Player Matchup

Loki
Loki
DarthRevan2678
Loki
Level 30
God Stats
18W - 9L
1,624 SR
Queue Stats
138W - 154L
1,474 Elo+
Party 1
Terra
Terra
Katetzu
Terra
Level 31
God Stats
5W - 2L
1,737 SR
Queue Stats
88W - 62L
1,639 Elo+
Solo
Ravana
Ravana
Prankman2
Ravana
Level 27
God Stats
5W - 2L
1,674 SR
Queue Stats
13W - 17L
1,423 Elo+
Solo
Anhur
Anhur
RadioTalks
Anhur
Level 29
God Stats
2W - 3L
1,537 SR
Queue Stats
160W - 163L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
oleksq
Nu Wa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,651 Elo+
Solo
Team Averages
Level 26
1,615 SR
1,542 Elo+

VS

Team Averages
Level 24
1,392 SR
1,531 Elo+
Nu Wa
Nu Wa
GuideStatue3304
Nu Wa
Level 21
God Stats
33W - 29L
1,503 SR
Queue Stats
39W - 38L
1,426 Elo+
Solo
Kali
Kali
ImaStandUpComic
Kali
Level 29
God Stats
27W - 26L
1,546 SR
Queue Stats
82W - 97L
1,421 Elo+
Solo
Athena
Athena
Mraresome
Athena
Level 28
God Stats
1W - 1L
1,387 SR
Queue Stats
30W - 11L
1,660 Elo+
Solo
Heimdallr
Heimdallr
MyHomieMorgis
Heimdallr
Level 16
God Stats
0W - 3L
1,268 SR
Queue Stats
24W - 35L
1,426 Elo+
Solo
Artio
Artio
wgwGWG
Artio
Level 24
God Stats
0W - 3L
1,257 SR
Queue Stats
24W - 11L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 11
12,442
479
13,982
18,437
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
Katetzu
Terra
18
1 / 2 / 13
12,529
482
11,171
24,665
32,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Prankman2
Ravana
5
0 / 2 / 0
7,810
300
971
2,967
991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
19
14 / 8 / 8
13,647
525
18,498
20,385
6,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
oleksq
Nu Wa
20
12 / 2 / 9
15,897
611
34,715
14,922
8,680
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 7
11,805
454
12,539
13,188
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 5 / 3
12,823
493
10,961
23,429
9,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Mraresome
Athena
16
1 / 5 / 5
11,138
428
7,908
24,661
23,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
MyHomieMorgis
Heimdallr
17
7 / 14 / 3
12,755
491
17,717
26,774
8,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
wgwGWG
Artio
20
6 / 2 / 5
14,338
551
14,728
20,685
22,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
33
Kills
19
19
Deaths
34
41
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
L
2
8
7
0.69
L
3
5
3
0.9
W
Terra
Katetzu
Terra
1
2
13
3.75
L
Athena
Mraresome
Athena
1
5
5
0.7
L
Heimdallr
MyHomieMorgis
Heimdallr
7
14
3
0.61
W
Ravana
Prankman2
Ravana
0
2
0
0
W
Anhur
14
8
8
2.25
W
Nu Wa
oleksq
Nu Wa
12
2
9
8.25
L
Artio
wgwGWG
Artio
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,337
Damage
63,853
81,376
Taken
108,737
54,696
Mitigated
68,922
22,212
Healing
29,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,982
5,182
232
3,005
18,437
5,845
0
6,017
11,859
0
56,826
L
12,539
2,855
0
1,272
13,188
4,906
1,989
7,451
5,346
71,403
0
L
10,961
6,420
0
9,942
23,429
9,918
692
7,877
15,392
49
100,176
W
Terra
Katetzu
Terra
11,171
2,748
1,534
5,907
24,665
32,181
512
8,265
15,598
59,475
0
L
Athena
Mraresome
Athena
7,908
2,094
265
4,664
24,661
23,488
1,152
8,093
16,244
25,505
0
L
Heimdallr
MyHomieMorgis
Heimdallr
17,717
6,750
0
5,013
26,774
8,514
5,268
11,527
14,942
0
89,444
W
Ravana
Prankman2
Ravana
971
500
0
352
2,967
991
0
1,982
595
0
3,066
W
Anhur
18,498
11,459
148
4,665
20,385
6,999
664
7,268
12,834
0
94,854
W
Nu Wa
oleksq
Nu Wa
34,715
7,348
412
5,957
14,922
8,680
5,136
8,978
5,266
149,092
0
L
Artio
wgwGWG
Artio
14,728
1,827
1,425
7,025
20,685
22,096
450
9,441
10,815
104,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,325
Gold Earned
62,859
510
Minions Killed
614
0
Camps Cleared
0
2,108,837
Distance Traveled
2,328,149
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,442
479
98
4
0
526,875
0
L
Nu Wa
11,805
454
105
4
0
436,040
1
L
Kali
12,823
493
161
6
0
513,717
0
W
Terra
12,529
482
78
3
0
601,751
2
L
Athena
11,138
428
38
1
0
525,049
3
L
Heimdallr
12,755
491
117
5
0
420,026
2
W
Ravana
7,810
300
13
1
0
34,497
1
W
Anhur
13,647
525
123
5
0
486,485
3
W
Nu Wa
15,897
611
198
8
0
459,229
8
L
Artio
14,338
551
193
7
0
433,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role