Player Matchup

Discordia
Discordia
ATANASOVSKI1
Discordia
Level 110
God Stats
3W - 2L
1,321 SR
Queue Stats
86W - 87L
1,417 Elo+
Party 1
Hachiman
Hachiman
Flashh07
Hachiman
Level 15
God Stats
4W - 4L
1,321 SR
Queue Stats
11W - 15L
1,326 Elo+
Party 1
Hercules
Hercules
KikoKing
Hercules
Level 127
God Stats
12W - 10L
1,483 SR
Queue Stats
183W - 163L
1,519 Elo+
Party 1
Team Averages
Level 84
1,375 SR
1,421 Elo+

VS

Team Averages
Level 54
1,405 SR
1,214 Elo+
Nemesis
Nemesis
ErieDevil
Nemesis
Level 138
God Stats
16W - 40L
1,274 SR
Queue Stats
548W - 837L
1,323 Elo+
Party 2
Cthulhu
Cthulhu
Jeremias33
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 28L
1,055 Elo+
Solo
Merlin
Merlin
PhantomZwei2
Merlin
Level 18
God Stats
12W - 23L
1,439 SR
Queue Stats
26W - 54L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ATANASOVSKI1
Discordia
15
11 / 2 / 16
10,684
890
17,281
6,158
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Flashh07
Hachiman
14
5 / 4 / 16
9,541
795
6,960
9,844
3,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
KikoKing
Hercules
15
14 / 1 / 16
11,311
943
14,868
19,106
12,934
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ErieDevil
Nemesis
13
5 / 8 / 1
9,996
833
8,350
16,278
7,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Jeremias33
Cthulhu
11
0 / 9 / 4
8,152
679
5,032
17,763
8,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
11
1 / 13 / 3
8,040
670
8,204
12,742
4,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
30
Kills
6
7
Deaths
30
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
ATANASOVSKI1
Discordia
11
2
16
9.5
L
Nemesis
ErieDevil
Nemesis
5
8
1
0.69
W
Hachiman
Flashh07
Hachiman
5
4
16
3.25
L
Cthulhu
Jeremias33
Cthulhu
0
9
4
0.22
W
Hercules
KikoKing
Hercules
14
1
16
22
L
Merlin
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,109
Damage
21,586
35,108
Taken
46,783
18,580
Mitigated
20,093
12,309
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ATANASOVSKI1
Discordia
17,281
2,183
444
2,156
6,158
2,213
665
2,553
3,605
35,967
0
L
Nemesis
ErieDevil
Nemesis
8,350
2,936
0
3,183
16,278
7,323
124
6,618
9,244
0
28,944
W
Hachiman
Flashh07
Hachiman
6,960
5,417
0
1,444
9,844
3,433
1,934
3,466
6,281
0
24,176
L
Cthulhu
Jeremias33
Cthulhu
5,032
525
0
1,942
17,763
8,334
0
5,379
12,061
13,250
0
W
Hercules
KikoKing
Hercules
14,868
6,008
0
8,265
19,106
12,934
232
7,435
11,671
0
40,008
L
Merlin
8,204
621
0
37
12,742
4,436
0
4,634
7,754
26,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,536
Gold Earned
26,188
131
Minions Killed
108
6
Camps Cleared
3
659,713
Distance Traveled
523,914
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,684
890
48
4
1
217,657
1
L
Nemesis
9,996
833
47
4
3
225,942
4
W
Hachiman
9,541
795
31
3
0
183,908
0
L
Cthulhu
8,152
679
21
2
0
153,786
0
W
Hercules
11,311
943
52
4
5
258,148
1
L
Merlin
8,040
670
40
3
0
144,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role