Player Matchup

Fenrir
Fenrir
Drmbeatz
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
Garrgoyhle
Hel
Level 28
God Stats
3W - 11L
1,352 SR
Queue Stats
103W - 95L
1,508 Elo+
Solo
Jormungandr
Jormungandr
ItsMightyy
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 202L
1,488 Elo+
Party 3
Bakasura
Bakasura
Lilnewb66
Bakasura
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 220L
1,485 Elo+
Party 3
Neith
Neith
Vigourmortis
Neith
Level 16
God Stats
6W - 6L
1,926 SR
Queue Stats
47W - 63L
1,438 Elo+
Solo
Team Averages
Level 21
1,556 SR
1,484 Elo+

VS

Team Averages
Level 23
1,540 SR
1,490 Elo+
Janus
Janus
DizzyDwarfz
Janus
Level 29
God Stats
1W - 0L
1,570 SR
Queue Stats
11W - 7L
1,576 Elo+
Party 2
Mulan
Mulan
EatMyClam69
Mulan
Level 15
God Stats
1W - 0L
1,253 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Legansl
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,403 Elo+
Party 1
Medusa
Medusa
almep3
Medusa
Level 15
God Stats
9W - 1L
1,879 SR
Queue Stats
26W - 19L
1,533 Elo+
Solo
Nemesis
Nemesis
kiyasaki3xd
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drmbeatz
Fenrir
20
0 / 11 / 8
12,452
830
13,982
27,614
19,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 8 / 9
14,541
969
19,669
24,956
13,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
ItsMightyy
Jormungandr
20
0 / 8 / 14
13,091
873
23,036
34,278
43,961
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Lilnewb66
Bakasura
20
9 / 6 / 7
15,555
1,037
19,784
22,158
9,560
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 7 / 4
13,090
873
13,551
17,442
4,222
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 20
16,393
1,093
30,016
11,111
4,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
0 / 5 / 18
12,369
825
3,013
20,289
9,824
Yemoja
Legansl
Yemoja
20
2 / 2 / 27
13,361
891
9,253
16,384
19,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
almep3
Medusa
20
20 / 2 / 15
17,734
1,182
60,642
26,316
13,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
kiyasaki3xd
Nemesis
20
5 / 6 / 25
14,411
961
16,231
20,486
11,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
145
17
Kills
40
40
Deaths
17
42
Assists
105
Player
Kills
Deaths
Assists
KDA
W
13
2
20
11.5
L
Fenrir
Drmbeatz
Fenrir
0
11
8
0.36
W
0
5
18
1.8
L
5
8
9
1.19
L
Jormungandr
ItsMightyy
Jormungandr
0
8
14
0.88
W
Yemoja
Legansl
Yemoja
2
2
27
7.75
L
Bakasura
Lilnewb66
Bakasura
9
6
7
2.08
L
3
7
4
0.71
W
Medusa
almep3
Medusa
20
2
15
13.75
W
Nemesis
kiyasaki3xd
Nemesis
5
6
25
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,022
Damage
119,155
126,448
Taken
94,586
90,664
Mitigated
58,715
21,896
Healing
19,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,016
1,219
0
419
11,111
4,868
0
6,482
4,357
81,848
0
L
Fenrir
Drmbeatz
Fenrir
13,982
3,341
0
1,012
27,614
19,806
0
8,743
18,871
0
39,189
W
3,013
814
0
353
20,289
9,824
0
8,571
10,696
0
8,052
L
19,669
2,262
8,350
8,117
24,956
13,115
0
9,683
15,273
49,536
0
L
Jormungandr
ItsMightyy
Jormungandr
23,036
7,868
0
0
34,278
43,961
0
10,218
24,060
42,006
0
W
Yemoja
Legansl
Yemoja
9,253
2,870
6,563
1,807
16,384
19,541
0
8,000
7,759
21,320
0
L
Bakasura
Lilnewb66
Bakasura
19,784
16,171
0
2,134
22,158
9,560
0
3,578
18,580
0
28,210
L
13,551
5,843
0
2,283
17,442
4,222
0
7,047
10,395
0
53,549
W
Medusa
almep3
Medusa
60,642
32,304
0
8,203
26,316
13,438
0
9,483
16,693
0
103,860
W
Nemesis
kiyasaki3xd
Nemesis
16,231
6,211
0
1,681
20,486
11,044
0
10,169
9,852
0
30,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,729
Gold Earned
74,268
286
Minions Killed
309
11
Camps Cleared
6
1,324,162
Distance Traveled
1,323,693
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,393
1,093
145
10
1
292,305
1
L
Fenrir
12,452
830
55
4
2
265,472
3
W
Mulan
12,369
825
11
1
0
229,336
0
L
Hel
14,541
969
81
5
0
238,764
0
L
Jormungandr
13,091
873
31
2
0
256,548
0
W
Yemoja
13,361
891
28
2
0
208,291
0
L
Bakasura
15,555
1,037
47
3
8
310,758
0
L
Neith
13,090
873
72
5
1
252,620
0
W
Medusa
17,734
1,182
92
6
4
277,829
2
W
Nemesis
14,411
961
33
2
1
315,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role