Player Matchup

Danzaburou
Danzaburou
AcidicPIGGER1
Danzaburou
Level 77
God Stats
8W - 6L
1,513 SR
Queue Stats
262W - 241L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
AvrianToDank41
Sylvanus
Level 108
God Stats
8W - 7L
1,548 SR
Queue Stats
532W - 486L
1,540 Elo+
Party 1
Scylla
Scylla
beastieboyface
Scylla
Level 103
God Stats
26W - 17L
1,594 SR
Queue Stats
296W - 180L
1,590 Elo+
Party 1
Team Averages
Level 96
1,552 SR
1,551 Elo+

VS

Team Averages
Level 37
1,479 SR
1,449 Elo+
Ra
Ra
PSwizzy9607
Ra
Level 46
God Stats
0W - 1L
1,364 SR
Queue Stats
19W - 17L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
SirDoctorDogTag
Cthulhu
Level 41
God Stats
6W - 7L
1,574 SR
Queue Stats
9W - 9L
1,419 Elo+
Party 2
Hun Batz
Hun Batz
Sobey618
Hun Batz
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AcidicPIGGER1
Danzaburou
12
6 / 0 / 9
8,695
790
13,936
5,226
1,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
11
2 / 1 / 13
8,511
774
8,038
12,699
12,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
7 / 1 / 7
8,883
808
12,054
5,158
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,802
618
5,399
9,738
3,210
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 5 / 1
6,808
619
6,055
20,585
11,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Sobey618
Hun Batz
9
0 / 5 / 0
5,964
542
2,859
10,980
5,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
15
Kills
2
2
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AcidicPIGGER1
Danzaburou
6
0
9
10.5
W
Sylvanus
2
1
13
8.5
L
1
5
1
0.3
L
1
5
1
0.3
L
Hun Batz
Sobey618
Hun Batz
0
5
0
0
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,028
Damage
14,313
23,083
Taken
41,303
16,392
Mitigated
20,440
10,966
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AcidicPIGGER1
Danzaburou
13,936
5,457
0
794
5,226
1,790
1,253
2,683
2,477
0
36,220
W
Sylvanus
8,038
2,552
2,240
6,800
12,699
12,944
532
6,199
5,927
14,277
0
L
5,399
812
1,091
2,015
9,738
3,210
0
6,420
3,318
25,304
0
L
6,055
607
69
3,507
20,585
11,430
0
8,886
11,699
14,321
0
L
Hun Batz
Sobey618
Hun Batz
2,859
815
0
0
10,980
5,800
0
5,037
5,943
0
9,861
W
12,054
1,477
0
1,132
5,158
1,658
525
2,060
2,922
32,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,089
Gold Earned
19,574
105
Minions Killed
89
6
Camps Cleared
3
584,774
Distance Traveled
535,295
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,695
790
47
4
3
202,487
5
W
Sylvanus
8,511
774
12
1
1
186,643
1
L
Ra
6,802
618
45
4
2
180,084
0
L
Cthulhu
6,808
619
26
2
0
172,654
1
L
Hun Batz
5,964
542
18
2
1
182,557
0
W
Scylla
8,883
808
46
4
2
195,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role