Player Matchup

Thoth
Thoth
DabDadDarryl
Thoth
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 64L
1,348 Elo+
Party 1
Tiamat
Tiamat
Maurus Arcanum
Tiamat
Level 160
God Stats
27W - 30L
1,447 SR
Queue Stats
1,350W - 1,421L
1,435 Elo+
Solo
Danzaburou
Danzaburou
SaudGod
Danzaburou
Level 69
God Stats
2W - 1L
1,448 SR
Queue Stats
111W - 114L
1,478 Elo+
Solo
Chang'e
Chang'e
SteezyStass
Chang'e
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,429 Elo+
Party 1
Bellona
Bellona
nWo VegetaVenom
Bellona
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,047 Elo+
Solo
Team Averages
Level 84
1,479 SR
1,347 Elo+

VS

Team Averages
Level 108
1,587 SR
1,435 Elo+
Chang'e
Chang'e
Humnoid_Tsunami
Chang'e
Level 126
God Stats
9W - 4L
1,629 SR
Queue Stats
816W - 848L
1,459 Elo+
Solo
Pele
Pele
OryxRevenge26207
Pele
Level 48
God Stats
1W - 1L
1,710 SR
Queue Stats
14W - 21L
1,382 Elo+
Solo
Chronos
Chronos
YuhBoiSoy
Chronos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,448 Elo+
Solo
Janus
Janus
dallascowboys737
Janus
Level 157
God Stats
7W - 4L
1,725 SR
Queue Stats
594W - 655L
1,409 Elo+
Solo
Achilles
Achilles
vSKEESc
Achilles
Level 109
God Stats
0W - 2L
1,372 SR
Queue Stats
126W - 125L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 10
12,132
714
16,617
11,441
4,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 1 / 10
12,427
731
22,743
15,828
14,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SaudGod
Danzaburou
19
4 / 2 / 4
12,379
728
21,576
21,891
9,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
SteezyStass
Chang'e
20
2 / 0 / 6
11,665
686
9,696
14,858
6,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 3 / 9
11,298
665
11,954
21,815
20,936
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 5
10,081
593
9,687
22,279
15,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

5
0 / 0 / 0
7,268
428
0
336
104
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
YuhBoiSoy
Chronos
18
1 / 4 / 5
9,566
563
15,132
23,249
10,509
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 2 / 4
11,195
659
26,622
13,393
5,660
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
vSKEESc
Achilles
20
2 / 4 / 5
10,395
611
15,506
27,737
40,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
15
Kills
7
7
Deaths
15
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
2
5
5
0.9
W
4
1
10
9
L
0
0
0
0
W
Danzaburou
SaudGod
Danzaburou
4
2
4
3
W
Chang'e
SteezyStass
Chang'e
2
0
6
5
L
Chronos
YuhBoiSoy
Chronos
1
4
5
0.88
L
2
2
4
2
W
2
3
9
2.17
L
Achilles
vSKEESc
Achilles
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,586
Damage
66,947
85,833
Taken
86,994
56,490
Mitigated
72,433
60,012
Healing
52,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,617
1,167
2,040
1,014
11,441
4,760
988
6,203
4,924
39,629
0
L
9,687
2,120
17,816
10,333
22,279
15,451
0
13,519
8,760
17,754
0
W
22,743
730
5,439
5,153
15,828
14,534
256
10,024
5,616
53,123
0
L
0
0
0
0
336
104
0
336
0
0
0
W
Danzaburou
SaudGod
Danzaburou
21,576
7,676
5,800
7,794
21,891
9,844
2,992
14,285
7,302
0
50,940
W
Chang'e
SteezyStass
Chang'e
9,696
997
13,973
7,894
14,858
6,416
738
8,924
5,791
18,741
0
L
Chronos
YuhBoiSoy
Chronos
15,132
2,907
4,466
4,749
23,249
10,509
0
14,119
9,130
27,611
0
L
26,622
1,123
1,858
1,665
13,393
5,660
0
6,978
6,415
80,990
0
W
11,954
1,836
4,815
6,090
21,815
20,936
1,090
12,351
8,922
0
20,197
L
Achilles
vSKEESc
Achilles
15,506
1,422
3,225
8,096
27,737
40,709
0
14,104
13,633
346
24,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,901
Gold Earned
48,505
206
Minions Killed
168
0
Camps Cleared
0
1,573,959
Distance Traveled
1,135,154
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,132
714
43
3
0
298,641
0
L
Chang'e
10,081
593
21
1
0
264,339
0
W
Tiamat
12,427
731
76
4
0
356,598
2
L
Pele
7,268
428
0
0
0
12,165
0
W
Danzaburou
12,379
728
38
2
0
281,966
1
W
Chang'e
11,665
686
29
2
0
323,157
0
L
Chronos
9,566
563
47
3
0
288,761
0
L
Janus
11,195
659
75
4
0
250,505
7
W
Bellona
11,298
665
20
1
0
313,597
0
L
Achilles
10,395
611
25
1
0
319,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role