Player Matchup

King Arthur
King Arthur
AchillesOrF6
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 10L
1,704 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DOD__47
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,136 Elo+
Party 2
Mercury
Mercury
PharohWA
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,331 Elo+
Solo
He Bo
He Bo
TastyVos
He Bo
Level 16
God Stats
1W - 1L
1,780 SR
Queue Stats
31W - 9L
1,655 Elo+
Party 1
Olorun
Olorun
Zeus-_btw
Olorun
Level 5
God Stats
0W - 2L
1,226 SR
Queue Stats
1W - 6L
1,136 Elo+
Party 2
Team Averages
Level 11
1,501 SR
1,392 Elo+

VS

Team Averages
Level 17
1,609 SR
1,451 Elo+
Danzaburou
Danzaburou
Ehrenamtlicher
Danzaburou
Level 22
God Stats
10W - 5L
1,578 SR
Queue Stats
21W - 13L
1,559 Elo+
Solo
Scylla
Scylla
Master_of_Oz
Scylla
Level 29
God Stats
8W - 0L
2,008 SR
Queue Stats
270W - 192L
1,535 Elo+
Solo
Yemoja
Yemoja
homiezz
Yemoja
Level 6
God Stats
2W - 2L
1,269 SR
Queue Stats
2W - 3L
1,437 Elo+
Solo
Nemesis
Nemesis
jota33
Nemesis
Level 21
God Stats
2W - 0L
1,689 SR
Queue Stats
39W - 53L
1,270 Elo+
Solo
Bakasura
Bakasura
lambi_1969
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AchillesOrF6
King Arthur
20
11 / 4 / 14
16,246
1,250
27,825
26,484
33,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
DOD__47
Tsukuyomi
19
3 / 15 / 10
12,263
943
11,966
24,767
8,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
PharohWA
Mercury
18
0 / 14 / 3
10,801
831
4,351
19,963
9,498
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

He Bo
TastyVos
He Bo
20
9 / 4 / 13
16,095
1,238
29,505
16,563
6,464
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Olorun
Zeus-_btw
Olorun
19
3 / 11 / 6
12,283
945
15,692
26,045
8,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ehrenamtlicher
Danzaburou
20
5 / 4 / 27
14,367
1,105
20,184
22,030
12,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
28 / 4 / 11
17,945
1,380
46,916
20,580
9,375
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
homiezz
Yemoja
20
2 / 3 / 31
14,680
1,129
10,840
15,351
22,648
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
jota33
Nemesis
20
10 / 6 / 12
13,576
1,044
19,029
19,630
9,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
lambi_1969
Bakasura
20
2 / 9 / 22
12,140
934
6,774
17,879
8,654
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
150
26
Kills
47
48
Deaths
26
46
Assists
103
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AchillesOrF6
King Arthur
11
4
14
4.5
L
Tsukuyomi
DOD__47
Tsukuyomi
3
15
10
0.53
W
Danzaburou
Ehrenamtlicher
Danzaburou
5
4
27
4.63
W
Scylla
28
4
11
8.38
L
Mercury
PharohWA
Mercury
0
14
3
0.11
L
He Bo
TastyVos
He Bo
9
4
13
3.88
L
Olorun
Zeus-_btw
Olorun
3
11
6
0.55
W
Yemoja
homiezz
Yemoja
2
3
31
5.83
W
Nemesis
jota33
Nemesis
10
6
12
2.67
W
Bakasura
lambi_1969
Bakasura
2
9
22
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,339
Damage
103,743
113,822
Taken
95,470
67,185
Mitigated
62,150
9,072
Healing
16,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AchillesOrF6
King Arthur
27,825
3,458
0
250
26,484
33,875
0
11,351
14,729
10,840
45,021
L
Tsukuyomi
DOD__47
Tsukuyomi
11,966
3,048
0
171
24,767
8,572
0
10,387
13,459
0
19,020
W
Danzaburou
Ehrenamtlicher
Danzaburou
20,184
9,778
0
4,583
22,030
12,078
0
10,579
11,451
0
39,909
W
Scylla
46,916
8,042
0
4,893
20,580
9,375
0
12,438
8,142
89,672
0
L
Mercury
PharohWA
Mercury
4,351
2,277
0
520
19,963
9,498
0
10,424
9,499
0
20,777
L
He Bo
TastyVos
He Bo
29,505
1,338
693
2,862
16,563
6,464
0
9,544
7,019
67,404
0
L
Olorun
Zeus-_btw
Olorun
15,692
8,672
622
3,954
26,045
8,776
0
16,050
9,760
41,301
0
W
Yemoja
homiezz
Yemoja
10,840
2,209
2,221
1,620
15,351
22,648
0
7,983
7,368
32,461
0
W
Nemesis
jota33
Nemesis
19,029
6,424
0
2,237
19,630
9,395
0
10,230
9,400
0
40,381
W
Bakasura
lambi_1969
Bakasura
6,774
5,287
0
1,035
17,879
8,654
0
9,081
8,798
0
7,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,688
Gold Earned
72,708
236
Minions Killed
237
4
Camps Cleared
12
1,153,791
Distance Traveled
1,201,775
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
16,246
1,250
43
3
2
262,937
0
L
Tsukuyomi
12,263
943
14
1
1
257,417
0
W
Danzaburou
14,367
1,105
48
4
0
260,604
0
W
Scylla
17,945
1,380
107
8
3
247,848
1
L
Mercury
10,801
831
36
3
0
154,972
2
L
He Bo
16,095
1,238
91
7
1
257,607
1
L
Olorun
12,283
945
52
4
0
220,858
2
W
Yemoja
14,680
1,129
39
3
1
220,984
0
W
Nemesis
13,576
1,044
30
2
6
254,372
0
W
Bakasura
12,140
934
13
1
2
217,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role