Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
ExGlobalSniper
Bastet
Level 128
God Stats
29W - 19L
1,704 SR
Queue Stats
183W - 167L
1,637 Elo+
Party 3
Arachne
Arachne
OnlyFansCmore
Arachne
Level 148
God Stats
4W - 4L
1,589 SR
Queue Stats
231W - 205L
1,612 Elo+
Party 2
Ares
Ares
PickleTickIer
Ares
Level 120
God Stats
9W - 9L
1,589 SR
Queue Stats
145W - 131L
1,629 Elo+
Party 2
Hou Yi
Hou Yi
Rampage Meteor
Hou Yi
Level 127
God Stats
6W - 6L
1,573 SR
Queue Stats
271W - 262L
1,593 Elo+
Party 3
Team Averages
Level 134
1,591 SR
1,594 Elo+

VS

Team Averages
Level 120
1,648 SR
1,617 Elo+
Hades
Hades
Caspadice
Hades
Level 86
God Stats
38W - 20L
1,632 SR
Queue Stats
386W - 331L
1,592 Elo+
Solo
Hou Yi
Hou Yi
TheAlienStoner
Hou Yi
Level 99
God Stats
5W - 6L
1,500 SR
Queue Stats
238W - 245L
1,452 Elo+
Party 1
Artio
Artio
YoungbloodRJN2
Artio
Level 100
God Stats
10W - 3L
1,764 SR
Queue Stats
220W - 157L
1,687 Elo+
Party 1
Mercury
Mercury
Zelumaron
Mercury
Level 160
God Stats
10W - 2L
1,836 SR
Queue Stats
1,380W - 1,058L
1,665 Elo+
Party 1
Scylla
Scylla
cape8p
Scylla
Level 157
God Stats
13W - 11L
1,505 SR
Queue Stats
1,074W - 1,027L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 6 / 5
7,879
492
8,237
9,477
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 0
8,817
551
12,314
13,220
7,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
14
6 / 5 / 0
9,319
582
6,729
13,873
6,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 5 / 5
6,430
402
4,071
14,416
7,494
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 3 / 3
8,194
512
8,494
10,403
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Caspadice
Hades
13
3 / 5 / 2
8,479
530
5,833
14,158
9,572
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 3 / 2
8,382
524
2,177
7,685
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 10
8,702
544
9,076
16,198
15,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Zelumaron
Mercury
15
4 / 2 / 9
9,233
577
10,891
10,812
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
cape8p
Scylla
16
10 / 3 / 6
10,050
628
12,214
9,472
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
15
Kills
22
22
Deaths
15
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
6
5
0.75
W
Hades
Caspadice
Hades
3
5
2
0.8
L
6
3
0
2
L
Arachne
6
5
0
1.2
L
0
5
5
0.5
L
1
3
3
0.83
W
1
3
2
0.67
W
4
2
10
4.5
W
Mercury
Zelumaron
Mercury
4
2
9
4.25
W
Scylla
cape8p
Scylla
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,845
Damage
40,191
61,389
Taken
58,325
29,492
Mitigated
34,385
15,055
Healing
23,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,237
3,270
0
1,717
9,477
3,802
0
5,960
3,393
0
45,897
W
Hades
Caspadice
Hades
5,833
599
375
5,267
14,158
9,572
466
1,096
12,267
43,109
0
L
12,314
2,771
0
4,798
13,220
7,664
471
4,824
8,368
0
50,508
L
Arachne
6,729
3,945
0
4,190
13,873
6,370
0
5,794
7,875
0
45,636
L
4,071
356
0
1,143
14,416
7,494
0
7,542
6,718
20,053
0
L
8,494
2,824
0
3,207
10,403
4,162
750
2,525
7,856
0
60,198
W
2,177
827
0
1,735
7,685
2,069
0
740
6,945
0
52,571
W
9,076
894
1,282
6,448
16,198
15,963
128
1,974
14,040
23,674
0
W
Mercury
Zelumaron
Mercury
10,891
4,492
0
4,679
10,812
3,840
0
238
10,457
0
71,794
W
Scylla
cape8p
Scylla
12,214
1,265
0
3,722
9,472
2,941
0
23
9,449
71,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,639
Gold Earned
44,846
411
Minions Killed
548
0
Camps Cleared
0
1,560,890
Distance Traveled
1,607,444
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,879
492
92
6
0
306,290
1
W
Hades
8,479
530
115
7
0
260,517
0
L
Bastet
8,817
551
87
5
0
323,327
5
L
Arachne
9,319
582
82
5
0
341,147
4
L
Ares
6,430
402
33
2
0
299,716
2
L
Hou Yi
8,194
512
117
7
0
290,410
6
W
Hou Yi
8,382
524
111
7
0
309,503
2
W
Artio
8,702
544
27
2
0
339,593
4
W
Mercury
9,233
577
148
9
0
392,807
5
W
Scylla
10,050
628
147
9
0
305,024
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role