla
8,535
711
44
4
1
199,327
3
L
Artio
9,832
819
29
2
1
214,837
1
W
Cupid
9,361
780
77
6
6
210,011
3
W
Chaac
8,914
743
33
3
1
189,813
5
L
Achilles
6,803
567
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role