Player Matchup

Artemis
Artemis
Silver II
BBussin
Artemis
Silver II
Level 118
God Stats
1W - 1L
1,459 SR
Queue Stats
23W - 27L
1,257 MMR
Party 1
Vulcan
Vulcan
Gold V
JD McDong
Vulcan
Gold V
Level 125
God Stats
2W - 1L
1,553 SR
Queue Stats
10W - 4L
1,769 MMR
Party 1
Ymir
Ymir
Silver IV
Tha Fooster
Ymir
Silver IV
Level 95
God Stats
16W - 16L
1,478 SR
Queue Stats
20W - 26L
1,101 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,497 SR
1,375 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,557 SR
1,447 MMR
Baba Yaga
Baba Yaga
Silver I
MrHyd YhtomiT
Baba Yaga
Silver I
Level 147
God Stats
102W - 105L
1,520 SR
Queue Stats
751W - 890L
1,298 MMR
Solo
Fenrir
Fenrir
Gold IV
Quinny19XX
Fenrir
Gold IV
Level 129
God Stats
12W - 7L
1,677 SR
Queue Stats
34W - 47L
1,613 MMR
Solo
Medusa
Medusa
Gold IV
Solo_Manny
Medusa
Gold IV
Level 118
God Stats
11W - 12L
1,476 SR
Queue Stats
150W - 181L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BBussin
Artemis
15
3 / 3 / 6
11,012
648
14,147
13,632
4,899
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Vulcan
JD McDong
Vulcan
15
5 / 2 / 3
11,403
671
22,361
12,460
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 7
10,895
641
7,503
20,842
25,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
KumbhakarnaArtioCthulhuGilgameshZeus

VS

Bans
OdinBacchusAwilixZhong KuiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MrHyd YhtomiT
Baba Yaga
15
2 / 3 / 5
10,591
623
15,607
20,539
11,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Quinny19XX
Fenrir
14
2 / 5 / 7
11,427
672
8,043
18,511
19,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Solo_Manny
Medusa
14
6 / 2 / 1
10,532
620
10,607
12,223
5,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
10
Kills
10
11
Deaths
10
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
BBussin
Artemis
3
3
6
2
W
Vulcan
JD McDong
Vulcan
5
2
3
3.25
L
Baba Yaga
MrHyd YhtomiT
Baba Yaga
2
3
5
1.5
L
Fenrir
Quinny19XX
Fenrir
2
5
7
1.1
L
Medusa
Solo_Manny
Medusa
6
2
1
3.25
W
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,011
Damage
34,257
46,934
Taken
51,273
35,920
Mitigated
36,241
5,895
Healing
14,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BBussin
Artemis
14,147
5,667
0
1,876
13,632
4,899
2,639
6,994
6,638
0
46,333
W
Vulcan
JD McDong
Vulcan
22,361
6,789
426
2,184
12,460
5,076
344
4,411
8,049
66,362
0
L
Baba Yaga
MrHyd YhtomiT
Baba Yaga
15,607
563
300
7,922
20,539
11,110
0
13,430
7,109
56,009
0
L
Fenrir
Quinny19XX
Fenrir
8,043
966
0
5,140
18,511
19,677
0
9,504
9,007
602
19,585
L
Medusa
Solo_Manny
Medusa
10,607
3,234
0
980
12,223
5,454
621
7,830
4,393
0
41,946
W
7,503
1,058
446
963
20,842
25,945
156
5,297
15,545
13,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,310
Gold Earned
32,550
177
Minions Killed
196
6
Camps Cleared
7
921,993
Distance Traveled
936,422
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,012
648
78
5
4
294,204
3
W
Vulcan
11,403
671
84
5
2
356,310
3
L
Baba Yaga
10,591
623
84
5
3
307,903
12
L
Fenrir
11,427
672
29
2
1
316,096
3
L
Medusa
10,532
620
83
5
3
312,423
3
W
Ymir
10,895
641
15
1
0
271,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role