Player Matchup

He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dunderhonung
Ullr
Level 122
God Stats
1W - 5L
1,418 SR
Queue Stats
135W - 117L
1,582 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Miraborealis
Cu Chulainn
Level 83
God Stats
1W - 1L
1,714 SR
Queue Stats
30W - 29L
1,559 Elo+
Party 2
Medusa
Medusa
Outso
Medusa
Level 158
God Stats
1W - 1L
1,468 SR
Queue Stats
12W - 19L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
SuperBigmac
Baron Samedi
Level 100
God Stats
0W - 1L
1,561 SR
Queue Stats
126W - 105L
1,559 Elo+
Party 3
Team Averages
Level 117
1,532 SR
1,530 Elo+

VS

Team Averages
Level 138
1,350 SR
1,495 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
MafiaD22
Olorun
Level 122
God Stats
1W - 0L
1,268 SR
Queue Stats
11W - 9L
1,541 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
TiQ79
Ah Muzen Cab
Level 154
God Stats
10W - 4L
1,499 SR
Queue Stats
388W - 365L
1,478 Elo+
Party 1
Chaac
Chaac
Twin HD
Chaac
Level 129
God Stats
1W - 2L
1,083 SR
Queue Stats
89W - 109L
1,464 Elo+
Party 4
Chronos
Chronos
romagosa
Chronos
Level 125
God Stats
3W - 3L
1,401 SR
Queue Stats
133W - 105L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 6 / 8
9,465
860
10,532
11,554
4,475
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 7 / 3
9,378
853
8,979
12,985
4,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Miraborealis
Cu Chulainn
14
2 / 5 / 7
8,759
796
7,026
14,813
17,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
Outso
Medusa
17
2 / 4 / 9
9,179
834
14,948
15,856
6,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SuperBigmac
Baron Samedi
14
3 / 7 / 4
8,710
792
6,472
11,617
9,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
11 / 3 / 13
10,829
984
16,205
10,259
4,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Olorun
MafiaD22
Olorun
16
3 / 5 / 18
9,177
834
7,325
12,134
5,679
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
TiQ79
Ah Muzen Cab
17
4 / 3 / 20
9,793
890
14,280
11,269
6,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Twin HD
Chaac
17
6 / 2 / 20
9,944
904
11,359
14,350
15,802
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
romagosa
Chronos
14
5 / 4 / 16
9,261
842
12,317
12,185
5,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
116
17
Kills
29
29
Deaths
17
31
Assists
87
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
6
8
1.33
W
Sol
 
Sol
11
3
13
5.83
L
6
7
3
1.07
W
Olorun
MafiaD22
Olorun
3
5
18
2.4
L
Cu Chulainn
Miraborealis
Cu Chulainn
2
5
7
1.1
L
Medusa
Outso
Medusa
2
4
9
1.63
L
Baron Samedi
SuperBigmac
Baron Samedi
3
7
4
0.71
W
Ah Muzen Cab
TiQ79
Ah Muzen Cab
4
3
20
4.67
W
Chaac
Twin HD
Chaac
6
2
20
8
W
Chronos
romagosa
Chronos
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,957
Damage
61,486
66,825
Taken
60,197
42,391
Mitigated
37,895
18,967
Healing
18,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,532
175
973
1,728
11,554
4,475
90
7,438
4,116
14,305
0
W
Sol
 
Sol
16,205
3,970
1,145
2,991
10,259
4,436
2,881
2,665
7,594
34,124
0
L
8,979
2,202
418
2,019
12,985
4,649
799
7,474
5,511
0
15,855
W
Olorun
MafiaD22
Olorun
7,325
4,011
1,123
2,238
12,134
5,679
1,476
3,474
8,660
16,480
0
L
Cu Chulainn
Miraborealis
Cu Chulainn
7,026
756
1,787
2,029
14,813
17,193
0
5,732
9,081
0
11,977
L
Medusa
Outso
Medusa
14,948
5,201
226
6,134
15,856
6,859
695
8,057
7,799
0
39,665
L
Baron Samedi
SuperBigmac
Baron Samedi
6,472
346
1,541
2,112
11,617
9,215
122
7,146
4,471
13,954
0
W
Ah Muzen Cab
TiQ79
Ah Muzen Cab
14,280
3,981
263
3,137
11,269
6,883
552
2,035
9,234
0
39,957
W
Chaac
Twin HD
Chaac
11,359
2,327
154
4,566
14,350
15,802
439
3,429
10,921
0
20,520
W
Chronos
romagosa
Chronos
12,317
3,707
578
2,699
12,185
5,095
214
5,401
6,784
15,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,491
Gold Earned
49,004
128
Minions Killed
126
0
Camps Cleared
0
934,484
Distance Traveled
991,921
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,465
860
19
2
0
202,732
1
W
Sol
10,829
984
38
3
0
190,474
0
L
Ullr
9,378
853
31
3
0
188,791
1
W
Olorun
9,177
834
12
1
0
202,295
0
L
Cu Chulainn
8,759
796
12
1
0
196,040
0
L
Medusa
9,179
834
45
4
0
212,075
0
L
Baron Samedi
8,710
792
21
2
0
134,846
0
W
Ah Muzen Cab
9,793
890
43
4
0
190,347
0
W
Chaac
9,944
904
21
2
0
220,336
3
W
Chronos
9,261
842
12
1
0
188,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role