Player Matchup

Chaac
Chaac
DarthPlagueis69
Chaac
Level 19
God Stats
4W - 3L
1,380 SR
Queue Stats
50W - 55L
1,322 Elo+
Party 3
Yemoja
Yemoja
UNKLE BUCK78
Yemoja
Level 14
God Stats
3W - 2L
1,289 SR
Queue Stats
18W - 25L
1,260 Elo+
Solo
Cerberus
Cerberus
enriquenicio
Cerberus
Level 18
God Stats
8W - 3L
1,703 SR
Queue Stats
49W - 53L
1,332 Elo+
Party 3
Hou Yi
Hou Yi
trottsmcgotts
Hou Yi
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 29L
1,327 Elo+
Party 1
Cupid
Cupid
tyrone_dawkins
Cupid
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 22L
1,359 Elo+
Party 1
Team Averages
Level 19
1,474 SR
1,320 Elo+

VS

Team Averages
Level 13
1,403 SR
1,358 Elo+
Olorun
Olorun
CaidenJayce95
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
Fatil8183
Set
Level 18
God Stats
1W - 1L
1,697 SR
Queue Stats
6W - 6L
1,419 Elo+
Party 2
Jormungandr
Jormungandr
JorDovahkin
Jormungandr
Level 7
God Stats
2W - 7L
1,143 SR
Queue Stats
2W - 10L
1,061 Elo+
Solo
Bastet
Bastet
YumnoTheBear
Bastet
Level 12
God Stats
1W - 4L
1,228 SR
Queue Stats
5W - 6L
1,404 Elo+
Party 2
Fenrir
Fenrir
lildopeboy
Fenrir
Level 23
God Stats
2W - 5L
1,446 SR
Queue Stats
12W - 11L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 30
10,609
1,179
12,415
11,976
5,842
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
16
0 / 1 / 24
8,748
972
5,509
5,278
1,953
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
enriquenicio
Cerberus
17
17 / 0 / 17
11,242
1,249
19,501
18,251
11,422
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 3 / 32
10,355
1,151
12,560
6,664
2,114
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
15 / 3 / 25
11,456
1,273
19,818
7,664
2,716
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

350

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,398
822
1,761
5,532
1,608
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 8 / 2
9,171
1,019
11,070
17,278
5,789
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
JorDovahkin
Jormungandr
16
0 / 15 / 7
8,952
995
7,973
21,821
9,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Bastet
14
3 / 7 / 3
9,273
1,030
13,142
15,258
4,456
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
lildopeboy
Fenrir
13
0 / 8 / 3
7,870
874
7,284
17,573
12,665
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
23
43
Kills
7
7
Deaths
43
128
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
6
0
30
21
L
4
8
2
0.63
L
Jormungandr
JorDovahkin
Jormungandr
0
15
7
0.23
W
Yemoja
0
1
24
12
L
Bastet
3
7
3
0.64
W
Cerberus
enriquenicio
Cerberus
17
0
17
25.5
L
Fenrir
lildopeboy
Fenrir
0
8
3
0.19
W
5
3
32
7
W
15
3
25
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,803
Damage
41,230
49,833
Taken
77,462
24,047
Mitigated
33,605
20,763
Healing
2,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,761
877
242
592
5,532
1,608
0
1,366
4,166
5,847
0
W
12,415
3,950
0
5,891
11,976
5,842
0
3,245
8,731
0
27,083
L
11,070
5,550
0
342
17,278
5,789
0
5,306
11,972
0
27,534
L
Jormungandr
JorDovahkin
Jormungandr
7,973
5,355
0
0
21,821
9,087
0
6,932
14,889
17,308
0
W
Yemoja
5,509
3,490
3,955
618
5,278
1,953
0
1,504
3,774
12,807
0
L
Bastet
13,142
4,234
0
1,087
15,258
4,456
0
5,349
9,909
0
25,974
W
Cerberus
enriquenicio
Cerberus
19,501
1,413
700
7,770
18,251
11,422
0
2,459
14,158
43,995
0
L
Fenrir
lildopeboy
Fenrir
7,284
1,840
0
482
17,573
12,665
0
6,057
11,516
0
14,756
W
12,560
10,120
0
0
6,664
2,114
0
651
6,013
0
21,214
W
19,818
16,910
525
1,304
7,664
2,716
0
1,875
5,789
0
33,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,410
Gold Earned
42,664
217
Minions Killed
96
0
Camps Cleared
0
744,003
Distance Traveled
633,986
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,398
822
10
1
0
54,867
1
W
Chaac
10,609
1,179
44
5
0
184,491
0
L
Set
9,171
1,019
29
3
0
167,858
0
L
Jormungandr
8,952
995
21
2
0
117,828
0
W
Yemoja
8,748
972
24
3
0
113,285
0
L
Bastet
9,273
1,030
15
2
0
137,205
0
W
Cerberus
11,242
1,249
84
9
0
182,340
1
L
Fenrir
7,870
874
21
2
0
156,228
1
W
Hou Yi
10,355
1,151
30
3
0
130,220
0
W
Cupid
11,456
1,273
35
4
0
133,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role