Player Matchup

Ares
Ares
Flaming_Knuckles
Ares
Level 158
God Stats
7W - 6L
1,712 SR
Queue Stats
653W - 623L
1,561 Elo+
Party 2
Chaac
Chaac
Raw45110
Chaac
Level 65
God Stats
51W - 38L
1,607 SR
Queue Stats
290W - 257L
1,599 Elo+
Solo
Olorun
Olorun
SirTeemo42
Olorun
Level 149
God Stats
2W - 1L
1,366 SR
Queue Stats
651W - 653L
1,507 Elo+
Party 2
Mercury
Mercury
rikielcaballo64
Mercury
Level 147
God Stats
9W - 7L
1,637 SR
Queue Stats
358W - 373L
1,581 Elo+
Solo
Ullr
Ullr
saint261
Ullr
Level 152
God Stats
31W - 28L
1,558 SR
Queue Stats
268W - 227L
1,621 Elo+
Solo
Team Averages
Level 134
1,576 SR
1,574 Elo+

VS

Team Averages
Level 115
1,480 SR
1,567 Elo+
Awilix
Awilix
Angry Hippy7598
Awilix
Level 109
God Stats
3W - 3L
1,697 SR
Queue Stats
441W - 412L
1,558 Elo+
Party 1
The Morrigan
The Morrigan
LastKingKoob
The Morrigan
Level 128
God Stats
0W - 4L
1,104 SR
Queue Stats
303W - 274L
1,574 Elo+
Solo
Achilles
Achilles
LifeisSuffering
Achilles
Level 85
God Stats
19W - 26L
1,504 SR
Queue Stats
315W - 332L
1,542 Elo+
Solo
Bakasura
Bakasura
Lil Saint130
Bakasura
Level 128
God Stats
8W - 18L
1,443 SR
Queue Stats
311W - 314L
1,568 Elo+
Solo
Geb
Geb
TheSarten
Geb
Level 124
God Stats
4W - 3L
1,654 SR
Queue Stats
556W - 532L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 10
7,747
553
10,202
10,523
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Raw45110
Chaac
14
3 / 2 / 6
8,146
582
6,750
9,549
6,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
SirTeemo42
Olorun
14
5 / 1 / 3
8,414
601
4,841
8,171
2,729
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 0 / 10
7,790
556
4,363
9,584
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
14
6 / 0 / 4
8,249
589
7,346
5,425
2,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,598
400
2,434
7,837
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
LastKingKoob
The Morrigan
10
1 / 4 / 0
6,020
430
4,571
6,557
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
12
2 / 3 / 0
6,714
480
7,867
13,148
7,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Lil Saint130
Bakasura
12
1 / 4 / 1
7,070
505
5,787
10,787
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 3 / 1
5,692
407
5,211
11,879
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
19
Kills
5
5
Deaths
19
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
3
2
10
4
L
The Morrigan
LastKingKoob
The Morrigan
1
4
0
0.25
L
Achilles
2
3
0
0.67
L
Bakasura
Lil Saint130
Bakasura
1
4
1
0.38
W
Chaac
Raw45110
Chaac
3
2
6
3
W
Olorun
SirTeemo42
Olorun
5
1
3
6.5
L
1
3
1
0.5
W
2
0
10
7
W
Ullr
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,502
Damage
25,870
43,252
Taken
50,208
22,758
Mitigated
25,749
16,914
Healing
12,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,434
1,085
0
1,097
7,837
3,312
0
1,572
6,265
0
24,975
W
10,202
264
0
1,786
10,523
8,538
0
3,744
6,616
36,916
0
L
The Morrigan
LastKingKoob
The Morrigan
4,571
511
0
1,322
6,557
2,575
0
1,367
5,137
31,409
4,116
L
Achilles
7,867
1,847
0
3,813
13,148
7,983
27
912
12,236
0
34,788
L
Bakasura
Lil Saint130
Bakasura
5,787
4,267
0
4,787
10,787
3,564
0
5,052
5,735
0
35,514
W
Chaac
Raw45110
Chaac
6,750
1,001
0
5,330
9,549
6,046
0
288
8,614
0
48,746
W
Olorun
SirTeemo42
Olorun
4,841
2,987
209
4,051
8,171
2,729
1,323
1,717
5,707
56,149
0
L
5,211
768
0
1,676
11,879
8,315
0
6,140
5,739
16,426
0
W
4,363
2,093
0
4,784
9,584
3,362
0
1,079
8,322
0
47,025
W
Ullr
7,346
1,411
0
754
5,425
2,083
628
1,455
3,931
0
52,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,346
Gold Earned
31,094
446
Minions Killed
306
0
Camps Cleared
0
1,418,000
Distance Traveled
1,346,597
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,598
400
60
4
0
276,642
1
W
Ares
7,747
553
59
4
0
281,695
4
L
The Morrigan
6,020
430
63
5
0
246,186
4
L
Achilles
6,714
480
73
5
0
299,586
2
L
Bakasura
7,070
505
89
6
0
276,717
2
W
Chaac
8,146
582
98
7
0
283,043
9
W
Olorun
8,414
601
109
8
0
246,207
1
L
Geb
5,692
407
21
2
0
247,466
7
W
Mercury
7,790
556
83
6
0
346,187
2
W
Ullr
8,249
589
97
7
0
260,868
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role