Player Matchup

Ymir
Ymir
ChewysFat
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,556 Elo+
Solo
Geb
Geb
KXZIFRXMHXLL
Geb
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 30L
1,574 Elo+
Party 2
Kali
Kali
RawrFenrir
Kali
Level 28
God Stats
11W - 3L
1,818 SR
Queue Stats
50W - 39L
1,622 Elo+
Party 2
Chiron
Chiron
UhhS1mple
Chiron
Level 21
God Stats
13W - 10L
1,561 SR
Queue Stats
39W - 33L
1,537 Elo+
Party 2
Yemoja
Yemoja
barrabas000
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 71L
1,592 Elo+
Solo
Team Averages
Level 24
1,576 SR
1,576 Elo+

VS

Team Averages
Level 21
1,692 SR
1,587 Elo+
Ah Puch
Ah Puch
AnhurYagami
Ah Puch
Level 23
God Stats
1W - 0L
1,747 SR
Queue Stats
26W - 27L
1,511 Elo+
Solo
Geb
Geb
FreeSnuSnu
Geb
Level 12
God Stats
16W - 8L
1,738 SR
Queue Stats
24W - 18L
1,727 Elo+
Party 1
Heimdallr
Heimdallr
ShoToe
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 70L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Voldoz
Cthulhu
Level 28
God Stats
5W - 1L
1,733 SR
Queue Stats
12W - 6L
1,541 Elo+
Solo
Thor
Thor
isimoptimusprime
Thor
Level 13
God Stats
15W - 8L
1,742 SR
Queue Stats
18W - 13L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 7 / 2
11,078
482
12,813
25,843
18,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 4 / 3
9,018
392
10,424
21,679
26,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 6 / 1
10,927
475
10,954
23,546
13,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
UhhS1mple
Chiron
14
3 / 7 / 1
9,374
408
9,262
19,123
6,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
18
0 / 3 / 3
10,602
461
6,828
15,939
6,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AnhurYagami
Ah Puch
18
7 / 5 / 10
12,562
546
18,139
18,210
7,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 2 / 8
12,923
562
19,445
20,040
21,298
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
ShoToe
Heimdallr
17
3 / 4 / 10
11,201
487
16,926
13,821
5,579
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Voldoz
Cthulhu
16
2 / 0 / 10
10,928
475
10,399
19,680
21,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
9 / 3 / 5
12,533
545
15,462
18,626
8,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
12
Kills
27
27
Deaths
14
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AnhurYagami
Ah Puch
7
5
10
2.4
L
Ymir
2
7
2
0.43
W
6
2
8
5
L
1
4
3
0.63
L
6
6
1
1.08
W
Heimdallr
ShoToe
Heimdallr
3
4
10
2
L
Chiron
UhhS1mple
Chiron
3
7
1
0.5
W
Cthulhu
Voldoz
Cthulhu
2
0
10
7
L
Yemoja
0
3
3
0.5
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,281
Damage
80,371
106,130
Taken
90,377
71,803
Mitigated
64,297
23,702
Healing
26,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AnhurYagami
Ah Puch
18,139
642
0
6,431
18,210
7,559
1,571
6,614
11,328
85,805
0
L
Ymir
12,813
1,997
938
3,292
25,843
18,939
26
16,652
9,015
65,885
0
W
19,445
3,954
0
6,769
20,040
21,298
187
8,335
11,631
82,838
0
L
10,424
1,244
715
2,951
21,679
26,663
0
7,273
14,312
31,662
0
L
10,954
5,868
0
8,011
23,546
13,369
690
6,115
17,205
0
55,274
W
Heimdallr
ShoToe
Heimdallr
16,926
11,458
0
2,593
13,821
5,579
2,333
5,844
7,915
0
82,201
L
Chiron
UhhS1mple
Chiron
9,262
4,186
542
5,303
19,123
6,129
0
7,182
11,679
0
58,067
W
Cthulhu
Voldoz
Cthulhu
10,399
1,274
698
5,805
19,680
21,085
612
4,614
14,964
28,049
0
L
Yemoja
6,828
180
271
1,679
15,939
6,703
0
9,745
5,936
83,133
0
W
15,462
3,303
0
3,982
18,626
8,776
1,433
4,283
14,279
0
107,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,999
Gold Earned
60,147
523
Minions Killed
568
0
Camps Cleared
0
2,065,441
Distance Traveled
2,129,605
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,562
546
119
5
0
391,992
0
L
Ymir
11,078
482
138
6
0
365,454
3
W
Geb
12,923
562
150
7
0
457,726
6
L
Geb
9,018
392
33
1
0
490,642
2
L
Kali
10,927
475
82
4
0
351,188
1
W
Heimdallr
11,201
487
120
5
0
416,005
2
L
Chiron
9,374
408
118
5
0
435,061
2
W
Cthulhu
10,928
475
38
2
0
427,522
3
L
Yemoja
10,602
461
152
7
0
423,096
7
W
Thor
12,533
545
141
6
0
436,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role