Player Matchup

Camazotz
Camazotz
Gold IV
Murset
Camazotz
Gold IV
Level 125
God Stats
1W - 0L
1,437 SR
Queue Stats
46W - 32L
1,725 MMR
Party 2
Chang'e
Chang'e
Gold V
WayneWomack179
Chang'e
Gold V
Level 89
God Stats
4W - 0L
1,701 SR
Queue Stats
31W - 22L
1,424 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
al1thu1ban
Gilgamesh
Gold V
Level 107
God Stats
1W - 0L
1,655 SR
Queue Stats
16W - 13L
1,665 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,598 SR
1,605 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,581 SR
1,495 MMR
Cthulhu
Cthulhu
Gold II
Acez1738Acez
Cthulhu
Gold II
Level 155
God Stats
12W - 10L
1,563 SR
Queue Stats
104W - 84L
1,571 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Oxyoz
Baron Samedi
Bronze III
Level 69
God Stats
1W - 3L
1,583 SR
Queue Stats
9W - 11L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
XxSirGalavantxX
Fenrir
Bronze III
Level 157
God Stats
8W - 9L
1,598 SR
Queue Stats
77W - 60L
1,414 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Murset
Camazotz
16
9 / 4 / 7
12,220
719
19,820
29,574
23,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 3 / 9
11,168
657
17,198
14,925
7,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
al1thu1ban
Gilgamesh
15
4 / 4 / 12
11,572
681
13,421
22,749
30,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ZeusGebOdinArtioScylla

VS

Bans
AthenaChaacCabrakanAh Muzen CabSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acez1738Acez
Cthulhu
15
5 / 2 / 6
11,464
674
25,928
25,851
29,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Oxyoz
Baron Samedi
13
0 / 7 / 7
9,633
567
9,758
14,873
5,812
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
6 / 8 / 4
10,698
629
13,642
22,447
19,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
17
Kills
11
11
Deaths
17
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Acez1738Acez
Cthulhu
5
2
6
4
W
Camazotz
Murset
Camazotz
9
4
7
3.13
L
Baron Samedi
Oxyoz
Baron Samedi
0
7
7
0.5
W
4
3
9
2.83
L
6
8
4
1
W
Gilgamesh
al1thu1ban
Gilgamesh
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,439
Damage
49,328
67,248
Taken
63,171
61,023
Mitigated
54,528
32,749
Healing
17,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Acez1738Acez
Cthulhu
25,928
1,094
1,213
7,145
25,851
29,351
324
8,594
15,909
55,386
0
W
Camazotz
Murset
Camazotz
19,820
5,375
0
13,996
29,574
23,547
682
15,827
12,916
3,646
42,560
L
Baron Samedi
Oxyoz
Baron Samedi
9,758
1,271
1,960
3,874
14,873
5,812
869
2,608
11,226
31,489
0
W
17,198
3,484
7,167
8,061
14,925
7,061
455
9,261
5,286
48,782
0
L
13,642
2,461
0
3,597
22,447
19,365
1,041
8,108
13,064
518
25,898
W
Gilgamesh
al1thu1ban
Gilgamesh
13,421
2,411
0
3,525
22,749
30,415
320
10,133
11,547
0
29,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,960
Gold Earned
31,795
149
Minions Killed
146
7
Camps Cleared
5
955,277
Distance Traveled
878,573
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,464
674
47
3
0
325,128
0
W
Camazotz
12,220
719
39
2
6
341,337
4
L
Baron Samedi
9,633
567
68
4
2
254,777
3
W
Chang'e
11,168
657
83
5
0
310,126
2
L
Fenrir
10,698
629
31
2
3
298,668
6
W
Gilgamesh
11,572
681
27
2
1
303,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role