Player Matchup

He Bo
He Bo
 
He Bo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Gliqe
Sun Wukong
Level 126
God Stats
10W - 7L
1,498 SR
Queue Stats
104W - 83L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
Kayer0714
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 15L
1,674 Elo+
Party 2
Skadi
Skadi
Nethron Luck
Skadi
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,745 Elo+
Party 2
Anubis
Anubis
Too Darn Clutch
Anubis
Level 97
God Stats
3W - 1L
1,667 SR
Queue Stats
35W - 23L
1,562 Elo+
Party 2
Team Averages
Level 73
1,533 SR
1,610 Elo+

VS

Team Averages
Level 75
1,476 SR
1,497 Elo+
Odin
Odin
Common Tesla
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,470 Elo+
Party 1
Medusa
Medusa
Jewthan
Medusa
Level 75
God Stats
0W - 2L
1,279 SR
Queue Stats
78W - 61L
1,524 Elo+
Party 1
Merlin
Merlin
Lespy86
Merlin
Level 39
God Stats
5W - 10L
1,419 SR
Queue Stats
120W - 134L
1,486 Elo+
Solo
Eset
Eset
cvilleballer44
Eset
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 13L
1,523 Elo+
Solo
Cabrakan
Cabrakan
th3offswitch
Cabrakan
Level 107
God Stats
15W - 10L
1,468 SR
Queue Stats
267W - 266L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
9 / 2 / 16
12,250
1,114
15,992
10,676
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Gliqe
Sun Wukong
18
6 / 1 / 20
11,760
1,069
12,404
10,658
9,170
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Kayer0714
Cthulhu
18
1 / 1 / 14
9,885
899
3,866
14,311
8,679
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
8 / 0 / 14
12,287
1,117
22,396
8,849
3,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 2 / 17
11,792
1,072
12,527
10,639
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

274

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
8,970
815
2,559
7,110
5,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Jewthan
Medusa
17
3 / 7 / 1
11,409
1,037
13,053
15,011
4,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Lespy86
Merlin
15
1 / 4 / 2
9,678
880
13,281
14,991
3,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 3
10,305
937
15,121
13,902
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
th3offswitch
Cabrakan
15
0 / 9 / 1
9,075
825
3,673
19,203
10,686
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
14
31
Kills
6
6
Deaths
31
81
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
2
16
8.5
L
0
5
1
0.1
W
Sun Wukong
Gliqe
Sun Wukong
6
1
20
16
L
Medusa
Jewthan
Medusa
3
7
1
0.5
W
Cthulhu
Kayer0714
Cthulhu
1
1
14
8
L
Merlin
Lespy86
Merlin
1
4
2
0.5
W
8
0
14
15
W
7
2
17
7.75
L
2
6
3
0.58
L
Cabrakan
th3offswitch
Cabrakan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,185
Damage
47,687
55,133
Taken
70,217
31,445
Mitigated
28,441
13,507
Healing
4,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,992
176
405
1,462
10,676
4,418
0
6,681
3,819
37,867
0
L
2,559
492
0
373
7,110
5,552
0
3,678
3,432
0
10,715
W
Sun Wukong
Gliqe
Sun Wukong
12,404
1,340
0
605
10,658
9,170
0
4,837
5,494
0
22,780
L
Medusa
Jewthan
Medusa
13,053
4,748
0
777
15,011
4,383
0
8,028
6,983
0
47,784
W
Cthulhu
Kayer0714
Cthulhu
3,866
260
0
3,819
14,311
8,679
0
7,475
6,428
6,818
0
L
Merlin
Lespy86
Merlin
13,281
80
148
1,030
14,991
3,966
0
8,000
6,991
30,795
0
W
22,396
11,527
0
3,470
8,849
3,754
0
4,988
3,656
0
63,321
W
12,527
222
0
3,746
10,639
5,424
0
7,092
3,254
31,478
0
L
15,121
259
396
796
13,902
3,854
0
4,618
9,284
25,218
0
L
Cabrakan
th3offswitch
Cabrakan
3,673
261
0
549
19,203
10,686
0
8,061
11,142
10,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,974
Gold Earned
49,437
239
Minions Killed
194
7
Camps Cleared
7
996,355
Distance Traveled
921,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,250
1,114
67
6
1
215,550
0
L
Odin
8,970
815
38
3
1
113,882
0
W
Sun Wukong
11,760
1,069
23
2
1
209,253
0
L
Medusa
11,409
1,037
76
7
3
208,204
0
W
Cthulhu
9,885
899
2
0
0
205,280
0
L
Merlin
9,678
880
37
3
3
188,289
0
W
Skadi
12,287
1,117
111
10
4
194,074
0
W
Anubis
11,792
1,072
36
3
1
172,198
0
L
Eset
10,305
937
35
3
0
213,308
0
L
Cabrakan
9,075
825
8
1
0
198,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role