Player Matchup

Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver III
 
Ganesha
Silver III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
Pham Choppa
King Arthur
Gold IV
Level 125
God Stats
6W - 5L
1,541 SR
Queue Stats
93W - 85L
1,442 MMR
Solo
Janus
Janus
Gold IV
RVGael
Janus
Gold IV
Level 146
God Stats
16W - 19L
1,514 SR
Queue Stats
249W - 253L
1,428 MMR
Solo
Awilix
Awilix
Gold V
TheGratefulDeath
Awilix
Gold V
Level 141
God Stats
4W - 9L
1,355 SR
Queue Stats
380W - 377L
1,330 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,482 SR
1,440 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,531 SR
1,350 MMR
Athena
Athena
Silver I
Alucard_sick
Athena
Silver I
Level 157
God Stats
3W - 1L
1,511 SR
Queue Stats
100W - 108L
1,233 MMR
Solo
Fenrir
Fenrir
Gold III
Bruin 0
Fenrir
Gold III
Level 137
God Stats
8W - 7L
1,537 SR
Queue Stats
119W - 125L
1,439 MMR
Solo
Scylla
Scylla
Gold III
The-Run-Away__
Scylla
Gold III
Level 119
God Stats
2W - 0L
1,394 SR
Queue Stats
77W - 81L
1,572 MMR
Party 1
Bellona
Bellona
Silver I
TheGaymer_GG
Bellona
Silver I
Level 107
God Stats
26W - 19L
1,558 SR
Queue Stats
284W - 302L
1,163 MMR
Party 1
Zeus
Zeus
Gold V
ksuke16
Zeus
Gold V
Level 143
God Stats
14W - 8L
1,654 SR
Queue Stats
663W - 672L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 3 / 2
6,261
522
5,301
7,558
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
 
Ganesha
10
2 / 1 / 3
6,229
519
1,715
5,843
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Pham Choppa
King Arthur
11
1 / 4 / 0
5,937
495
2,635
7,005
4,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
RVGael
Janus
11
1 / 2 / 1
6,178
515
3,833
3,964
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 5 / 3
6,889
574
6,292
10,097
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AchillesLokiCliodhnaSol

VS

Bans
GilgameshArachneCharybdisMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 1 / 5
6,727
561
3,111
8,579
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Bruin 0
Fenrir
13
4 / 3 / 3
7,577
631
7,357
9,752
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 2
6,714
560
2,909
6,759
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TheGaymer_GG
Bellona
13
3 / 1 / 2
8,050
671
4,307
4,863
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
ksuke16
Zeus
12
4 / 4 / 0
7,063
589
5,671
8,500
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
10
Kills
15
15
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
3
2
1.33
L
Ganesha
 
Ganesha
2
1
3
3.5
W
Athena
2
1
5
4.5
W
Fenrir
Bruin 0
Fenrir
4
3
3
1.83
L
King Arthur
Pham Choppa
King Arthur
1
4
0
0.25
L
Janus
RVGael
Janus
1
2
1
0.75
W
2
1
2
3
W
Bellona
TheGaymer_GG
Bellona
3
1
2
4
L
3
5
3
0.9
W
Zeus
ksuke16
Zeus
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,776
Damage
23,355
34,467
Taken
38,453
15,413
Mitigated
19,240
7,920
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,301
2,312
0
1,975
7,558
2,260
0
4,009
3,549
0
36,514
L
Ganesha
 
Ganesha
1,715
223
167
1,043
5,843
4,084
0
3,034
2,809
11,776
0
W
Athena
3,111
968
0
1,757
8,579
6,516
192
1,217
7,362
13,410
0
W
Fenrir
Bruin 0
Fenrir
7,357
1,542
0
4,119
9,752
4,096
71
330
9,422
0
51,200
L
King Arthur
Pham Choppa
King Arthur
2,635
598
0
1,095
7,005
4,730
0
332
6,673
0
30,330
L
Janus
RVGael
Janus
3,833
262
0
1,322
3,964
1,144
0
2,097
1,867
37,370
0
W
2,909
555
0
3,355
6,759
2,045
657
3,212
3,547
32,982
0
W
Bellona
TheGaymer_GG
Bellona
4,307
2,035
0
583
4,863
4,216
558
0
4,486
0
43,272
L
6,292
2,454
0
2,318
10,097
3,195
0
2,219
7,878
0
32,210
W
Zeus
ksuke16
Zeus
5,671
1,326
0
2,043
8,500
2,367
1,028
848
7,652
43,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,494
Gold Earned
36,131
309
Minions Killed
363
0
Camps Cleared
0
1,090,062
Distance Traveled
1,161,339
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,261
522
85
7
0
198,001
3
L
Ganesha
6,229
519
12
1
0
244,315
3
W
Athena
6,727
561
24
2
0
248,340
3
W
Fenrir
7,577
631
88
7
0
244,079
7
L
King Arthur
5,937
495
73
6
0
186,625
0
L
Janus
6,178
515
68
6
0
228,214
2
W
Scylla
6,714
560
58
5
0
224,937
0
W
Bellona
8,050
671
107
9
0
244,747
0
L
Awilix
6,889
574
71
6
0
232,907
5
W
Zeus
7,063
589
86
7
0
199,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role