Player Matchup

Anubis
Anubis
FighterDom
Anubis
Level 43
God Stats
3W - 0L
1,752 SR
Queue Stats
11W - 0L
1,962 Elo+
Party 1
Neith
Neith
ORCAYG06
Neith
Level 154
God Stats
1W - 4L
1,670 SR
Queue Stats
107W - 80L
1,644 Elo+
Party 1
Cthulhu
Cthulhu
Quenar
Cthulhu
Level 153
God Stats
3W - 0L
1,202 SR
Queue Stats
31W - 20L
1,662 Elo+
Party 1
Kukulkan
Kukulkan
Sayko05
Kukulkan
Level 136
God Stats
4W - 3L
1,596 SR
Queue Stats
72W - 54L
1,618 Elo+
Party 1
Bastet
Bastet
Zakila
Bastet
Level 157
God Stats
1W - 1L
1,658 SR
Queue Stats
24W - 15L
1,649 Elo+
Party 1
Team Averages
Level 129
1,575 SR
1,707 Elo+

VS

Team Averages
Level 84
1,724 SR
1,372 Elo+
Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Feernando16
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,529 Elo+
Solo
Discordia
Discordia
Katanowa
Discordia
Level 28
God Stats
0W - 1L
1,837 SR
Queue Stats
5W - 10L
1,272 Elo+
Party 2
Guan Yu
Guan Yu
aronvokcs
Guan Yu
Level 18
God Stats
0W - 1L
1,756 SR
Queue Stats
1W - 4L
1,247 Elo+
Party 2
Hou Yi
Hou Yi
csigabig
Hou Yi
Level 88
God Stats
0W - 1L
2,026 SR
Queue Stats
6W - 10L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FighterDom
Anubis
19
6 / 3 / 9
11,984
799
15,985
13,154
6,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ORCAYG06
Neith
20
13 / 2 / 11
14,274
952
20,127
16,620
8,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Quenar
Cthulhu
18
2 / 0 / 17
11,669
778
8,618
13,516
16,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Sayko05
Kukulkan
20
2 / 1 / 12
12,355
824
14,485
6,090
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Zakila
Bastet
18
11 / 4 / 11
13,947
930
18,719
16,129
7,194
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
0 / 7 / 2
9,246
616
8,181
15,131
6,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
15
3 / 7 / 2
9,635
642
10,944
16,787
5,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Katanowa
Discordia
16
0 / 8 / 7
9,413
628
10,979
16,369
4,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
aronvokcs
Guan Yu
17
2 / 6 / 4
10,274
685
5,879
23,302
19,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
csigabig
Hou Yi
18
4 / 6 / 2
11,249
750
8,135
16,524
5,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
26
34
Kills
9
10
Deaths
34
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
7
2
0.14
L
Serqet
3
7
2
0.57
W
Anubis
FighterDom
Anubis
6
3
9
3.5
L
Discordia
Katanowa
Discordia
0
8
7
0.44
W
Neith
ORCAYG06
Neith
13
2
11
9.25
W
Cthulhu
Quenar
Cthulhu
2
0
17
10.5
W
Kukulkan
Sayko05
Kukulkan
2
1
12
8
W
Bastet
Zakila
Bastet
11
4
11
4.13
L
Guan Yu
aronvokcs
Guan Yu
2
6
4
0.67
L
Hou Yi
csigabig
Hou Yi
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,934
Damage
44,118
65,509
Taken
88,113
40,976
Mitigated
41,515
18,194
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
8,181
336
0
1,197
15,131
6,622
0
5,381
9,707
44,218
0
L
Serqet
10,944
1,042
0
164
16,787
5,604
0
8,753
7,890
0
22,831
W
Anubis
FighterDom
Anubis
15,985
1,213
0
5,403
13,154
6,487
446
5,039
8,115
50,894
0
L
Discordia
Katanowa
Discordia
10,979
294
0
434
16,369
4,523
0
8,751
7,372
27,861
0
W
Neith
ORCAYG06
Neith
20,127
9,192
0
7,093
16,620
8,246
4,322
4,265
11,935
0
63,727
W
Cthulhu
Quenar
Cthulhu
8,618
250
37
1,190
13,516
16,494
222
5,060
7,930
25,505
0
W
Kukulkan
Sayko05
Kukulkan
14,485
236
0
704
6,090
2,555
1,164
935
5,155
67,056
0
W
Bastet
Zakila
Bastet
18,719
4,497
0
3,767
16,129
7,194
34
4,155
11,836
0
31,455
L
Guan Yu
aronvokcs
Guan Yu
5,879
1,115
419
1,302
23,302
19,001
0
7,926
15,068
0
16,928
L
Hou Yi
csigabig
Hou Yi
8,135
3,707
0
985
16,524
5,765
0
7,574
8,598
0
32,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,229
Gold Earned
49,817
379
Minions Killed
264
11
Camps Cleared
5
1,605,192
Distance Traveled
1,312,108
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,246
616
95
6
2
252,389
5
L
Serqet
9,635
642
36
2
2
271,067
0
W
Anubis
11,984
799
82
5
1
280,478
4
L
Discordia
9,413
628
36
2
0
263,779
0
W
Neith
14,274
952
96
6
4
297,316
2
W
Cthulhu
11,669
778
51
3
1
353,210
1
W
Kukulkan
12,355
824
134
9
4
327,310
2
W
Bastet
13,947
930
16
1
1
346,878
4
L
Guan Yu
10,274
685
22
1
0
289,175
0
L
Hou Yi
11,249
750
75
5
1
235,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role