Player Matchup

Cthulhu
Cthulhu
FB_DIAMOND-_-
Cthulhu
Level 29
God Stats
0W - 2L
1,290 SR
Queue Stats
67W - 85L
1,317 Elo+
Solo
Camazotz
Camazotz
Jagerdeus
Camazotz
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 39L
1,355 Elo+
Solo
Nox
Nox
KiperTh
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,230 Elo+
Solo
Erlang Shen
Erlang Shen
RedBullxPR23
Erlang Shen
Level 18
God Stats
1W - 2L
1,322 SR
Queue Stats
4W - 4L
1,144 Elo+
Party 1
Danzaburou
Danzaburou
VII Zeus PR
Danzaburou
Level 26
God Stats
0W - 2L
1,314 SR
Queue Stats
5W - 5L
1,188 Elo+
Party 1
Team Averages
Level 19
1,385 SR
1,247 Elo+

VS

Team Averages
Level 17
1,364 SR
1,201 Elo+
Chiron
Chiron
R_a_s_k_o_26
Chiron
Level 14
God Stats
2W - 4L
1,106 SR
Queue Stats
2W - 10L
958 Elo+
Solo
Yemoja
Yemoja
Sweetoni_1
Yemoja
Level 9
God Stats
1W - 4L
1,314 SR
Queue Stats
1W - 7L
1,138 Elo+
Solo
Mulan
Mulan
Vibe Atomic
Mulan
Level 18
God Stats
19W - 12L
1,527 SR
Queue Stats
60W - 79L
1,328 Elo+
Party 2
Cliodhna
Cliodhna
Vibe Danny
Cliodhna
Level 19
God Stats
2W - 1L
1,462 SR
Queue Stats
26W - 38L
1,263 Elo+
Party 2
Gilgamesh
Gilgamesh
Vibe Oni
Gilgamesh
Level 25
God Stats
10W - 10L
1,409 SR
Queue Stats
99W - 111L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
9 / 6 / 0
11,131
428
16,182
21,937
26,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Jagerdeus
Camazotz
12
2 / 3 / 2
8,903
342
5,197
12,675
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
15
0 / 7 / 2
9,697
373
6,686
13,300
5,101
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
RedBullxPR23
Erlang Shen
12
3 / 17 / 1
9,314
358
15,767
31,969
14,470
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
VII Zeus PR
Danzaburou
17
2 / 8 / 4
11,355
437
13,149
16,869
7,228
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
3 / 7 / 6
11,085
426
4,763
13,162
5,192
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Sweetoni_1
Yemoja
19
1 / 1 / 9
12,563
483
6,844
14,146
18,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
14 / 2 / 15
13,422
516
22,522
18,709
24,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
Vibe Danny
Cliodhna
18
8 / 3 / 10
12,883
496
17,566
20,702
11,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Vibe Oni
Gilgamesh
18
14 / 5 / 11
12,899
496
18,524
25,067
19,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
16
Kills
40
41
Deaths
18
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
9
6
0
1.5
L
Camazotz
Jagerdeus
Camazotz
2
3
2
1
L
Nox
0
7
2
0.14
W
Chiron
3
7
6
0.86
L
Erlang Shen
RedBullxPR23
Erlang Shen
3
17
1
0.21
W
Yemoja
Sweetoni_1
Yemoja
1
1
9
5.5
L
Danzaburou
VII Zeus PR
Danzaburou
2
8
4
0.5
W
14
2
15
10.75
W
Cliodhna
Vibe Danny
Cliodhna
8
3
10
4.33
W
Gilgamesh
Vibe Oni
Gilgamesh
14
5
11
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,981
Damage
70,219
96,750
Taken
91,786
57,389
Mitigated
79,587
20,614
Healing
24,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
16,182
736
0
6,090
21,937
26,503
256
932
20,414
61,454
0
L
Camazotz
Jagerdeus
Camazotz
5,197
874
45
5,949
12,675
4,087
1,455
31
12,567
0
28,928
L
Nox
6,686
1,563
0
625
13,300
5,101
0
4,531
8,664
37,587
0
W
Chiron
4,763
3,204
355
1,932
13,162
5,192
3,149
2,831
10,149
0
47,366
L
Erlang Shen
RedBullxPR23
Erlang Shen
15,767
10,039
85
4,647
31,969
14,470
1,169
1,971
29,466
0
45,184
W
Yemoja
Sweetoni_1
Yemoja
6,844
1,347
1,906
1,055
14,146
18,938
1,830
4,761
9,247
56,930
0
L
Danzaburou
VII Zeus PR
Danzaburou
13,149
7,659
0
3,173
16,869
7,228
832
1,364
15,193
0
62,653
W
22,522
4,584
1,962
4,027
18,709
24,311
2,364
3,371
15,030
4,685
56,736
W
Cliodhna
Vibe Danny
Cliodhna
17,566
7,596
712
5,672
20,702
11,792
1,134
4,715
15,550
0
84,322
W
Gilgamesh
Vibe Oni
Gilgamesh
18,524
7,142
1,852
4,569
25,067
19,354
3,381
5,740
18,942
0
68,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,400
Gold Earned
62,852
345
Minions Killed
488
0
Camps Cleared
0
1,826,671
Distance Traveled
2,213,098
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,131
428
74
3
0
411,551
0
L
Camazotz
8,903
342
56
2
0
287,719
1
L
Nox
9,697
373
64
2
0
363,930
0
W
Chiron
11,085
426
96
4
0
307,928
3
L
Erlang Shen
9,314
358
56
2
0
381,271
1
W
Yemoja
12,563
483
104
4
0
405,719
0
L
Danzaburou
11,355
437
95
4
0
382,200
0
W
Mulan
13,422
516
65
3
0
515,344
5
W
Cliodhna
12,883
496
129
5
0
527,349
0
W
Gilgamesh
12,899
496
94
4
0
456,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role