Player Matchup

Rama
Rama
Tonage
Rama
Level 89
God Stats
2W - 4L
1,294 SR
Queue Stats
73W - 60L
1,601 Elo+
Party 1
Gilgamesh
Gilgamesh
Trashbirb
Gilgamesh
Level 86
God Stats
8W - 4L
1,680 SR
Queue Stats
134W - 103L
1,581 Elo+
Party 1
Anubis
Anubis
WhicketWhacker
Anubis
Level 82
God Stats
13W - 11L
1,725 SR
Queue Stats
117W - 94L
1,564 Elo+
Party 1
Team Averages
Level 86
1,566 SR
1,582 Elo+

VS

Team Averages
Level 46
1,407 SR
1,307 Elo+
Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DannyPhantasm
Cthulhu
Level 14
God Stats
0W - 4L
1,222 SR
Queue Stats
7W - 24L
1,088 Elo+
Party 2
Sol
Sol
MythologySimp
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Tonage
Rama
12
6 / 2 / 11
8,598
782
6,491
5,016
1,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Trashbirb
Gilgamesh
12
9 / 1 / 10
8,835
803
12,844
9,400
6,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
6 / 2 / 10
8,715
792
8,028
5,504
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 3 / 0
7,831
712
5,928
9,077
6,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
8
0 / 9 / 3
6,272
570
5,525
14,644
5,068
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 9 / 4
6,957
632
4,209
9,918
2,358
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
21
Kills
5
5
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
3
0
1.67
L
Cthulhu
0
9
3
0.17
L
0
9
4
0.22
W
Rama
Tonage
Rama
6
2
11
5.75
W
Gilgamesh
Trashbirb
Gilgamesh
9
1
10
14
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,363
Damage
15,662
19,920
Taken
33,639
11,014
Mitigated
14,411
4,940
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,928
1,301
0
1,911
9,077
6,985
0
2,590
6,487
0
14,525
L
Cthulhu
5,525
465
0
890
14,644
5,068
0
3,672
10,972
13,082
0
L
4,209
967
0
302
9,918
2,358
0
2,295
7,623
18,382
0
W
Rama
Tonage
Rama
6,491
5,315
0
531
5,016
1,822
897
2,522
2,494
0
21,075
W
Gilgamesh
Trashbirb
Gilgamesh
12,844
6,018
346
1,829
9,400
6,503
356
5,162
4,238
0
26,914
W
8,028
371
0
2,234
5,504
2,689
214
2,333
3,171
30,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,148
Gold Earned
21,060
119
Minions Killed
61
7
Camps Cleared
3
559,282
Distance Traveled
474,112
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,831
712
21
2
1
180,951
3
L
Cthulhu
6,272
570
10
1
0
164,911
1
L
Sol
6,957
632
30
3
2
128,250
0
W
Rama
8,598
782
34
3
4
168,912
4
W
Gilgamesh
8,835
803
16
1
0
213,440
5
W
Anubis
8,715
792
69
6
3
176,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role