Player Matchup

Chaac
Chaac
Spirit-Glow
Chaac
Level 18
God Stats
1W - 3L
1,883 SR
Queue Stats
60W - 61L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tikyu
Morgan Le Fay
Level 28
God Stats
3W - 2L
1,511 SR
Queue Stats
71W - 64L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
bouncethat2009
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,665 Elo+
Solo
Erlang Shen
Erlang Shen
iLostlsh-
Erlang Shen
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,520 Elo+
Solo
Anhur
Anhur
trusty_wreck1
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,545 Elo+
Solo
Team Averages
Level 14
1,579 SR
1,520 Elo+

VS

Team Averages
Level 13
1,396 SR
1,474 Elo+
Izanami
Izanami
AlphaDiggy99
Izanami
Level 26
God Stats
0W - 2L
1,183 SR
Queue Stats
32W - 26L
1,421 Elo+
Solo
Horus
Horus
DeWittz
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,495 Elo+
Solo
Ares
Ares
KillerJohnny22
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,499 Elo+
Solo
Bacchus
Bacchus
lmZixy-
Bacchus
Level 16
God Stats
0W - 1L
1,296 SR
Queue Stats
13W - 13L
1,411 Elo+
Solo
Kukulkan
Kukulkan
lynchl607
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 0 / 10
13,211
601
22,733
21,058
27,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
Tikyu
Morgan Le Fay
18
14 / 3 / 8
12,376
563
22,500
13,641
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
bouncethat2009
Sun Wukong
3
0 / 1 / 0
6,527
297
176
576
189
Erlang Shen
iLostlsh-
Erlang Shen
20
13 / 0 / 14
13,356
607
14,589
17,622
8,157
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
3 / 4 / 4
10,753
489
5,481
14,305
4,366
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlphaDiggy99
Izanami
17
5 / 7 / 0
11,383
517
13,354
20,806
7,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
DeWittz
Horus
16
2 / 7 / 3
10,018
455
10,476
19,579
10,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 15 / 1
7,756
353
4,298
20,267
15,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
lmZixy-
Bacchus
10
0 / 12 / 1
7,615
346
6,315
19,531
16,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
lynchl607
Kukulkan
8
1 / 6 / 1
7,563
344
1,580
5,571
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
47
Kills
8
8
Deaths
47
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlphaDiggy99
Izanami
5
7
0
0.71
L
Horus
DeWittz
Horus
2
7
3
0.5
L
0
15
1
0.03
W
17
0
10
22
W
Morgan Le Fay
Tikyu
Morgan Le Fay
14
3
8
6
W
Sun Wukong
bouncethat2009
Sun Wukong
0
1
0
0
W
Erlang Shen
iLostlsh-
Erlang Shen
13
0
14
20
L
Bacchus
lmZixy-
Bacchus
0
12
1
0.04
L
Kukulkan
lynchl607
Kukulkan
1
6
1
0.25
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,479
Damage
36,023
67,202
Taken
85,754
45,632
Mitigated
52,453
24,369
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlphaDiggy99
Izanami
13,354
8,238
288
6,981
20,806
7,479
1,541
3,869
16,615
0
92,625
L
Horus
DeWittz
Horus
10,476
3,738
623
2,556
19,579
10,571
0
4,786
14,330
61
55,078
L
4,298
578
0
573
20,267
15,834
0
11,850
8,193
27,687
0
W
22,733
5,361
0
10,565
21,058
27,496
2,810
3,991
16,848
15,305
59,403
W
Morgan Le Fay
Tikyu
Morgan Le Fay
22,500
5,785
0
2,216
13,641
5,424
1,311
3,222
10,093
85,940
0
W
Sun Wukong
bouncethat2009
Sun Wukong
176
117
0
0
576
189
0
473
51
0
176
W
Erlang Shen
iLostlsh-
Erlang Shen
14,589
7,453
0
7,201
17,622
8,157
2,517
3,532
14,022
0
107,877
L
Bacchus
lmZixy-
Bacchus
6,315
1,233
0
2,220
19,531
16,682
161
4,696
14,289
23,805
0
L
Kukulkan
lynchl607
Kukulkan
1,580
453
0
28
5,571
1,887
0
1,989
3,501
12,420
0
W
5,481
1,722
0
4,387
14,305
4,366
834
405
13,864
0
69,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,223
Gold Earned
44,335
511
Minions Killed
352
0
Camps Cleared
0
1,626,422
Distance Traveled
1,560,994
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,383
517
172
8
0
349,547
0
L
Horus
10,018
455
90
4
0
390,438
3
L
Ares
7,756
353
42
2
0
305,726
4
W
Chaac
13,211
601
116
5
0
434,992
2
W
Morgan Le Fay
12,376
563
129
6
0
368,212
0
W
Sun Wukong
6,527
297
0
0
0
21,287
0
W
Erlang Shen
13,356
607
162
7
0
454,258
3
L
Bacchus
7,615
346
27
1
0
347,364
7
L
Kukulkan
7,563
344
21
1
0
167,919
0
W
Anhur
10,753
489
104
5
0
347,673
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role