Player Matchup

Cthulhu
Cthulhu
Alepm PRO1560
Cthulhu
Level 6
God Stats
1W - 1L
1,675 SR
Queue Stats
1W - 1L
1,641 Elo+
Solo
Fenrir
Fenrir
Miguel073167
Fenrir
Level 8
God Stats
2W - 1L
1,693 SR
Queue Stats
10W - 13L
1,284 Elo+
Solo
Cabrakan
Cabrakan
NinjaSaberBlade
Cabrakan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,175 Elo+
Solo
Ra
Ra
cesarrodrigues85
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ymir
Ymir
pudd135
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,113 Elo+
Solo
Team Averages
Level 6
1,574 SR
1,343 Elo+

VS

Team Averages
Level 19
1,438 SR
1,305 Elo+
Janus
Janus
I love coffe228
Janus
Level 19
God Stats
1W - 0L
1,255 SR
Queue Stats
22W - 30L
1,226 Elo+
Solo
Vamana
Vamana
RAVEN_6_27_1976
Vamana
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,306 Elo+
Solo
Bakasura
Bakasura
Teddy bear2274
Bakasura
Level 15
God Stats
4W - 3L
1,519 SR
Queue Stats
23W - 15L
1,479 Elo+
Solo
Chiron
Chiron
camaronchal
Chiron
Level 22
God Stats
1W - 0L
1,675 SR
Queue Stats
13W - 11L
1,252 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sandrafri04
Morgan Le Fay
Level 15
God Stats
5W - 9L
1,240 SR
Queue Stats
31W - 42L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 6 / 1
11,484
883
10,354
21,913
9,878
Fenrir
17
0 / 10 / 2
10,646
819
7,898
27,480
19,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cabrakan
17
2 / 7 / 2
11,739
903
9,576
20,763
14,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

17
1 / 11 / 1
11,461
882
9,671
21,282
8,178
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
pudd135
Ymir
17
1 / 10 / 2
11,973
921
12,104
37,163
39,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 18
12,361
951
15,904
11,243
3,914
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 0 / 20
13,570
1,044
12,802
7,503
13,939
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
20
20 / 0 / 15
15,829
1,218
37,275
14,373
7,263
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
20
11 / 1 / 19
13,617
1,047
40,536
14,871
6,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
sandrafri04
Morgan Le Fay
20
3 / 1 / 17
13,259
1,020
8,164
13,206
5,608
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
132
6
Kills
43
44
Deaths
6
8
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
6
1
0.42
W
4
4
18
3.25
L
Fenrir
0
10
2
0.1
L
Cabrakan
2
7
2
0.43
W
5
0
20
15
W
Bakasura
20
0
15
27.5
W
Chiron
11
1
19
20.5
L
1
11
1
0.14
L
Ymir
pudd135
Ymir
1
10
2
0.2
W
Morgan Le Fay
sandrafri04
Morgan Le Fay
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,603
Damage
114,681
128,601
Taken
61,196
92,093
Mitigated
37,069
6,646
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
10,354
652
316
0
21,913
9,878
0
5,991
15,156
28,182
0
W
15,904
2,031
0
250
11,243
3,914
0
6,700
3,392
17,909
0
L
Fenrir
7,898
2,731
0
1,182
27,480
19,414
0
4,598
21,373
0
16,237
L
Cabrakan
9,576
1,342
506
1,166
20,763
14,818
0
3,052
16,694
17,276
0
W
12,802
5,069
754
2,460
7,503
13,939
0
4,690
2,813
0
27,636
W
Bakasura
37,275
27,071
0
5,505
14,373
7,263
0
9,790
4,583
0
57,912
W
Chiron
40,536
22,065
470
3,559
14,871
6,345
0
10,203
4,668
0
54,736
L
9,671
401
546
2,218
21,282
8,178
0
2,950
18,313
29,586
0
L
Ymir
pudd135
Ymir
12,104
2,509
0
712
37,163
39,805
0
7,477
28,652
34,573
0
W
Morgan Le Fay
sandrafri04
Morgan Le Fay
8,164
2,986
0
694
13,206
5,608
0
10,322
2,884
32,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,303
Gold Earned
68,636
128
Minions Killed
187
4
Camps Cleared
9
1,134,802
Distance Traveled
1,255,503
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,484
883
30
2
1
247,799
2
W
Janus
12,361
951
10
1
0
195,150
0
L
Fenrir
10,646
819
14
1
0
229,575
1
L
Cabrakan
11,739
903
12
1
0
215,489
0
W
Vamana
13,570
1,044
24
2
1
258,142
0
W
Bakasura
15,829
1,218
62
5
6
324,470
0
W
Chiron
13,617
1,047
37
3
1
223,384
0
L
Ra
11,461
882
30
2
2
228,022
0
L
Ymir
11,973
921
42
3
1
213,917
0
W
Morgan Le Fay
13,259
1,020
54
4
1
254,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role