Player Matchup

Ymir
Ymir
BaneThunderDust
Ymir
Level 29
God Stats
52W - 57L
1,521 SR
Queue Stats
207W - 252L
1,501 Elo+
Solo
Bakasura
Bakasura
ProMajesty
Bakasura
Level 63
God Stats
1W - 1L
1,447 SR
Queue Stats
173W - 201L
1,374 Elo+
Solo
Zeus
Zeus
xlovables
Zeus
Level 49
God Stats
116W - 52L
1,518 SR
Queue Stats
176W - 130L
1,491 Elo+
Solo
Team Averages
Level 47
1,495 SR
1,456 Elo+

VS

Team Averages
Level 56
1,562 SR
1,372 Elo+
Persephone
Persephone
Díane
Persephone
Level 14
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 2L
1,292 Elo+
Solo
Anhur
Anhur
LegateConsus
Anhur
Level 90
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 115L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
nuke man679
Gilgamesh
Level 64
God Stats
0W - 1L
1,698 SR
Queue Stats
83W - 103L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 11
8,036
804
4,571
13,688
14,100
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
ProMajesty
Bakasura
11
5 / 0 / 10
7,960
796
7,033
10,375
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
12
6 / 0 / 9
8,339
834
11,550
6,471
2,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Díane
Persephone
8
0 / 7 / 1
6,249
625
5,061
7,916
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 0 / 1
6,876
688
8,442
5,793
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
nuke man679
Gilgamesh
9
1 / 8 / 1
6,550
655
6,718
13,733
8,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
16
Kills
2
2
Deaths
15
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
Persephone
Díane
Persephone
0
7
1
0.07
L
1
0
1
1.5
W
Bakasura
ProMajesty
Bakasura
5
0
10
10
L
Gilgamesh
nuke man679
Gilgamesh
1
8
1
0.19
W
Zeus
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,154
Damage
20,221
30,534
Taken
27,442
20,456
Mitigated
13,172
9,366
Healing
3,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,571
877
788
3,802
13,688
14,100
288
2,821
10,591
21,808
0
L
Persephone
Díane
Persephone
5,061
97
358
601
7,916
2,667
0
5,127
2,727
13,301
0
L
8,442
2,349
0
1,761
5,793
1,989
0
4,263
1,520
0
28,992
W
Bakasura
ProMajesty
Bakasura
7,033
5,204
0
3,001
10,375
3,975
1,271
1,179
8,733
0
12,271
L
Gilgamesh
nuke man679
Gilgamesh
6,718
482
0
683
13,733
8,516
0
7,086
5,531
0
13,997
W
Zeus
11,550
1,250
536
1,239
6,471
2,381
455
1,464
4,745
37,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,335
Gold Earned
19,675
114
Minions Killed
90
6
Camps Cleared
2
607,015
Distance Traveled
546,245
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,036
804
36
4
0
186,630
1
L
Persephone
6,249
625
22
2
1
165,563
0
L
Anhur
6,876
688
63
6
1
199,609
5
W
Bakasura
7,960
796
28
3
1
221,951
1
L
Gilgamesh
6,550
655
5
1
0
181,073
0
W
Zeus
8,339
834
50
5
5
198,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role