Player Matchup

Cliodhna
Cliodhna
AngryVeteran
Cliodhna
Level 66
God Stats
4W - 2L
1,808 SR
Queue Stats
67W - 68L
1,411 Elo+
Party 4
Chaac
Chaac
ElBigi
Chaac
Level 145
God Stats
8W - 2L
1,652 SR
Queue Stats
34W - 33L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KingOax
Morgan Le Fay
Level 25
God Stats
14W - 7L
1,639 SR
Queue Stats
27W - 23L
1,492 Elo+
Party 1
Skadi
Skadi
PewPewPew314
Skadi
Level 66
God Stats
3W - 1L
1,506 SR
Queue Stats
40W - 48L
1,334 Elo+
Party 4
Ganesha
Ganesha
SuckyBuildGuy
Ganesha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 49L
1,415 Elo+
Solo
Team Averages
Level 74
1,621 SR
1,427 Elo+

VS

Team Averages
Level 51
1,373 SR
1,408 Elo+
Merlin
Merlin
HyperRad
Merlin
Level 43
God Stats
19W - 31L
1,362 SR
Queue Stats
93W - 120L
1,440 Elo+
Party 3
Hun Batz
Hun Batz
MightyTato
Hun Batz
Level 71
God Stats
5W - 5L
1,465 SR
Queue Stats
279W - 284L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
Miikokiller
Sun Wukong
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 153L
1,339 Elo+
Party 2
Artio
Artio
soulplayz
Artio
Level 69
God Stats
0W - 3L
1,105 SR
Queue Stats
119W - 154L
1,408 Elo+
Party 3
Izanami
Izanami
xxdewpaxx
Izanami
Level 28
God Stats
13W - 16L
1,435 SR
Queue Stats
142W - 172L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AngryVeteran
Cliodhna
14
3 / 2 / 0
8,454
604
2,256
7,710
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Chaac
ElBigi
Chaac
15
5 / 0 / 5
9,325
666
7,544
9,771
9,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
KingOax
Morgan Le Fay
13
5 / 0 / 6
8,486
606
8,252
5,781
2,327
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
11 / 0 / 2
8,798
628
7,707
6,554
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
13
0 / 0 / 15
8,596
614
3,725
6,718
5,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HyperRad
Merlin
11
1 / 6 / 0
6,486
463
4,776
9,376
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
MightyTato
Hun Batz
9
0 / 0 / 1
5,760
411
2,064
6,067
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Miikokiller
Sun Wukong
11
0 / 4 / 0
6,288
449
904
6,939
2,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artio
soulplayz
Artio
6
0 / 8 / 0
5,043
360
1,281
9,687
5,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
xxdewpaxx
Izanami
8
0 / 6 / 0
5,494
392
1,642
7,499
1,405
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
24
Kills
1
2
Deaths
24
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AngryVeteran
Cliodhna
3
2
0
1.5
W
Chaac
ElBigi
Chaac
5
0
5
7.5
L
Merlin
HyperRad
Merlin
1
6
0
0.17
W
Morgan Le Fay
KingOax
Morgan Le Fay
5
0
6
8
L
Hun Batz
MightyTato
Hun Batz
0
0
1
0.5
L
Sun Wukong
Miikokiller
Sun Wukong
0
4
0
0
W
11
0
2
12
W
Ganesha
0
0
15
7.5
L
Artio
soulplayz
Artio
0
8
0
0
L
Izanami
xxdewpaxx
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,484
Damage
10,667
36,534
Taken
39,568
22,260
Mitigated
13,822
16,340
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AngryVeteran
Cliodhna
2,256
341
0
3,226
7,710
2,623
112
748
6,962
0
49,556
W
Chaac
ElBigi
Chaac
7,544
888
0
4,828
9,771
9,571
1,255
2,264
7,507
0
59,813
L
Merlin
HyperRad
Merlin
4,776
191
62
1,718
9,376
2,649
504
3,881
5,495
37,268
0
W
Morgan Le Fay
KingOax
Morgan Le Fay
8,252
428
0
1,716
5,781
2,327
2,634
2,382
3,399
39,956
0
L
Hun Batz
MightyTato
Hun Batz
2,064
264
0
2,416
6,067
1,666
0
1,544
4,523
0
24,502
L
Sun Wukong
Miikokiller
Sun Wukong
904
133
0
979
6,939
2,391
700
358
6,581
0
31,900
W
7,707
3,632
0
3,254
6,554
2,318
2,468
108
6,446
0
60,781
W
Ganesha
3,725
238
678
2,638
6,718
5,421
214
555
6,163
32,904
0
L
Artio
soulplayz
Artio
1,281
131
132
787
9,687
5,711
0
3,553
6,134
7,615
0
L
Izanami
xxdewpaxx
Izanami
1,642
1,260
239
1,387
7,499
1,405
0
2,641
4,858
0
25,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,659
Gold Earned
29,071
469
Minions Killed
249
0
Camps Cleared
0
1,397,462
Distance Traveled
1,210,538
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,454
604
100
7
0
300,079
3
W
Chaac
9,325
666
143
10
0
290,148
0
L
Merlin
6,486
463
68
5
0
237,472
2
W
Morgan Le Fay
8,486
606
86
6
0
269,873
6
L
Hun Batz
5,760
411
56
4
0
288,813
3
L
Sun Wukong
6,288
449
64
5
0
280,350
4
W
Skadi
8,798
628
121
9
0
250,457
3
W
Ganesha
8,596
614
19
1
0
286,905
8
L
Artio
5,043
360
15
1
0
191,231
2
L
Izanami
5,494
392
46
3
0
212,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role