Player Matchup

Morgan Le Fay
Morgan Le Fay
CompactPleasure1
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DragonSteinII
Tsukuyomi
Level 18
God Stats
3W - 7L
1,295 SR
Queue Stats
57W - 75L
1,425 Elo+
Solo
Bakasura
Bakasura
Headstot
Bakasura
Level 25
God Stats
1W - 3L
1,236 SR
Queue Stats
11W - 12L
1,372 Elo+
Solo
Hera
Hera
Ms041870
Hera
Level 17
God Stats
6W - 6L
1,518 SR
Queue Stats
32W - 48L
1,323 Elo+
Solo
Guan Yu
Guan Yu
madnessnetwork
Guan Yu
Level 9
God Stats
0W - 3L
1,135 SR
Queue Stats
7W - 23L
1,193 Elo+
Solo
Team Averages
Level 15
1,289 SR
1,363 Elo+

VS

Team Averages
Level 28
1,476 SR
1,374 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Darckris
Izanami
Level 7
God Stats
3W - 5L
1,357 SR
Queue Stats
8W - 15L
1,299 Elo+
Party 1
Neith
Neith
MissMessyBun
Neith
Level 28
God Stats
6W - 4L
1,536 SR
Queue Stats
64W - 117L
1,354 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hellzyaaaa
Ah Muzen Cab
Level 27
God Stats
6W - 6L
1,487 SR
Queue Stats
8W - 9L
1,364 Elo+
Solo
Nike
Nike
recreantrat
Nike
Level 12
God Stats
8W - 1L
1,500 SR
Queue Stats
25W - 23L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CompactPleasure1
Morgan Le Fay
17
1 / 4 / 3
10,243
854
4,808
6,101
2,213
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
DragonSteinII
Tsukuyomi
18
8 / 11 / 3
13,364
1,114
25,324
26,111
8,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Headstot
Bakasura
18
1 / 8 / 9
11,470
956
11,879
24,237
9,259
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
18
2 / 9 / 5
11,871
989
13,444
16,578
5,893
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 10 / 5
10,700
892
4,378
25,889
35,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
14 / 2 / 15
14,613
1,218
25,134
11,158
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Darckris
Izanami
20
3 / 3 / 21
12,094
1,008
7,393
10,809
6,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
5 / 5 / 18
12,303
1,025
13,998
15,174
5,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
hellzyaaaa
Ah Muzen Cab
20
11 / 2 / 21
14,239
1,187
26,749
12,686
4,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 0 / 16
13,559
1,130
17,130
14,961
15,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
133
12
Kills
42
42
Deaths
12
25
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
14
2
15
10.75
L
Morgan Le Fay
CompactPleasure1
Morgan Le Fay
1
4
3
0.63
W
Izanami
Darckris
Izanami
3
3
21
4.5
L
Tsukuyomi
DragonSteinII
Tsukuyomi
8
11
3
0.86
L
Bakasura
Headstot
Bakasura
1
8
9
0.69
W
5
5
18
2.8
L
Hera
2
9
5
0.5
W
Ah Muzen Cab
hellzyaaaa
Ah Muzen Cab
11
2
21
10.75
L
0
10
5
0.25
W
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,833
Damage
90,404
98,916
Taken
64,788
61,961
Mitigated
35,957
7,697
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
25,134
8,020
323
1,977
11,158
3,646
0
2,925
7,895
44,330
0
L
Morgan Le Fay
CompactPleasure1
Morgan Le Fay
4,808
450
0
521
6,101
2,213
0
1,672
4,190
11,180
0
W
Izanami
Darckris
Izanami
7,393
3,549
0
1,657
10,809
6,746
0
3,092
7,286
0
19,953
L
Tsukuyomi
DragonSteinII
Tsukuyomi
25,324
7,517
25
5,089
26,111
8,962
0
10,071
15,461
0
50,534
L
Bakasura
Headstot
Bakasura
11,879
8,394
0
223
24,237
9,259
0
8,470
15,396
0
28,633
W
13,998
8,307
0
593
15,174
5,355
0
3,624
10,433
0
26,936
L
Hera
13,444
3,995
0
650
16,578
5,893
0
3,016
13,398
50,040
0
W
Ah Muzen Cab
hellzyaaaa
Ah Muzen Cab
26,749
16,330
0
5,026
12,686
4,609
0
3,527
8,566
0
66,396
L
4,378
423
180
1,009
25,889
35,634
0
5,125
20,487
0
27,441
W
17,130
2,973
0
1,329
14,961
15,601
0
5,084
9,019
9,936
26,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,648
Gold Earned
66,808
236
Minions Killed
223
4
Camps Cleared
7
1,051,137
Distance Traveled
1,106,487
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,613
1,218
43
4
1
212,286
0
L
Morgan Le Fay
10,243
854
21
2
0
115,737
0
W
Izanami
12,094
1,008
21
2
1
197,094
0
L
Tsukuyomi
13,364
1,114
40
3
2
231,404
0
L
Bakasura
11,470
956
31
3
1
271,059
0
W
Neith
12,303
1,025
29
2
1
183,630
0
L
Hera
11,871
989
99
8
1
203,315
1
W
Ah Muzen Cab
14,239
1,187
101
8
1
241,075
0
L
Guan Yu
10,700
892
45
4
0
229,622
0
W
Nike
13,559
1,130
29
2
3
272,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role