Player Matchup

Odin
Odin
RizzyRD
Odin
Level 48
God Stats
2W - 1L
1,719 SR
Queue Stats
10W - 4L
1,658 Elo+
Party 1
Hades
Hades
SAYMAYNAMEGODX
Hades
Level 29
God Stats
1W - 1L
1,731 SR
Queue Stats
13W - 6L
1,534 Elo+
Party 1
Ymir
Ymir
TANRIKE
Ymir
Level 13
God Stats
1W - 1L
1,846 SR
Queue Stats
3W - 3L
1,305 Elo+
Party 1
Team Averages
Level 30
1,765 SR
1,499 Elo+

VS

Team Averages
Level 73
1,547 SR
1,423 Elo+
Zeus
Zeus
Harbinger100
Zeus
Level 45
God Stats
6W - 11L
1,358 SR
Queue Stats
180W - 215L
1,424 Elo+
Party 2
Skadi
Skadi
OisinNaFianna
Skadi
Level 67
God Stats
14W - 9L
1,507 SR
Queue Stats
237W - 267L
1,416 Elo+
Party 2
Bellona
Bellona
ResonanceJon
Bellona
Level 107
God Stats
10W - 5L
1,774 SR
Queue Stats
243W - 252L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
RizzyRD
Odin
12
2 / 5 / 7
9,065
648
6,320
26,461
16,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
5 / 6 / 3
9,766
698
12,338
17,881
12,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
TANRIKE
Ymir
10
2 / 8 / 5
8,955
640
4,159
24,274
18,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 10
9,971
712
14,737
4,520
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 5 / 12
10,787
771
27,122
11,450
4,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
ResonanceJon
Bellona
14
7 / 3 / 11
10,538
753
19,408
14,912
13,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
9
Kills
19
19
Deaths
9
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
W
7
5
12
2.6
W
Bellona
ResonanceJon
Bellona
7
3
11
4.17
L
Odin
RizzyRD
Odin
2
5
7
1.1
L
5
6
3
1.08
L
Ymir
TANRIKE
Ymir
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,817
Damage
61,267
68,616
Taken
30,882
47,148
Mitigated
19,058
17,544
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,737
1,184
0
507
4,520
1,364
1,323
2,146
2,374
37,155
0
W
27,122
15,083
0
1,947
11,450
4,032
652
5,776
5,674
0
50,835
W
Bellona
ResonanceJon
Bellona
19,408
7,654
0
3,263
14,912
13,662
450
8,872
6,040
0
40,044
L
Odin
RizzyRD
Odin
6,320
822
962
8,757
26,461
16,044
0
5,981
20,084
0
21,712
L
12,338
1,270
1,189
4,148
17,881
12,253
0
2,853
14,699
32,696
0
L
Ymir
TANRIKE
Ymir
4,159
1,507
0
2,488
24,274
18,851
0
5,144
18,612
15,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,786
Gold Earned
31,296
100
Minions Killed
147
3
Camps Cleared
9
707,743
Distance Traveled
769,707
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,971
712
61
4
1
256,161
0
W
Skadi
10,787
771
50
4
2
242,610
4
W
Bellona
10,538
753
36
3
6
270,936
1
L
Odin
9,065
648
29
2
1
265,657
3
L
Hades
9,766
698
50
4
2
223,639
6
L
Ymir
8,955
640
21
2
0
218,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role