Player Matchup

Tiamat
Tiamat
Jerry35happy
Tiamat
Level 18
God Stats
5W - 9L
1,451 SR
Queue Stats
15W - 33L
1,196 Elo+
Party 2
Cthulhu
Cthulhu
Justt_Alex1222
Cthulhu
Level 18
God Stats
16W - 26L
1,398 SR
Queue Stats
18W - 32L
1,252 Elo+
Party 2
Loki
Loki
Miki_23more
Loki
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,058 Elo+
Party 2
Serqet
Serqet
ShadowDead-34
Serqet
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,124 Elo+
Party 3
Kukulkan
Kukulkan
dark_ripper5454
Kukulkan
Level 8
God Stats
4W - 8L
1,407 SR
Queue Stats
4W - 8L
1,124 Elo+
Party 3
Team Averages
Level 12
1,451 SR
1,151 Elo+

VS

Team Averages
Level 26
1,427 SR
1,285 Elo+
Freya
Freya
CasualDoor3102
Freya
Level 27
God Stats
2W - 2L
1,422 SR
Queue Stats
38W - 49L
1,346 Elo+
Solo
Mulan
Mulan
Dion_2005_
Mulan
Level 20
God Stats
5W - 4L
1,410 SR
Queue Stats
6W - 8L
1,241 Elo+
Solo
Ne Zha
Ne Zha
Vv84NKSvV
Ne Zha
Level 28
God Stats
12W - 12L
1,394 SR
Queue Stats
78W - 123L
1,247 Elo+
Party 1
Anubis
Anubis
flex06200
Anubis
Level 29
God Stats
11W - 17L
1,564 SR
Queue Stats
159W - 234L
1,252 Elo+
Party 1
Thor
Thor
ousmane234
Thor
Level 28
God Stats
6W - 9L
1,344 SR
Queue Stats
60W - 69L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
5 / 8 / 3
9,090
478
8,570
14,172
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 9 / 5
8,502
447
8,360
15,396
10,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 10 / 1
6,770
356
1,699
13,464
2,798
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 14 / 1
6,432
339
1,532
13,036
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
13
2 / 9 / 0
8,470
446
2,550
7,320
2,151
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 5
11,446
602
7,550
9,341
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
18
22 / 1 / 3
12,397
652
15,323
9,463
7,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ne Zha
Vv84NKSvV
Ne Zha
16
6 / 5 / 7
9,995
526
12,084
13,766
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
flex06200
Anubis
17
7 / 4 / 6
10,573
556
8,628
15,675
7,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 10
9,768
514
5,866
8,758
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
12
Kills
50
50
Deaths
14
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
W
Mulan
22
1
3
23.5
L
Tiamat
5
8
3
0.81
L
5
9
5
0.83
L
0
10
1
0.05
L
0
14
1
0.04
W
Ne Zha
Vv84NKSvV
Ne Zha
6
5
7
1.9
L
Kukulkan
2
9
0
0.22
W
Anubis
flex06200
Anubis
7
4
6
2.5
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,711
Damage
49,451
63,388
Taken
57,003
23,938
Mitigated
27,201
6,127
Healing
22,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,550
2,400
0
5,632
9,341
3,833
4,012
1,986
7,022
74,623
0
W
Mulan
15,323
1,022
0
3,337
9,463
7,269
2,486
450
8,851
0
74,382
L
Tiamat
8,570
295
81
4,473
14,172
4,796
1,120
3,892
10,280
44,102
0
L
8,360
736
0
1,573
15,396
10,607
582
5,177
10,219
18,149
0
L
1,699
488
0
0
13,464
2,798
279
642
12,822
0
21,505
L
1,532
237
0
0
13,036
3,586
122
3,777
9,259
0
15,338
W
Ne Zha
Vv84NKSvV
Ne Zha
12,084
4,421
0
4,452
13,766
5,323
156
6,121
6,949
0
51,175
L
Kukulkan
2,550
223
0
0
7,320
2,151
390
2,690
4,630
36,627
0
W
Anubis
flex06200
Anubis
8,628
2,020
0
8,844
15,675
7,557
345
7,398
7,556
65,286
0
W
5,866
1,059
0
693
8,758
3,219
0
1,894
6,686
0
53,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,264
Gold Earned
54,179
238
Minions Killed
519
0
Camps Cleared
0
1,524,955
Distance Traveled
1,782,324
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,446
602
139
7
0
345,219
5
W
Mulan
12,397
652
127
7
0
390,462
0
L
Tiamat
9,090
478
70
4
0
307,120
0
L
Cthulhu
8,502
447
28
1
0
308,839
0
L
Loki
6,770
356
33
2
0
297,750
0
L
Serqet
6,432
339
32
2
0
288,870
0
W
Ne Zha
9,995
526
77
4
0
368,182
0
L
Kukulkan
8,470
446
75
4
0
322,376
0
W
Anubis
10,573
556
95
5
0
304,819
4
W
Thor
9,768
514
81
4
0
373,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role