Player Matchup

Medusa
Medusa
 
Medusa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Chilliphilly
Khepri
Level 156
God Stats
2W - 0L
1,591 SR
Queue Stats
44W - 36L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
FusionReborn
Sylvanus
Level 158
God Stats
1W - 1L
1,837 SR
Queue Stats
54W - 33L
1,505 Elo+
Party 1
Hercules
Hercules
PatAKrep73
Hercules
Level 136
God Stats
1W - 0L
1,700 SR
Queue Stats
74W - 76L
1,529 Elo+
Solo
Cabrakan
Cabrakan
rozz120
Cabrakan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,213 Elo+
Party 1
Team Averages
Level 137
1,626 SR
1,443 Elo+

VS

Team Averages
Level 142
1,628 SR
1,537 Elo+
Izanami
Izanami
Ambuasari
Izanami
Level 160
God Stats
2W - 2L
1,802 SR
Queue Stats
656W - 604L
1,541 Elo+
Party 3
Scylla
Scylla
BlackAnnis
Scylla
Level 145
God Stats
1W - 6L
1,558 SR
Queue Stats
116W - 104L
1,503 Elo+
Solo
Odin
Odin
Fire-_-Enbleme-_
Odin
Level 127
God Stats
3W - 1L
1,688 SR
Queue Stats
47W - 55L
1,569 Elo+
Party 2
Aphrodite
Aphrodite
Robinlv
Aphrodite
Level 154
God Stats
13W - 9L
1,636 SR
Queue Stats
649W - 605L
1,539 Elo+
Party 3
Loki
Loki
x-KaiizeR
Loki
Level 124
God Stats
3W - 2L
1,456 SR
Queue Stats
83W - 104L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 4 / 5
10,538
958
11,326
9,795
4,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
14
1 / 4 / 9
8,537
776
5,266
8,541
8,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
FusionReborn
Sylvanus
17
6 / 5 / 11
10,846
986
16,017
14,148
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hercules
PatAKrep73
Hercules
15
5 / 1 / 5
9,222
838
7,037
13,078
14,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
rozz120
Cabrakan
16
7 / 2 / 6
10,561
960
11,262
15,486
15,976
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ambuasari
Izanami
16
4 / 5 / 9
9,395
854
13,915
13,491
4,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
BlackAnnis
Scylla
15
7 / 8 / 7
9,569
870
15,250
12,254
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 12
8,220
747
7,236
14,870
10,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Robinlv
Aphrodite
15
3 / 4 / 8
9,149
832
7,151
11,754
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
13
1 / 3 / 6
7,638
694
4,385
6,370
2,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
58
24
Kills
16
16
Deaths
24
36
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
4
5
1.88
L
Izanami
Ambuasari
Izanami
4
5
9
1.7
L
Scylla
BlackAnnis
Scylla
7
8
7
1.31
W
Khepri
1
4
9
1.38
L
1
4
12
1.75
W
Sylvanus
FusionReborn
Sylvanus
6
5
11
2.3
W
Hercules
PatAKrep73
Hercules
5
1
5
7.5
L
Aphrodite
Robinlv
Aphrodite
3
4
8
1.75
W
Cabrakan
rozz120
Cabrakan
7
2
6
5
L
Loki
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,908
Damage
47,937
61,048
Taken
58,739
51,092
Mitigated
26,968
12,251
Healing
13,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,326
4,777
0
1,604
9,795
4,521
2,726
1,513
8,170
0
43,977
L
Izanami
Ambuasari
Izanami
13,915
10,226
0
681
13,491
4,544
483
6,730
6,761
0
41,650
L
Scylla
BlackAnnis
Scylla
15,250
1,343
0
1,228
12,254
3,854
0
7,762
4,492
32,585
0
W
Khepri
5,266
271
810
1,566
8,541
8,478
1
2,650
5,655
14,694
0
L
7,236
3,113
0
341
14,870
10,898
0
7,581
7,289
0
14,497
W
Sylvanus
FusionReborn
Sylvanus
16,017
3,841
560
3,972
14,148
7,500
195
6,303
7,537
40,312
6,737
W
Hercules
PatAKrep73
Hercules
7,037
1,760
0
3,489
13,078
14,617
767
5,591
7,179
0
15,345
L
Aphrodite
Robinlv
Aphrodite
7,151
1,214
5,273
5,524
11,754
5,199
188
6,993
4,761
19,037
0
W
Cabrakan
rozz120
Cabrakan
11,262
722
0
250
15,486
15,976
0
5,950
9,223
23,210
0
L
Loki
4,385
675
0
463
6,370
2,473
0
2,643
3,727
0
16,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,704
Gold Earned
43,971
237
Minions Killed
209
12
Camps Cleared
6
1,042,794
Distance Traveled
978,723
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,538
958
78
7
4
192,095
1
L
Izanami
9,395
854
62
6
4
176,193
1
L
Scylla
9,569
870
46
4
0
196,047
1
W
Khepri
8,537
776
11
1
1
221,879
3
L
Odin
8,220
747
28
3
0
221,964
0
W
Sylvanus
10,846
986
87
8
6
160,570
3
W
Hercules
9,222
838
27
2
0
233,467
0
L
Aphrodite
9,149
832
41
4
0
210,884
2
W
Cabrakan
10,561
960
34
3
1
234,783
3
L
Loki
7,638
694
32
3
2
173,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role