Player Matchup

Ra
Ra
DaNnYtHePcFrEaK
Ra
Level 10
God Stats
1W - 2L
1,285 SR
Queue Stats
1W - 2L
1,239 Elo+
Solo
Olorun
Olorun
POMPA_MULTIPLE
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,708 Elo+
Party 2
Ymir
Ymir
canariona19_
Ymir
Level 7
God Stats
7W - 6L
1,672 SR
Queue Stats
10W - 8L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
elbbydetubbyyy
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,457 Elo+
Party 2
Bakasura
Bakasura
xImJumpercito
Bakasura
Level 75
God Stats
1W - 2L
1,731 SR
Queue Stats
16W - 14L
1,564 Elo+
Party 2
Team Averages
Level 24
1,537 SR
1,500 Elo+

VS

Team Averages
Level 18
1,460 SR
1,451 Elo+
Cupid
Cupid
FOREVADMC
Cupid
Level 44
God Stats
27W - 30L
1,468 SR
Queue Stats
68W - 92L
1,458 Elo+
Party 1
Neith
Neith
IStreeGa
Neith
Level 8
God Stats
3W - 3L
1,555 SR
Queue Stats
18W - 15L
1,528 Elo+
Solo
Ra
Ra
PurpleTowcester
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,379 Elo+
Party 1
Loki
Loki
Rykishi
Loki
Level 23
God Stats
4W - 5L
1,328 SR
Queue Stats
22W - 21L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lI-Pelka-Il
Tsukuyomi
Level 8
God Stats
15W - 12L
1,449 SR
Queue Stats
17W - 14L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 14
13,144
939
14,101
13,955
9,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 10 / 15
12,942
924
14,589
22,910
9,844
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 3 / 22
14,682
1,049
12,375
32,975
44,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
elbbydetubbyyy
Sun Wukong
20
11 / 4 / 15
16,247
1,161
25,852
26,274
40,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
xImJumpercito
Bakasura
20
25 / 11 / 6
18,388
1,313
33,235
30,648
15,814
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FOREVADMC
Cupid
20
4 / 9 / 22
14,674
1,048
21,041
22,753
9,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
IStreeGa
Neith
20
10 / 6 / 14
16,130
1,152
30,267
19,301
8,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 15 / 20
13,435
960
15,024
25,746
10,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Rykishi
Loki
20
11 / 7 / 16
15,768
1,126
33,591
24,845
10,503
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
lI-Pelka-Il
Tsukuyomi
20
10 / 3 / 8
15,079
1,077
18,776
12,810
5,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
116
40
Kills
36
36
Deaths
40
72
Assists
80
Player
Kills
Deaths
Assists
KDA
L
2
8
14
1.13
W
Cupid
FOREVADMC
Cupid
4
9
22
1.67
W
Neith
IStreeGa
Neith
10
6
14
2.83
L
2
10
15
0.95
W
1
15
20
0.73
W
Loki
Rykishi
Loki
11
7
16
2.71
L
0
3
22
3.67
L
Sun Wukong
elbbydetubbyyy
Sun Wukong
11
4
15
4.63
W
Tsukuyomi
lI-Pelka-Il
Tsukuyomi
10
3
8
4.67
L
Bakasura
xImJumpercito
Bakasura
25
11
6
2.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,152
Damage
118,699
126,762
Taken
105,455
119,587
Mitigated
43,838
17,948
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,101
2,253
2,896
1,176
13,955
9,553
0
3,395
10,560
33,943
0
W
Cupid
FOREVADMC
Cupid
21,041
14,257
1,469
3,194
22,753
9,424
0
6,122
15,236
0
48,147
W
Neith
IStreeGa
Neith
30,267
16,233
0
3,044
19,301
8,126
0
8,346
10,028
0
77,346
L
14,589
7,145
965
5,132
22,910
9,844
0
3,578
19,332
41,896
0
W
15,024
2,671
580
877
25,746
10,564
0
9,210
15,374
37,185
0
W
Loki
Rykishi
Loki
33,591
12,773
0
90
24,845
10,503
0
10,184
13,552
0
56,885
L
12,375
417
0
1,575
32,975
44,109
0
3,673
29,302
35,014
0
L
Sun Wukong
elbbydetubbyyy
Sun Wukong
25,852
5,835
0
2,722
26,274
40,267
0
1,882
24,392
555
54,803
W
Tsukuyomi
lI-Pelka-Il
Tsukuyomi
18,776
4,453
0
83
12,810
5,221
0
7,000
5,474
0
32,758
L
Bakasura
xImJumpercito
Bakasura
33,235
25,207
0
3,482
30,648
15,814
0
2,496
28,152
0
43,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,403
Gold Earned
75,086
267
Minions Killed
272
11
Camps Cleared
6
1,346,158
Distance Traveled
1,251,901
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,144
939
62
4
3
230,583
1
W
Cupid
14,674
1,048
62
4
1
222,819
1
W
Neith
16,130
1,152
116
8
3
236,944
0
L
Olorun
12,942
924
63
5
0
233,963
0
W
Ra
13,435
960
36
3
0
216,610
2
W
Loki
15,768
1,126
39
3
2
277,921
0
L
Ymir
14,682
1,049
49
4
1
282,916
0
L
Sun Wukong
16,247
1,161
58
4
0
300,130
1
W
Tsukuyomi
15,079
1,077
19
1
0
297,607
0
L
Bakasura
18,388
1,313
35
3
7
298,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role