Player Matchup

Amaterasu
Amaterasu
BHSesport8
Amaterasu
Level 7
God Stats
0W - 3L
1,205 SR
Queue Stats
1W - 13L
972 Elo+
Party 1
Athena
Athena
BettPhys
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 1
Horus
Horus
Eold
Horus
Level 4
God Stats
0W - 7L
1,023 SR
Queue Stats
0W - 8L
1,045 Elo+
Party 1
Ymir
Ymir
Zerophine
Ymir
Level 5
God Stats
0W - 4L
1,143 SR
Queue Stats
1W - 8L
1,045 Elo+
Party 1
Ra
Ra
somustache
Ra
Level 5
God Stats
0W - 3L
1,130 SR
Queue Stats
0W - 3L
1,167 Elo+
Party 1
Team Averages
Level 5
1,200 SR
1,090 Elo+

VS

Team Averages
Level 13
1,421 SR
1,473 Elo+
Olorun
Olorun
Draoog99
Olorun
Level 18
God Stats
3W - 7L
1,323 SR
Queue Stats
18W - 19L
1,378 Elo+
Solo
Cthulhu
Cthulhu
Tagenishi
Cthulhu
Level 4
God Stats
3W - 4L
1,541 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Medusa
Medusa
TaokakaTheMagpie
Medusa
Level 18
God Stats
5W - 6L
1,390 SR
Queue Stats
42W - 43L
1,441 Elo+
Solo
Kukulkan
Kukulkan
Vigourmortis
Kukulkan
Level 16
God Stats
7W - 12L
1,351 SR
Queue Stats
47W - 63L
1,434 Elo+
Solo
Ra
Ra
fr0z3nfate
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BHSesport8
Amaterasu
17
3 / 8 / 2
10,975
915
15,034
38,534
30,028
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
BettPhys
Athena
17
0 / 6 / 5
10,359
863
4,703
24,126
19,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
Eold
Horus
16
0 / 10 / 2
10,720
893
5,308
38,551
28,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
16
2 / 5 / 4
11,663
972
11,824
26,540
36,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 11 / 2
10,491
874
9,669
21,783
20,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Draoog99
Olorun
20
13 / 1 / 15
12,819
1,068
33,538
10,500
4,489
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Tagenishi
Cthulhu
20
7 / 1 / 25
12,652
1,054
20,707
16,908
9,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
10 / 1 / 23
13,406
1,117
34,481
11,352
4,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Vigourmortis
Kukulkan
19
5 / 1 / 24
12,508
1,042
29,521
3,440
1,375
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 3 / 24
11,837
986
21,890
11,554
5,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
151
7
Kills
40
40
Deaths
7
15
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BHSesport8
Amaterasu
3
8
2
0.5
L
Athena
BettPhys
Athena
0
6
5
0.42
W
Olorun
Draoog99
Olorun
13
1
15
20.5
L
Horus
Eold
Horus
0
10
2
0.1
W
Cthulhu
Tagenishi
Cthulhu
7
1
25
19.5
W
10
1
23
21.5
W
Kukulkan
Vigourmortis
Kukulkan
5
1
24
17
L
Ymir
2
5
4
0.8
W
5
3
24
5.67
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,538
Damage
140,137
149,534
Taken
53,754
135,050
Mitigated
25,135
16,221
Healing
18,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BHSesport8
Amaterasu
15,034
3,874
0
1,772
38,534
30,028
0
27,140
11,394
13,303
26,120
L
Athena
BettPhys
Athena
4,703
2,136
0
166
24,126
19,045
0
16,817
7,309
13,762
0
W
Olorun
Draoog99
Olorun
33,538
20,732
672
4,761
10,500
4,489
0
5,724
4,776
46,725
0
L
Horus
Eold
Horus
5,308
2,431
5,989
6,117
38,551
28,805
0
28,300
10,251
0
21,321
W
Cthulhu
Tagenishi
Cthulhu
20,707
3,607
734
4,754
16,908
9,588
0
9,086
7,822
32,165
0
W
34,481
17,088
0
3,056
11,352
4,682
0
6,319
5,033
0
62,282
W
Kukulkan
Vigourmortis
Kukulkan
29,521
1,562
0
856
3,440
1,375
0
1,688
1,752
46,491
0
L
Ymir
11,824
2,623
0
1,308
26,540
36,532
0
18,627
7,913
33,526
0
W
21,890
1,337
1,870
1,932
11,554
5,001
0
6,891
4,663
33,542
0
L
9,669
3,425
168
701
21,783
20,640
0
14,772
7,011
33,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,208
Gold Earned
63,222
180
Minions Killed
199
7
Camps Cleared
5
1,053,175
Distance Traveled
1,181,618
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,975
915
42
4
1
215,752
1
L
Athena
10,359
863
22
2
2
224,279
0
W
Olorun
12,819
1,068
30
3
1
220,758
0
L
Horus
10,720
893
31
3
0
217,169
2
W
Cthulhu
12,652
1,054
32
3
0
261,969
0
W
Medusa
13,406
1,117
72
6
1
257,188
0
W
Kukulkan
12,508
1,042
41
3
2
227,671
0
L
Ymir
11,663
972
31
3
3
201,672
0
W
Ra
11,837
986
24
2
1
214,032
0
L
Ra
10,491
874
54
5
1
194,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role