Player Matchup

Merlin
Merlin
Jack_Morandi
Merlin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,442 Elo+
Solo
Mercury
Mercury
Lurchi
Mercury
Level 145
God Stats
2W - 5L
1,298 SR
Queue Stats
368W - 366L
1,495 Elo+
Solo
Nox
Nox
XdSpitS
Nox
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 136L
1,476 Elo+
Party 1
Eset
Eset
meli-poes
Eset
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 29L
1,430 Elo+
Party 1
Ymir
Ymir
pastaman225
Ymir
Level 124
God Stats
2W - 7L
1,444 SR
Queue Stats
88W - 122L
1,455 Elo+
Party 1
Team Averages
Level 111
1,448 SR
1,460 Elo+

VS

Team Averages
Level 105
1,500 SR
1,505 Elo+
Bacchus
Bacchus
Cptn Hindsiight
Bacchus
Level 115
God Stats
4W - 2L
1,402 SR
Queue Stats
312W - 339L
1,497 Elo+
Solo
Scylla
Scylla
Cymbalta248
Scylla
Level 53
God Stats
3W - 9L
1,247 SR
Queue Stats
354W - 391L
1,461 Elo+
Solo
Hercules
Hercules
James91DiS
Hercules
Level 107
God Stats
6W - 3L
1,770 SR
Queue Stats
291W - 322L
1,445 Elo+
Solo
Xbalanque
Xbalanque
JustJxe
Xbalanque
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,615 Elo+
Solo
Agni
Agni
TexasStaub68819
Agni
Level 149
God Stats
7W - 5L
1,579 SR
Queue Stats
673W - 741L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 4 / 7
8,163
816
7,868
7,479
3,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Lurchi
Mercury
13
5 / 6 / 3
8,119
812
6,025
9,228
3,493
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
14
2 / 4 / 6
7,997
800
6,201
9,061
4,028
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
10
0 / 7 / 1
6,131
613
923
7,034
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 3 / 4
8,392
839
4,310
18,080
10,980
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 18
9,581
958
8,366
16,473
14,078
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
15
8 / 3 / 8
9,284
928
12,989
6,459
2,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
James91DiS
Hercules
15
0 / 2 / 16
8,753
875
7,845
11,764
12,861
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
JustJxe
Xbalanque
17
9 / 2 / 11
10,133
1,013
9,095
5,549
2,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 3 / 14
8,685
869
9,931
6,165
2,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
12
Kills
24
24
Deaths
12
21
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
2
18
6
W
Scylla
8
3
8
4
L
Merlin
1
4
7
1.13
W
Hercules
James91DiS
Hercules
0
2
16
4
W
Xbalanque
JustJxe
Xbalanque
9
2
11
7.25
L
Mercury
Lurchi
Mercury
5
6
3
1.08
W
4
3
14
3.67
L
Nox
2
4
6
1.25
L
Eset
0
7
1
0.07
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,327
Damage
48,226
50,882
Taken
46,410
23,859
Mitigated
34,235
14,102
Healing
19,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,366
504
1,185
6,103
16,473
14,078
0
5,175
11,084
13,317
0
W
Scylla
12,989
85
441
468
6,459
2,543
1,430
4,398
1,901
21,288
0
L
Merlin
7,868
109
1,225
1,396
7,479
3,078
0
4,881
2,598
26,529
0
W
Hercules
James91DiS
Hercules
7,845
419
1,002
5,022
11,764
12,861
186
3,566
8,095
0
19,516
W
Xbalanque
JustJxe
Xbalanque
9,095
3,225
1,881
1,220
5,549
2,193
1,427
2,365
3,038
0
23,518
L
Mercury
Lurchi
Mercury
6,025
1,977
1,100
488
9,228
3,493
0
6,793
2,435
0
7,137
W
9,931
186
1,041
1,078
6,165
2,560
1,548
3,101
2,990
19,635
0
L
Nox
6,201
605
1,779
1,434
9,061
4,028
0
6,074
2,987
13,605
0
L
Eset
923
96
699
217
7,034
2,280
0
4,217
2,817
2,524
0
L
4,310
1,021
0
5,764
18,080
10,980
0
9,321
8,759
10,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,802
Gold Earned
46,436
84
Minions Killed
111
0
Camps Cleared
0
869,240
Distance Traveled
993,502
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,581
958
4
0
0
210,980
0
W
Scylla
9,284
928
20
2
0
184,818
0
L
Merlin
8,163
816
50
5
0
174,132
0
W
Hercules
8,753
875
25
3
0
216,441
5
W
Xbalanque
10,133
1,013
37
4
0
198,489
2
L
Mercury
8,119
812
5
1
0
189,648
0
W
Agni
8,685
869
25
3
0
182,774
1
L
Nox
7,997
800
19
2
0
192,897
0
L
Eset
6,131
613
2
0
0
134,756
0
L
Ymir
8,392
839
8
1
0
177,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role