Player Matchup

Olorun
Olorun
Koopty
Olorun
Level 27
God Stats
2W - 3L
1,487 SR
Queue Stats
80W - 74L
1,482 Elo+
Solo
Awilix
Awilix
MythicQuake2863
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 28L
1,626 Elo+
Solo
Ymir
Ymir
StuntDad
Ymir
Level 22
God Stats
5W - 3L
1,720 SR
Queue Stats
38W - 43L
1,451 Elo+
Party 1
Cerberus
Cerberus
V12 NomNom
Cerberus
Level 29
God Stats
2W - 5L
1,382 SR
Queue Stats
125W - 124L
1,378 Elo+
Solo
Izanami
Izanami
iamTHEchris
Izanami
Level 24
God Stats
4W - 9L
1,506 SR
Queue Stats
46W - 54L
1,436 Elo+
Party 1
Team Averages
Level 26
1,519 SR
1,474 Elo+

VS

Team Averages
Level 35
1,506 SR
1,528 Elo+
Zhong Kui
Zhong Kui
Bigstinky2596
Zhong Kui
Level 31
God Stats
2W - 0L
1,358 SR
Queue Stats
10W - 8L
1,469 Elo+
Solo
Loki
Loki
IHateM3xicans
Loki
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 10L
1,636 Elo+
Party 2
Olorun
Olorun
MorgothDkLord
Olorun
Level 107
God Stats
7W - 4L
1,885 SR
Queue Stats
297W - 277L
1,620 Elo+
Party 2
Anhur
Anhur
chargers448
Anhur
Level 28
God Stats
1W - 1L
1,198 SR
Queue Stats
37W - 38L
1,382 Elo+
Solo
Tyr
Tyr
richtbh
Tyr
Level 8
God Stats
4W - 3L
1,588 SR
Queue Stats
7W - 6L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Koopty
Olorun
13
6 / 2 / 0
7,977
614
7,653
5,956
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 2
7,541
580
4,610
9,125
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
10
0 / 3 / 2
6,100
469
2,104
7,440
4,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
V12 NomNom
Cerberus
2
0 / 1 / 1
4,325
333
173
662
178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
iamTHEchris
Izanami
11
1 / 4 / 1
6,290
484
3,933
5,539
1,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bigstinky2596
Zhong Kui
9
0 / 2 / 3
5,938
457
4,656
5,862
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
8 / 0 / 1
8,280
637
8,908
7,283
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 3
7,277
560
2,757
7,024
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 7
6,220
478
2,987
5,331
1,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
12
1 / 4 / 0
6,531
502
947
6,597
3,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
10
Kills
11
11
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bigstinky2596
Zhong Kui
0
2
3
0.75
W
8
0
1
8.5
L
Olorun
Koopty
Olorun
6
2
0
3
W
2
3
3
1.17
L
3
1
2
4
L
Ymir
0
3
2
0.33
L
Cerberus
V12 NomNom
Cerberus
0
1
1
0.5
W
0
1
7
3.5
L
Izanami
iamTHEchris
Izanami
1
4
1
0.38
W
Tyr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,473
Damage
20,255
28,722
Taken
32,097
11,378
Mitigated
12,745
7,392
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bigstinky2596
Zhong Kui
4,656
239
0
214
5,862
3,060
379
1,339
4,523
20,941
0
W
8,908
3,191
0
3,170
7,283
2,309
0
1,627
5,656
0
52,057
L
Olorun
Koopty
Olorun
7,653
3,438
0
2,485
5,956
2,462
0
847
5,063
41,429
4,790
W
2,757
1,139
62
2,511
7,024
2,771
649
1,784
5,240
39,857
5,494
L
4,610
1,967
0
3,136
9,125
2,886
0
3,281
5,538
0
47,883
L
Ymir
2,104
353
0
928
7,440
4,597
68
1,590
5,639
18,383
0
L
Cerberus
V12 NomNom
Cerberus
173
0
0
20
662
178
0
316
306
2,058
0
W
2,987
1,945
0
1,009
5,331
1,211
0
841
4,490
0
27,736
L
Izanami
iamTHEchris
Izanami
3,933
2,162
0
823
5,539
1,255
306
548
4,946
0
38,853
W
Tyr
947
56
0
2,152
6,597
3,394
584
3,343
3,254
0
29,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,233
Gold Earned
34,246
311
Minions Killed
338
0
Camps Cleared
0
981,297
Distance Traveled
1,218,525
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,938
457
37
3
0
244,001
5
W
Loki
8,280
637
91
7
0
265,856
0
L
Olorun
7,977
614
95
7
0
229,266
1
W
Olorun
7,277
560
90
7
0
254,762
3
L
Awilix
7,541
580
95
7
0
295,043
3
L
Ymir
6,100
469
30
2
0
201,828
0
L
Cerberus
4,325
333
2
0
0
21,484
0
W
Anhur
6,220
478
55
4
0
245,625
2
L
Izanami
6,290
484
89
7
0
233,676
3
W
Tyr
6,531
502
65
5
0
208,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role