Player Matchup

Scylla
Scylla
Bulletz4Deleid
Scylla
Level 82
God Stats
27W - 21L
1,577 SR
Queue Stats
211W - 183L
1,638 Elo+
Party 2
Ullr
Ullr
Guldsnabeln
Ullr
Level 132
God Stats
0W - 2L
1,255 SR
Queue Stats
55W - 66L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
Sliskdill
Gilgamesh
Level 89
God Stats
1W - 2L
1,443 SR
Queue Stats
3W - 4L
1,470 Elo+
Party 1
Fenrir
Fenrir
VespaTiger
Fenrir
Level 122
God Stats
38W - 29L
1,640 SR
Queue Stats
438W - 400L
1,579 Elo+
Solo
Cabrakan
Cabrakan
baer089
Cabrakan
Level 123
God Stats
0W - 1L
1,513 SR
Queue Stats
498W - 494L
1,606 Elo+
Party 2
Team Averages
Level 110
1,485 SR
1,554 Elo+

VS

Team Averages
Level 101
1,455 SR
1,508 Elo+
Izanami
Izanami
BestNooob69
Izanami
Level 132
God Stats
1W - 1L
1,202 SR
Queue Stats
172W - 146L
1,480 Elo+
Solo
Ymir
Ymir
FakieCrazy
Ymir
Level 129
God Stats
13W - 9L
1,505 SR
Queue Stats
336W - 302L
1,533 Elo+
Solo
Serqet
Serqet
Fireball2005
Serqet
Level 105
God Stats
3W - 3L
1,488 SR
Queue Stats
449W - 441L
1,515 Elo+
Solo
Tiamat
Tiamat
MANU510
Tiamat
Level 71
God Stats
14W - 9L
1,550 SR
Queue Stats
128W - 113L
1,518 Elo+
Solo
Achilles
Achilles
p1ut01337
Achilles
Level 68
God Stats
4W - 2L
1,530 SR
Queue Stats
353W - 361L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,219
461
8,431
12,351
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 1
9,784
489
6,886
14,430
3,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Sliskdill
Gilgamesh
16
2 / 5 / 2
10,021
501
9,655
17,257
13,982
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
VespaTiger
Fenrir
16
4 / 6 / 3
9,972
499
12,308
19,414
7,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
baer089
Cabrakan
14
0 / 6 / 0
8,963
448
3,210
12,764
11,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BestNooob69
Izanami
17
4 / 2 / 6
11,839
592
7,121
10,924
3,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 0 / 14
11,196
560
5,725
20,276
21,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
19
13 / 3 / 5
12,795
640
12,943
12,703
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
MANU510
Tiamat
19
5 / 2 / 6
12,390
620
12,754
16,596
11,526
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
p1ut01337
Achilles
18
4 / 3 / 8
12,413
621
11,196
16,631
14,436
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
8
Kills
26
27
Deaths
10
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
BestNooob69
Izanami
4
2
6
3.5
L
1
5
1
0.3
W
0
0
14
7
W
Serqet
13
3
5
5.17
L
1
5
1
0.3
W
Tiamat
MANU510
Tiamat
5
2
6
4
L
Gilgamesh
Sliskdill
Gilgamesh
2
5
2
0.6
L
Fenrir
VespaTiger
Fenrir
4
6
3
0.92
L
Cabrakan
baer089
Cabrakan
0
6
0
0
W
Achilles
p1ut01337
Achilles
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,490
Damage
49,739
76,216
Taken
77,130
40,541
Mitigated
55,918
14,214
Healing
26,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BestNooob69
Izanami
7,121
5,323
0
3,131
10,924
3,781
5,542
1,423
9,501
0
94,006
L
8,431
784
0
3,830
12,351
3,683
2,360
4,142
7,945
63,150
0
W
5,725
1,797
3,075
6,202
20,276
21,683
954
6,047
13,984
38,809
0
W
Serqet
12,943
2,361
0
4,245
12,703
4,492
4,243
2,504
10,129
0
70,168
L
6,886
2,360
0
470
14,430
3,956
0
4,095
10,016
0
77,093
W
Tiamat
MANU510
Tiamat
12,754
2,133
305
6,703
16,596
11,526
1,369
5,832
10,499
77,794
0
L
Gilgamesh
Sliskdill
Gilgamesh
9,655
1,096
0
765
17,257
13,982
977
2,896
13,106
7,782
52,003
L
Fenrir
VespaTiger
Fenrir
12,308
4,384
0
6,730
19,414
7,846
82
5,203
13,785
0
74,381
L
Cabrakan
baer089
Cabrakan
3,210
227
140
2,279
12,764
11,074
60
3,973
8,743
43,880
0
W
Achilles
p1ut01337
Achilles
11,196
2,827
0
3,076
16,631
14,436
422
2,638
13,993
7,749
59,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,959
Gold Earned
60,633
584
Minions Killed
598
0
Camps Cleared
0
1,764,096
Distance Traveled
2,053,931
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,839
592
180
9
0
369,768
6
L
Scylla
9,219
461
130
7
0
359,938
5
W
Ymir
11,196
560
39
2
0
395,631
9
W
Serqet
12,795
640
103
5
0
454,650
4
L
Ullr
9,784
489
139
7
0
378,704
1
W
Tiamat
12,390
620
140
7
0
419,460
1
L
Gilgamesh
10,021
501
118
6
0
373,711
0
L
Fenrir
9,972
499
110
6
0
363,203
8
L
Cabrakan
8,963
448
87
4
0
288,540
3
W
Achilles
12,413
621
136
7
0
414,422
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role