Player Matchup

Skadi
Skadi
 
Skadi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Agent_McMuffin12
Scylla
Level 63
God Stats
25W - 21L
1,463 SR
Queue Stats
183W - 165L
1,480 Elo+
Party 2
Ares
Ares
Brobrers
Ares
Level 29
God Stats
4W - 1L
1,687 SR
Queue Stats
60W - 53L
1,486 Elo+
Solo
Ullr
Ullr
Dswag38
Ullr
Level 5
God Stats
1W - 0L
1,205 SR
Queue Stats
2W - 7L
1,118 Elo+
Party 2
Chang'e
Chang'e
Shadowsaun
Chang'e
Level 21
God Stats
8W - 5L
1,501 SR
Queue Stats
59W - 67L
1,378 Elo+
Solo
Team Averages
Level 29
1,471 SR
1,392 Elo+

VS

Team Averages
Level 24
1,585 SR
1,422 Elo+
Fenrir
Fenrir
Insecuir
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,103 Elo+
Party 1
Neith
Neith
Lurkiess
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
SylvosWindrunner
Artemis
Level 32
God Stats
9W - 9L
1,558 SR
Queue Stats
38W - 55L
1,407 Elo+
Party 1
Cabrakan
Cabrakan
ZenLegend
Cabrakan
Level 74
God Stats
0W - 1L
1,867 SR
Queue Stats
4W - 1L
1,887 Elo+
Party 3
Raijin
Raijin
lambekun
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
11 / 2 / 25
13,651
1,365
23,276
12,469
5,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
23 / 2 / 13
14,311
1,431
23,236
14,818
7,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
20
9 / 2 / 32
13,765
1,377
15,599
15,633
24,119
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
Dswag38
Ullr
18
1 / 4 / 24
10,101
1,010
8,160
10,570
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Shadowsaun
Chang'e
18
6 / 6 / 23
10,995
1,100
13,513
15,000
6,830
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Insecuir
Fenrir
17
0 / 14 / 7
9,458
946
3,182
21,893
7,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Lurkiess
Neith
16
1 / 10 / 7
9,905
991
8,045
14,562
4,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 8 / 7
10,076
1,008
18,668
16,927
5,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
ZenLegend
Cabrakan
16
8 / 9 / 4
12,155
1,216
20,665
24,480
13,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
lambekun
Raijin
17
6 / 10 / 6
11,463
1,146
12,552
16,823
5,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
47
50
Kills
16
16
Deaths
51
117
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
11
2
25
11.75
W
23
2
13
14.75
W
Ares
9
2
32
12.5
W
Ullr
Dswag38
Ullr
1
4
24
3.25
L
Fenrir
Insecuir
Fenrir
0
14
7
0.25
L
Neith
Lurkiess
Neith
1
10
7
0.45
W
Chang'e
Shadowsaun
Chang'e
6
6
23
2.92
L
1
8
7
0.56
L
Cabrakan
ZenLegend
Cabrakan
8
9
4
1.11
L
Raijin
lambekun
Raijin
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,784
Damage
63,112
68,490
Taken
94,685
50,651
Mitigated
36,627
11,862
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
23,276
13,520
0
2,679
12,469
5,989
0
7,153
5,316
0
50,749
W
23,236
1,703
409
2,194
14,818
7,984
0
10,258
4,560
47,362
0
W
Ares
15,599
1,301
0
1,302
15,633
24,119
0
5,193
10,440
28,204
0
W
Ullr
Dswag38
Ullr
8,160
5,531
0
996
10,570
5,729
0
4,182
6,388
0
22,171
L
Fenrir
Insecuir
Fenrir
3,182
1,323
0
1,283
21,893
7,254
0
12,685
9,208
0
10,765
L
Neith
Lurkiess
Neith
8,045
3,307
0
810
14,562
4,720
0
7,470
7,092
0
29,837
W
Chang'e
Shadowsaun
Chang'e
13,513
1,286
1,770
2,512
15,000
6,830
0
6,431
8,569
24,276
0
L
18,668
5,902
0
0
16,927
5,924
0
11,692
5,235
0
47,286
L
Cabrakan
ZenLegend
Cabrakan
20,665
2,757
0
5,084
24,480
13,475
0
11,598
12,882
36,746
0
L
Raijin
lambekun
Raijin
12,552
1,802
0
87
16,823
5,254
0
8,903
7,920
37,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,823
Gold Earned
53,057
204
Minions Killed
170
4
Camps Cleared
6
842,454
Distance Traveled
816,670
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,651
1,365
59
6
2
166,429
1
W
Scylla
14,311
1,431
70
7
1
188,529
0
W
Ares
13,765
1,377
22
2
0
181,353
0
W
Ullr
10,101
1,010
26
3
1
161,089
0
L
Fenrir
9,458
946
9
1
1
166,898
0
L
Neith
9,905
991
59
6
0
128,374
1
W
Chang'e
10,995
1,100
27
3
0
145,054
2
L
Artemis
10,076
1,008
36
4
2
173,731
0
L
Cabrakan
12,155
1,216
21
2
2
170,115
0
L
Raijin
11,463
1,146
45
5
1
177,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role