Player Matchup

Mercury
Mercury
DrivenOstrich27
Mercury
Level 16
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Shinobi_jose
Achilles
Level 28
God Stats
10W - 19L
1,428 SR
Queue Stats
129W - 166L
1,370 Elo+
Solo
Fenrir
Fenrir
castlellanos
Fenrir
Level 13
God Stats
4W - 4L
1,493 SR
Queue Stats
8W - 9L
1,372 Elo+
Solo
Jing Wei
Jing Wei
fenderbenderx
Jing Wei
Level 28
God Stats
3W - 7L
1,241 SR
Queue Stats
66W - 84L
1,423 Elo+
Solo
Hades
Hades
zRezYaBuKo-_
Hades
Level 12
God Stats
1W - 3L
1,346 SR
Queue Stats
7W - 16L
1,330 Elo+
Solo
Team Averages
Level 19
1,446 SR
1,399 Elo+

VS

Team Averages
Level 15
1,527 SR
1,382 Elo+
Xbalanque
Xbalanque
BabyYoda5749
Xbalanque
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,365 Elo+
Solo
Izanami
Izanami
Riitalox
Izanami
Level 28
God Stats
18W - 14L
1,531 SR
Queue Stats
105W - 127L
1,428 Elo+
Party 1
Thoth
Thoth
Royalty151992
Thoth
Level 17
God Stats
1W - 0L
1,602 SR
Queue Stats
9W - 11L
1,308 Elo+
Solo
Achilles
Achilles
Zarioboss
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,336 Elo+
Solo
Geb
Geb
wipi208
Geb
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 74L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
5,692
356
1,535
4,847
1,210
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Achilles
Shinobi_jose
Achilles
15
9 / 3 / 1
9,154
572
10,739
12,691
9,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
1
0 / 0 / 0
4,561
285
0
0
0
Jing Wei
fenderbenderx
Jing Wei
13
3 / 7 / 7
7,907
494
5,825
10,972
2,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 5 / 3
8,460
529
9,978
14,186
6,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BabyYoda5749
Xbalanque
16
11 / 3 / 2
10,169
636
8,140
9,966
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Riitalox
Izanami
14
4 / 5 / 2
8,681
543
7,484
8,541
2,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 4 / 4
8,567
535
8,319
8,326
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Zarioboss
Achilles
13
1 / 2 / 4
7,973
498
5,567
11,281
6,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
11
0 / 4 / 5
6,686
418
1,687
8,552
4,317
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
16
Kills
18
19
Deaths
18
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BabyYoda5749
Xbalanque
11
3
2
4
L
1
4
1
0.38
W
Izanami
Riitalox
Izanami
4
5
2
1
W
2
4
4
1
L
Achilles
Shinobi_jose
Achilles
9
3
1
3.17
W
Achilles
Zarioboss
Achilles
1
2
4
1.5
L
Fenrir
0
0
0
0
L
Jing Wei
fenderbenderx
Jing Wei
3
7
7
0.93
W
Geb
0
4
5
0.63
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,077
Damage
31,197
42,696
Taken
46,666
19,232
Mitigated
19,502
9,427
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BabyYoda5749
Xbalanque
8,140
4,311
578
3,284
9,966
3,242
2,051
990
8,784
0
61,673
L
1,535
488
0
441
4,847
1,210
872
556
4,239
0
9,423
W
Izanami
Riitalox
Izanami
7,484
5,844
0
814
8,541
2,362
1,937
1,136
7,363
0
64,371
W
8,319
1,228
0
586
8,326
2,732
356
4,138
4,010
40,429
0
L
Achilles
Shinobi_jose
Achilles
10,739
3,457
0
2,240
12,691
9,045
969
2,697
9,898
3,987
37,532
W
Achilles
Zarioboss
Achilles
5,567
2,213
0
1,960
11,281
6,849
420
3,429
7,415
1,346
26,787
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
fenderbenderx
Jing Wei
5,825
4,629
0
1,322
10,972
2,764
0
924
10,008
0
33,590
W
Geb
1,687
103
147
24
8,552
4,317
386
1,535
6,880
10,594
0
L
9,978
1,145
97
5,327
14,186
6,213
255
5,452
8,137
52,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,774
Gold Earned
42,076
257
Minions Killed
403
0
Camps Cleared
0
1,022,918
Distance Traveled
1,408,325
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,169
636
118
7
0
297,665
0
L
Mercury
5,692
356
22
1
0
163,464
0
W
Izanami
8,681
543
122
8
0
283,920
0
W
Thoth
8,567
535
86
5
0
242,485
3
L
Achilles
9,154
572
75
5
0
291,937
0
W
Achilles
7,973
498
60
4
0
311,979
1
L
Fenrir
4,561
285
0
0
0
0
0
L
Jing Wei
7,907
494
60
4
0
282,213
2
W
Geb
6,686
418
17
1
0
272,276
3
L
Hades
8,460
529
100
6
0
285,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role