Player Matchup

Osiris
Osiris
Cosmos942
Osiris
Level 148
God Stats
5W - 6L
1,416 SR
Queue Stats
212W - 205L
1,608 Elo+
Party 4
Hou Yi
Hou Yi
Donlbrahim
Hou Yi
Level 26
God Stats
8W - 14L
1,353 SR
Queue Stats
157W - 156L
1,366 Elo+
Party 2
Fenrir
Fenrir
HaweGame
Fenrir
Level 107
God Stats
13W - 23L
1,469 SR
Queue Stats
538W - 499L
1,437 Elo+
Party 2
Ra
Ra
J_0Cheeks
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
Majin-rye
Ne Zha
Level 125
God Stats
3W - 4L
1,635 SR
Queue Stats
153W - 153L
1,477 Elo+
Party 4
Team Averages
Level 82
1,475 SR
1,477 Elo+

VS

Team Averages
Level 99
1,522 SR
1,547 Elo+
Pele
Pele
AwesomeRobin408
Pele
Level 152
God Stats
5W - 4L
1,607 SR
Queue Stats
239W - 238L
1,597 Elo+
Party 1
Kali
Kali
Beutelratte101
Kali
Level 27
God Stats
1W - 1L
1,317 SR
Queue Stats
47W - 18L
1,674 Elo+
Party 1
Artio
Artio
Demon-_-Jester
Artio
Level 49
God Stats
14W - 9L
1,505 SR
Queue Stats
134W - 169L
1,454 Elo+
Party 3
Kukulkan
Kukulkan
Discovery_R
Kukulkan
Level 105
God Stats
8W - 10L
1,480 SR
Queue Stats
576W - 596L
1,454 Elo+
Party 3
Danzaburou
Danzaburou
l-ScaR3CroW-x
Danzaburou
Level 160
God Stats
6W - 1L
1,701 SR
Queue Stats
100W - 102L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cosmos942
Osiris
13
2 / 6 / 0
7,999
533
8,504
17,599
10,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Donlbrahim
Hou Yi
13
4 / 4 / 2
8,171
545
5,552
9,332
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
HaweGame
Fenrir
11
2 / 4 / 2
7,135
476
5,011
15,025
6,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 9 / 0
5,934
396
1,581
7,626
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Majin-rye
Ne Zha
11
1 / 4 / 0
6,808
454
4,521
8,790
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,865
591
9,662
13,875
8,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
12 / 2 / 4
9,841
656
13,144
12,269
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 2 / 6
6,787
452
3,246
9,287
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Discovery_R
Kukulkan
16
10 / 0 / 6
9,875
658
10,505
3,303
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
l-ScaR3CroW-x
Danzaburou
15
4 / 2 / 2
9,591
639
6,566
10,460
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
9
Kills
27
27
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
12
2
4
7
L
Osiris
Cosmos942
Osiris
2
6
0
0.33
W
0
2
6
1.5
W
Kukulkan
Discovery_R
Kukulkan
10
0
6
13
L
Hou Yi
Donlbrahim
Hou Yi
4
4
2
1.25
L
Fenrir
HaweGame
Fenrir
2
4
2
0.75
L
0
9
0
0
L
Ne Zha
Majin-rye
Ne Zha
1
4
0
0.25
W
Danzaburou
l-ScaR3CroW-x
Danzaburou
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,169
Damage
43,123
58,372
Taken
49,194
24,611
Mitigated
26,472
11,135
Healing
20,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,662
3,007
0
4,224
13,875
8,619
0
420
13,455
4,961
65,183
W
13,144
6,387
0
5,863
12,269
6,602
0
1,105
11,068
0
68,338
L
Osiris
Cosmos942
Osiris
8,504
3,068
0
3,992
17,599
10,746
0
3,300
13,544
3,090
40,633
W
3,246
508
959
3,094
9,287
6,672
0
605
8,650
11,527
0
W
Kukulkan
Discovery_R
Kukulkan
10,505
1,307
270
921
3,303
1,268
450
613
2,584
65,750
0
L
Hou Yi
Donlbrahim
Hou Yi
5,552
2,817
0
3,071
9,332
2,409
0
1,667
7,665
0
36,493
L
Fenrir
HaweGame
Fenrir
5,011
1,263
0
2,970
15,025
6,015
0
2,533
12,402
0
31,648
L
1,581
258
23
150
7,626
2,582
202
4,550
3,076
25,365
0
L
Ne Zha
Majin-rye
Ne Zha
4,521
1,826
0
929
8,790
2,859
0
2,782
5,812
0
37,043
W
Danzaburou
l-ScaR3CroW-x
Danzaburou
6,566
4,312
0
5,048
10,460
3,311
976
463
9,997
0
73,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,047
Gold Earned
44,959
342
Minions Killed
538
0
Camps Cleared
0
1,384,988
Distance Traveled
1,485,261
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,865
591
143
10
0
273,151
2
W
Kali
9,841
656
101
7
0
321,192
3
L
Osiris
7,999
533
90
6
0
289,626
3
W
Artio
6,787
452
20
1
0
330,330
8
W
Kukulkan
9,875
658
142
9
0
304,909
1
L
Hou Yi
8,171
545
66
4
0
248,810
0
L
Fenrir
7,135
476
54
4
0
305,781
5
L
Ra
5,934
396
63
4
0
225,682
2
L
Ne Zha
6,808
454
69
5
0
315,089
4
W
Danzaburou
9,591
639
132
9
0
255,679
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role