Player Matchup

Horus
Horus
DrDrag
Horus
Level 26
God Stats
2W - 2L
1,817 SR
Queue Stats
40W - 38L
1,423 Elo+
Party 1
Thanatos
Thanatos
ItzBangzy
Thanatos
Level 23
God Stats
5W - 7L
1,481 SR
Queue Stats
15W - 16L
1,351 Elo+
Party 1
Eset
Eset
Kumiko143
Eset
Level 26
God Stats
6W - 2L
1,604 SR
Queue Stats
63W - 83L
1,323 Elo+
Solo
Team Averages
Level 25
1,634 SR
1,365 Elo+

VS

Team Averages
Level 59
1,550 SR
1,326 Elo+
Ymir
Ymir
BlackIceMule
Ymir
Level 23
God Stats
2W - 1L
1,691 SR
Queue Stats
5W - 7L
1,285 Elo+
Solo
Ra
Ra
DirtyMoufBaby
Ra
Level 128
God Stats
16W - 19L
1,538 SR
Queue Stats
135W - 179L
1,354 Elo+
Party 2
Neith
Neith
YTsavagegamin_72
Neith
Level 26
God Stats
80W - 105L
1,420 SR
Queue Stats
103W - 150L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DrDrag
Horus
12
5 / 1 / 8
8,245
825
6,933
8,946
7,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
ItzBangzy
Thanatos
13
7 / 4 / 6
8,198
820
5,986
8,397
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
12
4 / 2 / 9
8,063
806
8,775
7,040
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 8 / 2
7,650
765
6,327
10,527
3,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 3
7,576
758
5,580
7,566
2,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 5
6,563
656
3,435
6,246
1,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
16
Kills
7
7
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
3
5
3
0.9
W
Horus
DrDrag
Horus
5
1
8
9
W
Thanatos
ItzBangzy
Thanatos
7
4
6
2.5
W
Eset
4
2
9
4.25
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,694
Damage
15,342
24,383
Taken
24,339
14,380
Mitigated
6,750
10,715
Healing
1,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,327
614
0
0
10,527
3,260
141
4,089
6,268
11,085
0
L
5,580
530
595
941
7,566
2,064
0
2,834
4,581
23,665
0
W
Horus
DrDrag
Horus
6,933
3,057
703
2,004
8,946
7,943
675
3,506
5,440
0
19,326
W
Thanatos
ItzBangzy
Thanatos
5,986
756
0
4,103
8,397
3,719
1,006
4,490
3,907
0
14,901
W
Eset
8,775
507
1,995
1,910
7,040
2,718
1,055
4,658
2,382
31,891
0
L
3,435
1,256
0
385
6,246
1,426
0
1,949
4,106
0
11,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,506
Gold Earned
21,789
109
Minions Killed
76
7
Camps Cleared
1
532,385
Distance Traveled
463,833
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,650
765
12
1
0
136,533
0
L
Ra
7,576
758
47
5
1
164,048
3
W
Horus
8,245
825
26
3
2
184,390
3
W
Thanatos
8,198
820
34
3
3
177,239
0
W
Eset
8,063
806
49
5
2
170,756
2
L
Neith
6,563
656
17
2
0
163,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role