Player Matchup

Anubis
Anubis
CrimsonCoyote
Anubis
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
CzuCzu6
Baron Samedi
Level 8
God Stats
3W - 5L
1,290 SR
Queue Stats
5W - 10L
1,254 Elo+
Party 2
Charybdis
Charybdis
GabiJuzNieKox
Charybdis
Level 67
God Stats
24W - 25L
1,490 SR
Queue Stats
151W - 175L
1,446 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Omorimvl
Cu Chulainn
Level 28
God Stats
9W - 7L
1,606 SR
Queue Stats
36W - 48L
1,348 Elo+
Solo
Nemesis
Nemesis
derSchlaue
Nemesis
Level 28
God Stats
6W - 3L
1,930 SR
Queue Stats
86W - 88L
1,401 Elo+
Party 1
Team Averages
Level 31
1,563 SR
1,380 Elo+

VS

Team Averages
Level 12
1,596 SR
1,426 Elo+
Sun Wukong
Sun Wukong
Nyesze
Sun Wukong
Level 17
God Stats
3W - 3L
1,762 SR
Queue Stats
9W - 14L
1,309 Elo+
Solo
Anubis
Anubis
QSTEVEN123
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Rad1ator
Ares
Level 12
God Stats
2W - 1L
1,766 SR
Queue Stats
21W - 24L
1,358 Elo+
Party 3
Ullr
Ullr
TheYoanBG
Ullr
Level 28
God Stats
3W - 9L
1,452 SR
Queue Stats
44W - 56L
1,463 Elo+
Party 3
Fenrir
Fenrir
ezrgvscbh
Fenrir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,308
573
3,640
5,843
1,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
CzuCzu6
Baron Samedi
9
2 / 1 / 3
5,845
531
3,675
4,701
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
GabiJuzNieKox
Charybdis
11
4 / 1 / 1
6,270
570
5,936
6,879
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Omorimvl
Cu Chulainn
11
3 / 0 / 1
6,309
574
4,742
5,148
3,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
derSchlaue
Nemesis
9
4 / 0 / 3
6,130
557
3,378
6,474
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nyesze
Sun Wukong
8
0 / 4 / 0
4,873
443
2,310
6,048
2,120
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
QSTEVEN123
Anubis
8
0 / 6 / 1
4,833
439
2,866
7,446
2,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
8
0 / 3 / 2
5,082
462
1,983
7,728
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
8
1 / 1 / 1
4,923
448
3,941
6,161
1,730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
ezrgvscbh
Fenrir
10
2 / 2 / 0
5,783
526
3,413
7,094
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
16
Kills
3
4
Deaths
16
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
Baron Samedi
CzuCzu6
Baron Samedi
2
1
3
3.5
W
Charybdis
GabiJuzNieKox
Charybdis
4
1
1
4.5
L
Sun Wukong
Nyesze
Sun Wukong
0
4
0
0
W
Cu Chulainn
Omorimvl
Cu Chulainn
3
0
1
3.5
L
Anubis
QSTEVEN123
Anubis
0
6
1
0.08
L
Ares
0
3
2
0.33
L
Ullr
1
1
1
1.5
W
Nemesis
derSchlaue
Nemesis
4
0
3
5.5
L
Fenrir
ezrgvscbh
Fenrir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,371
Damage
14,513
29,045
Taken
34,477
11,496
Mitigated
12,495
13,151
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,640
573
0
2,359
5,843
1,940
822
1,619
4,224
28,631
0
W
Baron Samedi
CzuCzu6
Baron Samedi
3,675
290
744
2,734
4,701
2,750
33
829
3,872
14,632
0
W
Charybdis
GabiJuzNieKox
Charybdis
5,936
3,282
0
2,670
6,879
1,697
481
1,010
5,869
0
41,082
L
Sun Wukong
Nyesze
Sun Wukong
2,310
882
0
0
6,048
2,120
0
451
4,956
0
18,233
W
Cu Chulainn
Omorimvl
Cu Chulainn
4,742
1,096
0
1,913
5,148
3,345
374
0
5,148
4,985
25,254
L
Anubis
QSTEVEN123
Anubis
2,866
628
0
1,428
7,446
2,472
0
4,134
3,312
18,728
0
L
Ares
1,983
198
0
2,002
7,728
4,311
0
1,166
6,562
11,631
0
L
Ullr
3,941
1,475
0
875
6,161
1,730
0
1,290
4,871
0
22,865
W
Nemesis
derSchlaue
Nemesis
3,378
1,668
0
2,731
6,474
1,764
173
1,391
5,083
0
22,412
L
Fenrir
ezrgvscbh
Fenrir
3,413
1,291
0
3,070
7,094
1,862
0
725
6,341
0
26,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
25,494
245
Minions Killed
187
0
Camps Cleared
0
1,040,408
Distance Traveled
975,175
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,308
573
50
5
0
183,373
2
W
Baron Samedi
5,845
531
18
2
0
210,082
3
W
Charybdis
6,270
570
83
8
0
202,926
3
L
Sun Wukong
4,873
443
41
4
0
198,004
0
W
Cu Chulainn
6,309
574
47
4
0
210,862
1
L
Anubis
4,833
439
31
3
0
163,056
0
L
Ares
5,082
462
19
2
0
211,570
3
L
Ullr
4,923
448
46
4
0
200,474
3
W
Nemesis
6,130
557
47
4
0
233,165
4
L
Fenrir
5,783
526
50
5
0
202,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role