Player Matchup

Fenrir
Fenrir
Lisithor
Fenrir
Level 114
God Stats
7W - 4L
1,515 SR
Queue Stats
66W - 94L
1,385 Elo+
Party 1
Neith
Neith
Maty_AK88
Neith
Level 118
God Stats
14W - 19L
1,471 SR
Queue Stats
162W - 187L
1,473 Elo+
Party 1
Apollo
Apollo
Xunflaina
Apollo
Level 128
God Stats
1W - 4L
1,505 SR
Queue Stats
271W - 337L
1,418 Elo+
Party 1
Xing Tian
Xing Tian
auronfenix_69
Xing Tian
Level 105
God Stats
21W - 22L
1,542 SR
Queue Stats
75W - 84L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
pacogoyo
Nu Wa
Level 95
God Stats
5W - 10L
1,433 SR
Queue Stats
10W - 18L
1,404 Elo+
Party 1
Team Averages
Level 112
1,493 SR
1,420 Elo+

VS

Team Averages
Level 78
1,569 SR
1,449 Elo+
Janus
Janus
Light_btw
Janus
Level 63
God Stats
23W - 17L
1,539 SR
Queue Stats
240W - 188L
1,476 Elo+
Party 2
Rama
Rama
ThEkAlLeRZomBIa
Rama
Level 105
God Stats
3W - 1L
1,474 SR
Queue Stats
182W - 183L
1,388 Elo+
Party 2
Ymir
Ymir
ToB1_TrY4HaRd
Ymir
Level 29
God Stats
29W - 13L
1,644 SR
Queue Stats
105W - 94L
1,428 Elo+
Party 2
Cliodhna
Cliodhna
TwIsT126
Cliodhna
Level 107
God Stats
5W - 2L
1,596 SR
Queue Stats
419W - 461L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
VeiledSnow42
Gilgamesh
Level 87
God Stats
8W - 4L
1,593 SR
Queue Stats
134W - 116L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lisithor
Fenrir
19
12 / 7 / 5
12,307
513
20,352
24,228
13,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
Maty_AK88
Neith
16
3 / 10 / 7
10,540
439
18,972
18,419
6,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Xunflaina
Apollo
18
1 / 8 / 4
11,118
463
8,915
20,485
8,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
auronfenix_69
Xing Tian
15
2 / 6 / 9
10,171
424
10,349
24,764
29,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
pacogoyo
Nu Wa
15
3 / 6 / 8
9,710
405
17,173
11,659
4,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Light_btw
Janus
19
7 / 5 / 7
12,669
528
14,430
17,843
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 7 / 12
11,804
492
12,708
22,011
7,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 2 / 12
10,986
458
9,882
20,324
18,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
TwIsT126
Cliodhna
20
14 / 5 / 9
13,670
570
19,644
21,959
8,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
VeiledSnow42
Gilgamesh
19
9 / 4 / 8
12,882
537
20,298
23,654
16,863
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
85
21
Kills
37
37
Deaths
23
33
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Janus
Light_btw
Janus
7
5
7
2.1
L
Fenrir
Lisithor
Fenrir
12
7
5
2.07
L
Neith
Maty_AK88
Neith
3
10
7
0.65
W
5
7
12
1.57
W
2
2
12
4
W
Cliodhna
TwIsT126
Cliodhna
14
5
9
3.7
W
Gilgamesh
VeiledSnow42
Gilgamesh
9
4
8
3.25
L
Apollo
Xunflaina
Apollo
1
8
4
0.38
L
Xing Tian
auronfenix_69
Xing Tian
2
6
9
1.08
L
Nu Wa
pacogoyo
Nu Wa
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,761
Damage
76,962
99,555
Taken
105,791
61,654
Mitigated
56,833
19,011
Healing
29,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Light_btw
Janus
14,430
779
376
4,743
17,843
5,839
0
5,038
12,557
102,746
0
L
Fenrir
Lisithor
Fenrir
20,352
4,330
0
6,919
24,228
13,158
0
5,646
18,582
0
85,377
L
Neith
Maty_AK88
Neith
18,972
6,199
0
3,548
18,419
6,695
1,178
6,028
12,391
0
73,579
W
12,708
10,135
0
7,908
22,011
7,177
1,143
2,935
18,934
0
72,710
W
9,882
1,193
629
5,905
20,324
18,548
206
7,346
12,526
42,531
0
W
Cliodhna
TwIsT126
Cliodhna
19,644
2,783
0
7,952
21,959
8,406
282
6,052
15,641
0
105,055
W
Gilgamesh
VeiledSnow42
Gilgamesh
20,298
2,755
0
2,124
23,654
16,863
226
4,802
18,522
14,538
68,580
L
Apollo
Xunflaina
Apollo
8,915
4,916
0
5,100
20,485
8,077
1,630
4,612
15,873
0
80,525
L
Xing Tian
auronfenix_69
Xing Tian
10,349
823
67
2,462
24,764
29,403
130
7,257
17,507
28,217
0
L
Nu Wa
pacogoyo
Nu Wa
17,173
3,643
0
915
11,659
4,321
1,107
3,325
8,334
50,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,846
Gold Earned
62,011
458
Minions Killed
620
0
Camps Cleared
0
2,021,887
Distance Traveled
2,252,878
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,669
528
172
7
0
482,700
3
L
Fenrir
12,307
513
101
4
0
448,910
0
L
Neith
10,540
439
105
4
0
368,028
0
W
Rama
11,804
492
121
5
0
379,902
1
W
Ymir
10,986
458
58
2
0
434,772
1
W
Cliodhna
13,670
570
143
6
0
521,751
7
W
Gilgamesh
12,882
537
126
5
0
433,753
1
L
Apollo
11,118
463
142
6
0
413,957
0
L
Xing Tian
10,171
424
36
2
0
410,123
1
L
Nu Wa
9,710
405
74
3
0
380,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role