Player Matchup

Nox
Nox
Demon GT9297
Nox
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,302 Elo+
Solo
Loki
Loki
HaUn73R_Gh0s7_69
Loki
Level 12
God Stats
4W - 5L
1,411 SR
Queue Stats
13W - 23L
1,280 Elo+
Party 1
Cthulhu
Cthulhu
Miguel073167
Cthulhu
Level 8
God Stats
3W - 4L
1,701 SR
Queue Stats
10W - 13L
1,285 Elo+
Solo
Nemesis
Nemesis
Prototype_X_17
Nemesis
Level 68
God Stats
2W - 0L
1,829 SR
Queue Stats
41W - 59L
1,329 Elo+
Party 1
Vamana
Vamana
lonewolfg
Vamana
Level 27
God Stats
3W - 3L
1,650 SR
Queue Stats
81W - 92L
1,400 Elo+
Solo
Team Averages
Level 25
1,618 SR
1,319 Elo+

VS

Team Averages
Level 13
1,500 SR
1,267 Elo+
Anubis
Anubis
Chettacheez
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,211 Elo+
Solo
Jormungandr
Jormungandr
CountSm0kula710
Jormungandr
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 28L
1,359 Elo+
Solo
Zeus
Zeus
Ooo KRILL ooO
Zeus
Level 25
God Stats
43W - 57L
1,499 SR
Queue Stats
173W - 246L
1,298 Elo+
Solo
Chaac
Chaac
SoldadoDelAmor
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,295 Elo+
Solo
Fenrir
Fenrir
trealninja7
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 7
11,049
789
6,302
7,014
2,766
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 0 / 6
11,936
853
4,870
2,975
1,284
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Miguel073167
Cthulhu
20
2 / 2 / 21
13,261
947
10,500
24,925
26,912
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
9 / 0 / 19
14,388
1,028
21,752
10,700
4,722
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vamana
lonewolfg
Vamana
20
20 / 0 / 7
15,082
1,077
40,286
16,269
11,983
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

307

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
1 / 2 / 0
10,443
746
2,840
4,321
1,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
CountSm0kula710
Jormungandr
18
1 / 4 / 1
11,694
835
16,944
24,733
31,678
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 4 / 2
10,921
780
11,512
15,944
17,188
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 8 / 0
11,269
805
12,009
19,609
11,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
17
0 / 19 / 3
11,253
804
11,062
29,436
13,965
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
9
37
Kills
3
3
Deaths
37
60
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
2
0
0.5
L
Jormungandr
CountSm0kula710
Jormungandr
1
4
1
0.38
W
0
1
7
3.5
W
6
0
6
9
W
Cthulhu
Miguel073167
Cthulhu
2
2
21
6.25
L
0
4
2
0.25
W
9
0
19
18.5
L
1
8
0
0.13
W
Vamana
lonewolfg
Vamana
20
0
7
23.5
L
Fenrir
0
19
3
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,710
Damage
54,367
61,883
Taken
94,043
47,667
Mitigated
76,220
17,001
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,840
630
0
589
4,321
1,446
0
401
3,805
5,202
0
L
Jormungandr
CountSm0kula710
Jormungandr
16,944
5,650
0
0
24,733
31,678
0
5,530
18,317
49,154
0
W
6,302
1,758
0
234
7,014
2,766
0
2,292
4,444
10,893
0
W
4,870
941
0
106
2,975
1,284
0
1,119
1,763
0
9,474
W
Cthulhu
Miguel073167
Cthulhu
10,500
1,980
0
9,162
24,925
26,912
0
13,194
11,264
18,149
0
L
11,512
4,426
0
0
15,944
17,188
0
836
14,844
23,938
0
W
21,752
11,989
0
1,461
10,700
4,722
0
4,176
6,315
0
57,289
L
12,009
5,501
0
4,876
19,609
11,943
0
4,834
14,560
0
29,664
W
Vamana
lonewolfg
Vamana
40,286
28,964
23
6,015
16,269
11,983
0
10,550
5,398
0
60,157
L
Fenrir
11,062
6,535
0
977
29,436
13,965
0
2,926
25,715
35
25,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,716
Gold Earned
55,580
201
Minions Killed
163
4
Camps Cleared
12
1,232,935
Distance Traveled
935,422
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,443
746
6
0
1
64,470
0
L
Jormungandr
11,694
835
73
5
1
249,729
0
W
Nox
11,049
789
15
1
0
176,371
0
W
Loki
11,936
853
10
1
0
267,602
1
W
Cthulhu
13,261
947
27
2
0
274,188
0
L
Zeus
10,921
780
29
2
2
212,421
1
W
Nemesis
14,388
1,028
97
7
2
286,620
0
L
Chaac
11,269
805
35
3
3
216,647
0
W
Vamana
15,082
1,077
52
4
2
228,154
0
L
Fenrir
11,253
804
20
1
5
192,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role