Player Matchup

Cliodhna
Cliodhna
Alexandrialistic
Cliodhna
Level 17
God Stats
11W - 18L
1,303 SR
Queue Stats
31W - 43L
1,253 Elo+
Solo
Bellona
Bellona
WrongfulMRURDOC
Bellona
Level 15
God Stats
7W - 10L
1,281 SR
Queue Stats
32W - 44L
1,254 Elo+
Solo
Gilgamesh
Gilgamesh
ghghfggbğě
Gilgamesh
Level 17
God Stats
10W - 18L
1,275 SR
Queue Stats
24W - 52L
1,154 Elo+
Solo
Neith
Neith
jemangetonpapa
Neith
Level 6
God Stats
1W - 1L
1,226 SR
Queue Stats
2W - 5L
929 Elo+
Solo
Ra
Ra
kabanek2003
Ra
Level 5
God Stats
7W - 8L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Team Averages
Level 12
1,317 SR
1,218 Elo+

VS

Team Averages
Level 15
1,380 SR
1,250 Elo+
Neith
Neith
Babybunni3677
Neith
Level 8
God Stats
15W - 27L
1,216 SR
Queue Stats
16W - 36L
1,114 Elo+
Solo
Fafnir
Fafnir
Irishplague89
Fafnir
Level 12
God Stats
3W - 6L
1,372 SR
Queue Stats
13W - 22L
1,285 Elo+
Solo
Ra
Ra
Michimalonco218
Ra
Level 15
God Stats
0W - 2L
1,463 SR
Queue Stats
18W - 33L
1,213 Elo+
Solo
Bastet
Bastet
hugo_MINAJ
Bastet
Level 21
God Stats
48W - 59L
1,466 SR
Queue Stats
146W - 163L
1,344 Elo+
Solo
Loki
Loki
sG Frida
Loki
Level 17
God Stats
3W - 4L
1,386 SR
Queue Stats
26W - 33L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 11
14,826
1,059
24,918
18,368
6,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
12 / 7 / 7
14,676
1,048
26,976
20,140
15,222
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ghghfggbğě
Gilgamesh
20
2 / 1 / 13
13,980
999
17,778
19,697
18,401
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 2 / 9
12,645
903
15,697
10,509
4,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 6 / 12
12,242
874
14,869
9,817
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 9
12,343
882
5,364
9,524
3,565
19
0 / 10 / 10
12,400
886
6,196
31,101
50,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 9 / 7
12,786
913
16,141
22,411
9,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
hugo_MINAJ
Bastet
20
8 / 7 / 11
14,831
1,059
22,863
27,242
12,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
20
9 / 1 / 9
14,943
1,067
16,110
19,217
13,706
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
69
28
Kills
23
23
Deaths
28
52
Assists
46
Player
Kills
Deaths
Assists
KDA
W
8
7
11
1.93
L
2
1
9
6.5
L
0
10
10
0.5
L
4
9
7
0.83
W
12
7
7
2.21
W
Gilgamesh
ghghfggbğě
Gilgamesh
2
1
13
8.5
L
Bastet
hugo_MINAJ
Bastet
8
7
11
1.93
W
5
2
9
4.75
W
1
6
12
1.17
L
Loki
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,238
Damage
66,674
78,531
Taken
109,495
47,810
Mitigated
89,136
7,518
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,918
4,223
0
0
18,368
6,886
0
4,042
13,262
0
51,502
L
5,364
2,248
0
695
9,524
3,565
0
1,276
8,248
0
16,727
L
6,196
3,365
0
1,569
31,101
50,575
0
5,529
25,572
16,149
0
L
16,141
2,222
1,019
2,328
22,411
9,232
0
5,448
16,963
34,585
0
W
26,976
18,630
0
1,226
20,140
15,222
0
4,784
15,356
0
47,010
W
Gilgamesh
ghghfggbğě
Gilgamesh
17,778
2,687
2,032
1,805
19,697
18,401
0
6,467
13,230
15,631
33,018
L
Bastet
hugo_MINAJ
Bastet
22,863
4,916
0
3,023
27,242
12,058
0
2,526
24,716
0
51,695
W
15,697
8,257
0
1,472
10,509
4,111
0
2,113
8,396
0
37,866
W
14,869
3,724
814
169
9,817
3,190
0
4,931
4,886
25,301
0
L
Loki
16,110
2,517
31
802
19,217
13,706
0
5,823
13,394
0
32,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,369
Gold Earned
67,303
267
Minions Killed
180
1
Camps Cleared
1
1,202,810
Distance Traveled
1,178,540
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,826
1,059
75
5
0
263,027
0
L
Neith
12,343
882
20
1
0
205,557
4
L
Fafnir
12,400
886
7
1
0
220,304
2
L
Ra
12,786
913
51
4
0
151,554
0
W
Bellona
14,676
1,048
49
4
0
209,992
0
W
Gilgamesh
13,980
999
63
5
1
289,364
0
L
Bastet
14,831
1,059
82
6
0
311,822
0
W
Neith
12,645
903
41
3
0
231,057
0
W
Ra
12,242
874
39
3
0
209,370
0
L
Loki
14,943
1,067
20
1
1
289,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role