Player Matchup

Anhur
Anhur
Coltrainzzz
Anhur
Level 140
God Stats
5W - 4L
1,651 SR
Queue Stats
132W - 73L
1,661 Elo+
Party 3
Sol
Sol
Katzombie
Sol
Level 65
God Stats
0W - 1L
1,481 SR
Queue Stats
51W - 51L
1,531 Elo+
Party 3
Ne Zha
Ne Zha
TheOmar22_
Ne Zha
Level 107
God Stats
6W - 3L
1,612 SR
Queue Stats
82W - 72L
1,605 Elo+
Party 4
Ganesha
Ganesha
jaded12
Ganesha
Level 152
God Stats
1W - 3L
1,765 SR
Queue Stats
749W - 442L
1,574 Elo+
Party 3
Hel
Hel
rabidgoat18
Hel
Level 108
God Stats
0W - 2L
1,711 SR
Queue Stats
93W - 77L
1,586 Elo+
Party 4
Team Averages
Level 114
1,644 SR
1,591 Elo+

VS

Team Averages
Level 129
1,640 SR
1,597 Elo+
Anubis
Anubis
BalenciagaGrad
Anubis
Level 99
God Stats
8W - 5L
1,556 SR
Queue Stats
30W - 28L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
DeadShot x17
Kuzenbo
Level 126
God Stats
4W - 2L
1,557 SR
Queue Stats
131W - 101L
1,594 Elo+
Party 2
Anhur
Anhur
Ev zKnight
Anhur
Level 128
God Stats
4W - 3L
1,564 SR
Queue Stats
87W - 78L
1,602 Elo+
Party 2
Merlin
Merlin
Holygamer98
Merlin
Level 143
God Stats
1W - 0L
1,633 SR
Queue Stats
65W - 45L
1,591 Elo+
Party 1
Chiron
Chiron
JhønGøtt
Chiron
Level 149
God Stats
8W - 4L
1,892 SR
Queue Stats
53W - 39L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 6 / 6
12,938
924
17,476
14,109
5,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 6 / 5
10,171
727
5,395
12,410
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
TheOmar22_
Ne Zha
16
4 / 6 / 11
10,613
758
14,538
14,937
6,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
jaded12
Ganesha
18
1 / 3 / 15
11,356
811
7,927
16,656
19,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 7 / 8
8,730
624
9,402
15,047
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 8
11,092
792
10,502
9,628
3,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
DeadShot x17
Kuzenbo
17
3 / 6 / 11
10,868
776
8,988
16,156
20,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
20
9 / 2 / 10
13,266
948
11,762
13,512
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
18
3 / 3 / 8
11,107
793
10,669
9,423
3,144
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
JhønGøtt
Chiron
18
8 / 5 / 10
12,695
907
20,496
13,861
4,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
75
21
Kills
28
28
Deaths
21
45
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
5
8
1.8
L
12
6
6
2.5
W
Kuzenbo
DeadShot x17
Kuzenbo
3
6
11
1.42
W
Anhur
9
2
10
7
W
Merlin
3
3
8
2.33
W
Chiron
JhønGøtt
Chiron
8
5
10
2.6
L
3
6
5
0.92
L
Ne Zha
TheOmar22_
Ne Zha
4
6
11
1.58
L
Ganesha
jaded12
Ganesha
1
3
15
2.83
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,738
Damage
62,417
73,159
Taken
62,580
38,361
Mitigated
36,652
21,335
Healing
12,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,502
87
0
2,287
9,628
3,326
224
4,331
5,143
30,250
0
L
17,476
9,164
0
1,444
14,109
5,111
1,032
3,591
10,518
0
41,166
W
Kuzenbo
DeadShot x17
Kuzenbo
8,988
3,019
225
1,040
16,156
20,888
221
4,997
10,799
19,627
0
W
Anhur
11,762
5,270
0
3,936
13,512
4,897
2,454
4,980
8,350
0
46,638
W
Merlin
10,669
531
0
745
9,423
3,144
558
3,499
5,757
41,614
0
W
Chiron
JhønGøtt
Chiron
20,496
6,134
873
3,375
13,861
4,397
949
5,497
8,093
0
55,867
L
5,395
1,058
0
3,335
12,410
3,779
338
7,047
5,363
34,512
0
L
Ne Zha
TheOmar22_
Ne Zha
14,538
2,623
0
2,790
14,937
6,294
0
5,541
9,396
0
28,830
L
Ganesha
jaded12
Ganesha
7,927
697
0
2,007
16,656
19,183
146
7,902
8,754
29,113
0
L
9,402
85
6,508
5,251
15,047
3,994
0
6,593
8,454
25,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,808
Gold Earned
59,028
270
Minions Killed
319
8
Camps Cleared
10
1,138,855
Distance Traveled
1,151,944
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,092
792
54
4
0
172,668
3
L
Anhur
12,938
924
80
6
3
222,702
3
W
Kuzenbo
10,868
776
15
1
0
257,609
2
W
Anhur
13,266
948
101
7
7
240,445
2
W
Merlin
11,107
793
78
6
2
251,540
0
W
Chiron
12,695
907
71
5
1
229,682
3
L
Sol
10,171
727
84
6
4
186,558
1
L
Ne Zha
10,613
758
41
3
1
236,702
0
L
Ganesha
11,356
811
6
0
0
250,288
1
L
Hel
8,730
624
59
4
0
242,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role