Player Matchup

Anubis
Anubis
Ant_Heavy
Anubis
Level 111
God Stats
21W - 7L
1,673 SR
Queue Stats
106W - 117L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
KikuRiivera
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,396 Elo+
Party 2
Nike
Nike
Shrekpp
Nike
Level 76
God Stats
1W - 3L
1,172 SR
Queue Stats
292W - 376L
1,337 Elo+
Party 4
Kali
Kali
VehrynThree
Kali
Level 25
God Stats
2W - 1L
1,525 SR
Queue Stats
60W - 42L
1,570 Elo+
Party 4
Sobek
Sobek
XKiLLAXx18
Sobek
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 135L
1,373 Elo+
Party 2
Team Averages
Level 55
1,474 SR
1,428 Elo+

VS

Team Averages
Level 37
1,508 SR
1,389 Elo+
King Arthur
King Arthur
A_MrDragon_
King Arthur
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 57L
1,398 Elo+
Party 1
Cliodhna
Cliodhna
Kalex King
Cliodhna
Level 40
God Stats
4W - 9L
1,500 SR
Queue Stats
130W - 135L
1,383 Elo+
Solo
Ares
Ares
LeandroZombies1
Ares
Level 48
God Stats
15W - 16L
1,484 SR
Queue Stats
87W - 108L
1,340 Elo+
Party 3
Cernunnos
Cernunnos
gasbho3
Cernunnos
Level 27
God Stats
4W - 3L
1,490 SR
Queue Stats
12W - 18L
1,322 Elo+
Party 3
Zeus
Zeus
loreal2001
Zeus
Level 44
God Stats
6W - 13L
1,566 SR
Queue Stats
134W - 118L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ant_Heavy
Anubis
19
13 / 3 / 14
13,892
631
23,318
22,248
11,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
KikuRiivera
Danzaburou
18
17 / 2 / 14
14,191
645
32,722
20,667
8,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
Shrekpp
Nike
17
1 / 1 / 14
12,110
550
6,876
16,930
13,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 1 / 7
15,157
689
18,627
21,681
9,137
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
15
2 / 2 / 17
11,779
535
2,786
19,771
20,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A_MrDragon_
King Arthur
11
0 / 7 / 2
7,373
335
2,009
16,094
5,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
Kalex King
Cliodhna
15
3 / 10 / 2
10,648
484
13,854
28,520
9,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 8 / 2
9,088
413
3,820
24,223
25,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
gasbho3
Cernunnos
13
3 / 13 / 2
8,948
407
7,403
20,349
5,718
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 3
8,576
390
10,288
12,361
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
20
45
Kills
9
9
Deaths
45
66
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
A_MrDragon_
King Arthur
0
7
2
0.14
W
Anubis
Ant_Heavy
Anubis
13
3
14
6.67
L
Cliodhna
Kalex King
Cliodhna
3
10
2
0.4
W
Danzaburou
KikuRiivera
Danzaburou
17
2
14
12
L
2
8
2
0.38
W
Nike
Shrekpp
Nike
1
1
14
8
W
12
1
7
15.5
W
Sobek
2
2
17
5.25
L
Cernunnos
gasbho3
Cernunnos
3
13
2
0.31
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,329
Damage
37,374
101,297
Taken
101,547
63,697
Mitigated
49,206
52,395
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
A_MrDragon_
King Arthur
2,009
0
0
1,000
16,094
5,497
0
5,682
10,037
0
23,543
W
Anubis
Ant_Heavy
Anubis
23,318
1,447
0
13,955
22,248
11,441
3,189
4,256
17,636
93,177
0
L
Cliodhna
Kalex King
Cliodhna
13,854
1,780
0
2,431
28,520
9,277
687
6,682
21,809
0
59,826
W
Danzaburou
KikuRiivera
Danzaburou
32,722
20,657
0
11,175
20,667
8,980
3,401
1,857
18,160
0
100,956
L
3,820
27
152
1,946
24,223
25,645
0
6,907
17,126
20,256
0
W
Nike
Shrekpp
Nike
6,876
340
0
3,541
16,930
13,567
1,008
2,800
11,910
9,002
52,753
W
18,627
8,036
0
15,362
21,681
9,137
4,388
827
19,347
0
130,822
W
Sobek
2,786
67
1,073
7,289
19,771
20,572
310
4,988
11,099
23,062
0
L
Cernunnos
gasbho3
Cernunnos
7,403
2,920
0
1,582
20,349
5,718
0
5,048
15,213
0
32,565
L
10,288
966
0
250
12,361
3,069
0
2,934
9,382
50,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,129
Gold Earned
44,633
592
Minions Killed
318
0
Camps Cleared
0
2,180,223
Distance Traveled
1,830,398
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,373
335
50
2
0
300,255
1
W
Anubis
13,892
631
152
7
0
380,443
3
L
Cliodhna
10,648
484
105
5
0
425,518
2
W
Danzaburou
14,191
645
119
5
0
423,535
5
L
Ares
9,088
413
22
1
0
418,129
2
W
Nike
12,110
550
102
5
0
456,519
2
W
Kali
15,157
689
185
8
0
479,046
3
W
Sobek
11,779
535
34
2
0
440,680
5
L
Cernunnos
8,948
407
49
2
0
357,458
4
L
Zeus
8,576
390
92
4
0
329,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role